#!/bin/bash # THIS IS A CENTRALIZED LOCATION FOR FUNCTIONS, WHICH CAN BE SOURCED WITHOUT RUNNING EXTRA CODE. EXISTING USE OF THESE FUNCTIONS CAN BE REFACTORED TO HERE. # These functions are original to this file #================= # FUNCTION SECTION #================= browse() { # This function browses for a directory and returns the path chosen # USAGE: path_to_be_browsed_for=$(browse $action_text) path_selected=false while [ $path_selected == false ] do target="$(zenity --file-selection --title="Choose $1" --directory)" if [ $? == 0 ] #yes then zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \ --text="Directory $target chosen, is this correct?" if [ $? == 0 ] then path_selected=true echo $target break fi else zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \ --text="No directory selected. Do you want to return to the main menu?" if [ $? == 1 ] then configurator_welcome_dialog fi fi done } verify_space() { # Function used for verifying adequate space before moving directories around # USAGE: verify_space $source_dir $dest_dir # Function returns "true" if there is enough space, "false" if there is not source_size=$(du -sk $1 | awk '{print $1}') source_size=$((source_size+(source_size/10))) # Add 10% to source size for safety dest_avail=$(df -k --output=avail $2 | tail -1) if [[ $source_size -ge $dest_avail ]]; then echo "false" else echo "true" fi } move() { # Function to move a directory from one parent to another # USAGE: move $source_dir $dest_dir if [[ $(verify_space $1 $2) ]]; then ( if [[ ! -d $2 ]]; then # Create destination directory if it doesn't already exist debug_dialog "mkdir -pv $2" fi debug_dialog "mv -v -t $2 $1" ) | zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Configurator Utility - Move in Progress" \ --text="Moving directory $1 to new location of $2, please wait." else zenity --icon-name=net.retrodeck.retrodeck --error --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Configurator Utility - Move Directories" \ --text="The destination directory you have selected does not have enough free space for the files you are trying to move.\n\nPlease select a new destination or free up some space." configurator_move_dialog fi } set_setting_value() { # Function for editing settings # USAGE: set_setting_value $setting_file $setting_name $new_setting_value $system (needed as different systems use different config file syntax) # NOTES: RPCS3 has special conditions, see comments below case $4 in "retrodeck" ) sed -i "s%$2=.*%$2=$3%" $1 ;; "retroarch" ) sed -i "s%$2 = \".*\"%$2 = \"$3\"%" $1 ;; "dolphin" ) sed -i "s%$2 = .*%$2 = $3%" $1 ;; "duckstation" ) sed -i "s%$2 = .*%$2 = $3%" $1 ;; "pcsx2" ) sed -i "s%$2 = .*%$2 = $3%" $1 ;; "ppsspp" ) sed -i "s%$2 = .*%$2 = $3%" $1 ;; "rpcs3" ) # This does not currently work for settings with a $ in them sed -i "s%$2: .*%$2: $3%" $1 ;; "yuzu" ) yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name sed -i "s%$yuzu_setting=.*%$yuzu_setting=$3%" $1 ;; "citra" ) citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name sed -i "s%$citra_setting=.*%$citra_setting=$3%" $1 ;; "melonds" ) sed -i "s%$2=.*%$2=$3%" $1 ;; "xemu" ) sed -i "s%$2 = .*%$2 = $3%" $1 ;; "emulationstation" ) sed -i "s%$2\" \" value=\".*\"%$2\" \" value=\"$3\"" $1 ;; esac } get_setting_name() { # Function for getting the setting name from a full setting line from a config file # USAGE: get_setting_name $setting_line $system (needed as different systems use different config file syntax) case $2 in "retrodeck" ) echo "$1" | grep -o -P ".*(?=\=)" ;; "retroarch" ) echo "$1" | grep -o -P ".*(?= \= )" ;; "dolphin" ) # Use quotes when passing setting_name, as this config file contains special characters echo "$1" | grep -o -P ".*(?= \= )" ;; "duckstation" ) echo "$1" | grep -o -P ".*(?= \= )" ;; "pcsx2" ) echo "$1" | grep -o -P ".*(?= \= )" ;; "ppsspp" ) # Use quotes when passing setting_name, as this config file contains spaces echo "$1" | grep -o -P ".*(?= \= )" ;; "rpcs3" ) # Use quotes when passing setting_name, as this config file contains special characters and spaces echo "$1" | grep -o -P ".*(?=:)" ;; "yuzu" ) # Use quotes when passing setting_name, as this config file contains special characters yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names echo '$yuzu_setting' | grep -o -P ".*(?=\=)" | sed -e 's%\\\\%\\%g' ;; "citra" ) # Use quotes when passing setting_name, as this config file contains special characters citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$1") # Accomodate for backslashes in setting names echo '$citra_setting' | grep -o -P ".*(?=\=)" | sed -e 's%\\\\%\\%g' ;; "melonds" ) echo "$1" | grep -o -P ".*(?=\=)" ;; "xemu" ) echo "$1" | grep -o -P ".*(?= \= )" ;; "emulationstation" ) echo '$1' | grep -o -P "(?<=name\=\").*(?=\" value)" ;; esac } get_setting_value() { # Function for getting the current value of a setting from a config file # USAGE: get_setting_value $setting_file $setting_name $system (needed as different systems use different config file syntax) case $3 in "retrodeck" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2=).*") ;; "retroarch" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2 = \").*(?=\")") ;; "dolphin" ) # Use quotes when passing setting_name, as this config file contains special characters echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*") ;; "duckstation" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*") ;; "pcsx2" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*") ;; "ppsspp" ) # Use quotes when passing setting_name, as this config file contains spaces echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*") ;; "rpcs3" ) # Use quotes when passing setting_name, as this config file contains special characters and spaces echo $(grep "$2" $1 | grep -o -P "(?<=$2: ).*") ;; "yuzu" ) # Use quotes when passing setting_name, as this config file contains special characters yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names echo $(grep "$yuzu_setting" $1 | grep -o -P "(?<=$yuzu_setting=).*") ;; "citra" ) # Use quotes when passing setting_name, as this config file contains special characters citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Accomodate for backslashes in setting names echo $(grep "$citra_setting" $1 | grep -o -P "(?<=$citra_setting=).*") ;; "melonds" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2=).*") ;; "xemu" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2 = ).*") ;; "emulationstation" ) echo $(grep "$2" $1 | grep -o -P "(?<=$2\" value=\").*(?=\")") ;; esac } disable_setting() { # This function will add a '#' to the beginning of a defined setting line, disabling it. # USAGE: disable_setting $setting_file $setting_name $system case $3 in "retrodeck" ) sed -i "s%^$2=%#$2=%" $1 ;; "retroarch" ) sed -i "s%^$2 = %#$2 = %" $1 ;; "dolphin" ) sed -i "s%^$2 = %#$2 = %" $1 ;; "duckstation" ) sed -i "s%^$2 = %#$2 = %" $1 ;; "pcsx2" ) sed -i "s%^$2 = %#$2 = %" $1 ;; "ppsspp" ) sed -i "s%^$2 = %#$2 = %" $1 ;; "rpcs3" ) # This does not currently work for settings with a $ in them sed -i "s%^$2: %#$2: %" $1 ;; "yuzu" ) yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name sed -i "s%^$yuzu_setting=%#$yuzu_setting=%" $1 ;; "citra" ) citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name sed -i "s%^$citra_setting=%#$citra_setting=%" $1 ;; "melonds" ) sed -i "s%^$2=%#$2=%" $1 ;; "xemu" ) sed -i "s%^$2 = %#$2 = %" $1 ;; esac } enable_setting() { # This function will remove a '#' to the beginning of a defined setting line, enabling it. # USAGE: enable_setting $setting_file $setting_name $system case $3 in "retrodeck" ) sed -i "s%^#$2=%$2=%" $1 ;; "retroarch" ) sed -i "s%^#$2 = %$2 = %" $1 ;; "dolphin" ) sed -i "s%^#$2 = %$2 = %" $1 ;; "duckstation" ) sed -i "s%^#$2 = %$2 = %" $1 ;; "pcsx2" ) sed -i "s%^#$2 = %$2 = %" $1 ;; "ppsspp" ) sed -i "s%^#$2 = %$2 = %" $1 ;; "rpcs3" ) # This does not currently work for settings with a $ in them sed -i "s%^#$2: %$2: %" $1 ;; "yuzu" ) yuzu_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name sed -i "s%^#$yuzu_setting=%$yuzu_setting=%" $1 ;; "citra" ) citra_setting=$(sed -e 's%\\%\\\\%g' <<< "$2") # Acommodate backslashes in setting name sed -i "s%^#$citra_setting=%$citra_setting=%" $1 ;; "melonds" ) sed -i "s%^#$2=%$2=%" $1 ;; "xemu" ) sed -i "s%^#$2 = %$2 = %" $1 ;; esac } disable_file() { # This function adds the suffix ".disabled" to the end of a file to prevent it from being used entirely. # USAGE: disable_file $file_name # NOTE: $filename can be a defined variable from global.sh or must have the full path to the file mv $(realpath $1) $(realpath $1).disabled } enable_file() { # This function removes the suffix ".disabled" to the end of a file to allow it to be used. # USAGE: enable_file $file_name # NOTE: $filename can be a defined variable from global.sh or must have the full path to the file and should not have ".disabled" as a suffix mv $(realpath $1.disabled) $(realpath $(echo $1 | sed -e 's/\.disabled//')) } conf_write() { # writes the variables in the retrodeck config file echo "DEBUG: printing the config file content before writing it:" cat "$rd_conf" echo "" echo "Writing the config file: $rd_conf" # TODO: this can be optimized with a while and a list of variables to check if [ ! -z "$version" ] #if the variable is not null then I update it then sed -i "s%version=.*%version=$version%" "$rd_conf" fi if [ ! -z "$rdhome" ] then sed -i "s%rdhome=.*%rdhome=$rdhome%" "$rd_conf" fi if [ ! -z "$roms_folder" ] then sed -i "s%roms_folder=.*%roms_folder=$roms_folder%" "$rd_conf" fi if [ ! -z "$saves_folder" ] then sed -i "s%saves_folder=.*%saves_folder=$saves_folder%" "$rd_conf" fi if [ ! -z "$states_folder" ] then sed -i "s%states_folder=.*%states_folder=$states_folder%" "$rd_conf" fi if [ ! -z "$bios_folder" ] then sed -i "s%bios_folder=.*%bios_folder=$bios_folder%" "$rd_conf" fi if [ ! -z "$media_folder" ] then sed -i "s%media_folder=.*%media_folder=$media_folder%" "$rd_conf" fi if [ ! -z "$themes_folder" ] then sed -i "s%themes_folder=.*%themes_folder=$themes_folder%" "$rd_conf" fi if [ ! -z "$sdcard" ] then sed -i "s%sdcard=.*%sdcard=$sdcard%" "$rd_conf" fi echo "DEBUG: New contents:" cat "$rd_conf" echo "" } dir_prep() { # This script is creating a symlink preserving old folder contents and moving them in the new one # Call me with: # dir prep "real dir" "symlink location" real="$1" symlink="$2" echo -e "\n[DIR PREP]\nMoving $symlink in $real" #DEBUG # if the dest dir exists we want to backup it if [ -d "$symlink" ]; then echo "$symlink found" #DEBUG mv -fv "$symlink" "$symlink.old" fi # if the real dir doesn't exist we create it if [ ! -d "$real" ]; then echo "$real not found, creating it" #DEBUG mkdir -pv "$real" fi # creating the symlink echo "linking $real in $symlink" #DEBUG mkdir -pv "$(dirname "$symlink")" # creating the full path except the last folder ln -svf "$real" "$symlink" # moving everything from the old folder to the new one, delete the old one if [ -d "$symlink.old" ]; then echo "Moving the data from $symlink.old to $real" #DEBUG mv -fv "$symlink".old/* $real echo "Removing $symlink.old" #DEBUG rm -rf "$symlink.old" fi echo -e "$symlink is now $real\n" } yuzu_init() { echo "----------------------" echo "Initializing YUZU" echo "----------------------" # removing dead symlinks as they were present in a past version if [ -d $rdhome/bios/switch ]; then find $rdhome/bios/switch -xtype l -exec rm {} \; fi # initializing the keys folder dir_prep "$rdhome/bios/switch/keys" "/var/data/yuzu/keys" # initializing the firmware folder dir_prep "$rdhome/bios/switch/registered" "/var/data/yuzu/nand/system/Contents/registered" # initializing the save folders dir_prep "$rdhome/saves/switch/yuzu/nand" "/var/data/yuzu/nand" dir_prep "$rdhome/saves/switch/yuzy/sdmc" "/var/data/yuzu/sdmc" # configuring Yuzu dir_prep "$rdhome/.logs/yuzu" "/var/data/yuzu/log" mkdir -pv /var/config/yuzu/ cp -fvr $emuconfigs/yuzu/* /var/config/yuzu/ sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/yuzu/qt-config.ini dir_prep "$rdhome/screenshots" "/var/data/yuzu/screenshots" } dolphin_init() { echo "----------------------" echo "Initializing DOLPHIN" echo "----------------------" mkdir -pv /var/config/dolphin-emu/ cp -fvr "$emuconfigs/dolphin/"* /var/config/dolphin-emu/ sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/dolphin-emu/Dolphin.ini dir_prep "$rdhome/saves/gc/dolphin/EUR" "/var/data/dolphin-emu/GC/EUR" dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA" dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP" dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots" dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves" dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii/" } pcsx2_init() { echo "----------------------" echo "Initializing PCSX2" echo "----------------------" mkdir -pv "/var/config/PCSX2/inis" mkdir -pv "$rdhome/saves/ps2/pcsx2/memcards" mkdir -pv "$rdhome/states/ps2/pcsx2" cp -fvr $emuconfigs/PCSX2/* /var/config/PCSX2/inis/ sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2_ui.ini sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2.ini #dir_prep "$rdhome/states/ps2/pcsx2" "/var/config/PCSX2/sstates" #dir_prep "$rdhome/screenshots" "/var/config/PCSX2/snaps" #dir_prep "$rdhome/.logs" "/var/config/PCSX2/logs" #dir_prep "$rdhome/bios" "$rdhome/bios/pcsx2" melonds_init() { echo "----------------------" echo "Initializing MELONDS" echo "----------------------" mkdir -pv /var/config/melonDS/ mkdir -pv "$rdhome/saves/nds/melonds" mkdir -pv "$rdhome/states/nds/melonds" dir_prep "$rdhome/bios" "/var/config/melonDS/bios" cp -fvr $emuconfigs/melonDS.ini /var/config/melonDS/ # Replace ~/retrodeck with $rdhome as ~ cannot be understood by MelonDS sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/melonDS/melonDS.ini } citra_init() { echo "------------------------" echo "Initializing CITRA" echo "------------------------" mkdir -pv /var/config/citra-emu/ mkdir -pv "$rdhome/saves/n3ds/citra/nand/" mkdir -pv "$rdhome/saves/n3ds/citra/sdmc/" dir_prep "$rdhome/bios/citra/sysdata" "/var/data/citra-emu/sysdata" dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log" cp -fv $emuconfigs/citra-qt-config.ini /var/config/citra-emu/qt-config.ini sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini #TODO: do the same with roms folders after new variables is pushed (check even the others qt-emu) #But actually everything is always symlinked to retrodeck/roms so it might be not needed #sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini } rpcs3_init() { echo "------------------------" echo "Initializing RPCS3" echo "------------------------" mkdir -pv /var/config/rpcs3/ cp -fvr $emuconfigs/rpcs3/* /var/config/rpcs3/ sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/rpcs3/vfs.yml } xemu_init() { echo "------------------------" echo "Initializing XEMU" echo "------------------------" mkdir -pv $rdhome/saves/xbox/xemu/ cp -fv $emuconfigs/xemu.toml /var/data/xemu/xemu.toml sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/data/xemu/xemu.toml # Preparing HD dummy Image if the image is not found if [ ! -f $rdhome/bios/xbox_hdd.qcow2 ] then wget "https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip" -P $rdhome/bios/ unzip -q $rdhome/bios/xbox_hdd.qcow2.zip $rdhome/bios/ rm -rfv $rdhome/bios/xbox_hdd.qcow2.zip fi } ppssppsdl_init() { echo "------------------------" echo "Initializing PPSSPPSDL" echo "------------------------" mkdir -p /var/config/ppsspp/PSP/SYSTEM/ cp -fv $emuconfigs/ppssppsdl/* /var/config/ppsspp/PSP/SYSTEM/ sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/ppsspp/PSP/SYSTEM/ppsspp.ini } duckstation_init() { echo "------------------------" echo "Initializing DUCKSTATION" echo "------------------------" mkdir -p /var/config/duckstation/ cp -fv $emuconfigs/duckstation/* /var/config/duckstation sed -i 's#/home/deck/retrodeck/bios#'$rdhome/bios'#g' /var/config/ppsspp/PSP/SYSTEM/settings.ini } standalones_init() { # This script is configuring the standalone emulators with the default files present in emuconfigs folder echo "----------------------" echo "Initializing standalone emulators" echo "----------------------" yuzu_init citra_init dolphin_init melonds_init pcsx2_init ppssppsdl_init rpcs3_init xemu_init duckstation_init } #========================= # REUSABLE DIALOGS SECTION #========================= debug_dialog() { # This function is for displaying commands run by the Configurator without actually running them # USAGE: debug_dialog "command" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Configurator Utility - Debug Dialog" \ --text="$1" } configurator_process_complete_dialog() { # This dialog shows when a process is complete. # USAGE: configurator_process_complete_dialog "process text" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --ok-label="Quit" --extra-button="OK" \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Configurator Utility - Process Complete" \ --text="The process of $1 is now complete.\n\nYou may need to quit and restart RetroDECK for your changes to take effect\n\nClick OK to return to the Main Menu or Quit to return to RetroDECK." if [ ! $? == 0 ] # OK button clicked then configurator_welcome_dialog fi } configurator_generic_dialog() { # This dialog is for showing temporary messages before another process happens. # USAGE: configurator_generid_dialog "info text" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Configurator Utility" \ --text="$1" } configurator_destination_choice_dialog() { # This dialog is for making things easy for new users to move files to common locations. Gives the options for "Internal", "SD Card" and "Custom" locations. # USAGE: $(configurator_destination_choice_dialog "folder being moved" "action text") # This function returns one of the values: "Back" "Internal Storage" "SD Card" "Custom Location" choice=$(zenity --title "RetroDECK Configurator Utility - Moving $1 folder" --info --no-wrap --ok-label="Back" --extra-button="Internal Storage" --extra-button="SD Card" --extra-button="Custom Location" \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --text="$2") echo $choice } #========================= # LEGACY FUNCTIONS SECTION #========================= # These functions were pulled from retrodeck.sh or global.sh and should be consolidated eventually tools_init() { rm -rfv /var/config/retrodeck/tools/ mkdir -pv /var/config/retrodeck/tools/ cp -rfv /app/retrodeck/tools/* /var/config/retrodeck/tools/ mkdir -pv /var/config/emulationstation/.emulationstation/custom_systems/tools/ rm -rfv /var/config/retrodeck/tools/gamelist.xml cp -fv /app/retrodeck/tools-gamelist.xml /var/config/retrodeck/tools/gamelist.xml } ra_init() { dir_prep "$rdhome/bios" "/var/config/retroarch/system" dir_prep "$rdhome/.logs/retroarch" "/var/config/retroarch/logs" mkdir -pv /var/config/retroarch/shaders/ cp -rfv /app/share/libretro/shaders /var/config/retroarch/ dir_prep "$rdhome/shaders/retroarch" "/var/config/retroarch/shaders" mkdir -pv /var/config/retroarch/cores/ cp -f /app/share/libretro/cores/* /var/config/retroarch/cores/ cp -fv $emuconfigs/retroarch.cfg /var/config/retroarch/ cp -fv $emuconfigs/retroarch-core-options.cfg /var/config/retroarch/ cp -rfv $emuconfigs/retroarch-core-overrides/* /var/config/retroarch/config #rm -rf $rdhome/bios/bios # in some situations a double bios symlink is created sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/retroarch/retroarch.cfg # PPSSPP echo "--------------------------------" echo "Initializing PPSSPP_LIBRETRO" echo "--------------------------------" if [ -d $rdhome/bios/PPSSPP/flash0/font ] then mv -fv $rdhome/bios/PPSSPP/flash0/font $rdhome/bios/PPSSPP/flash0/font.bak fi mkdir -p $rdhome/bios/PPSSPP #if [ ! -f "$rdhome/bios/PPSSPP/ppge_atlas.zim" ] #then wget "https://github.com/hrydgard/ppsspp/archive/refs/heads/master.zip" -P $rdhome/bios/PPSSPP unzip -q "$rdhome/bios/PPSSPP/master.zip" -d $rdhome/bios/PPSSPP/ mv "$rdhome/bios/PPSSPP/ppsspp-master/assets/"* "$rdhome/bios/PPSSPP/" rm -rfv "$rdhome/bios/PPSSPP/master.zip" rm -rfv "$rdhome/bios/PPSSPP/ppsspp-master" #fi if [ -d $rdhome/bios/PPSSPP/flash0/font.bak ] then mv -fv $rdhome/bios/PPSSPP/flash0/font.bak $rdhome/bios/PPSSPP/flash0/font fi # MSX / SVI / ColecoVision / SG-1000 echo "-----------------------------------------------------------" echo "Initializing MSX / SVI / ColecoVision / SG-1000 LIBRETRO" echo "-----------------------------------------------------------" wget "http://bluemsx.msxblue.com/rel_download/blueMSXv282full.zip" -P $rdhome/bios/MSX unzip -q "$rdhome/bios/MSX/blueMSXv282full.zip" $rdhome/bios/MSX mv -rfv $rdhome/bios/MSX/Databases $rdhome/bios/Databases mv -rfv $rdhome/bios/MSX/Machines $rdhome/bios/Machines rm -rfv $rdhome/bios/MSX } create_lock() { # creating RetroDECK's lock file and writing the version in the config file version=$hard_version touch "$lockfile" conf_write } post_update() { # post update script echo "Executing post-update script" # Finding existing ROMs folder if [ -d "$default_sd/retrodeck" ] then # ROMs on SD card roms_folder="$default_sd/retrodeck/roms" if [[ ! -L $rdhome && ! -L $rdhome/roms ]]; then # Add a roms folder symlink back to ~/retrodeck if missing, to fix things like PS2 autosaves until user migrates whole ~retrodeck directory ln -s $roms_folder $rdhome/roms fi else # ROMs on Internal roms_folder="$HOME/retrodeck/roms" fi echo "ROMs folder found at $roms_folder" # Unhiding downloaded media from the previous versions if [ -d "$rdhome/.downloaded_media" ] then mv -fv "$rdhome/.downloaded_media" "$media_folder" fi # Unhiding themes folder from the previous versions if [ -d "$rdhome/.themes" ] then mv -fv "$rdhome/.themes" "$themes_folder" fi # Doing the dir prep as we don't know from which version we came dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media" dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes" mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions # Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml # 0.4 -> 0.5 # Perform save and state migration if needed # Moving PCSX2 Saves mv -fv /var/config/PCSX2/sstates/* $rdhome/states/ps2/pcsx2 mv -fv /var/config/PCSX2/memcards/* $rdhome/saves/ps2/memcards # Moving Citra saves from legacy location to 0.5.0b structure mv -fv $rdhome/saves/Citra/* $rdhome/saves/n3ds/citra rmdir $rdhome/saves/Citra # Old folder cleanup versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5 migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log" save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip" state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="You are updating to a version of RetroDECK where save file locations have changed!\n\nYour existing files will be backed up for safety and then sorted automatically.\n\nIf a file cannot be sorted automatically it will remain where it is for manual sorting.\n\nPLEASE BE PATIENT! This process can take several minutes if you have a large ROM library." allgames=($(find "$roms_folder" -maxdepth 2 -mindepth 2 ! -name "systeminfo.txt" ! -name "systems.txt" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" ! -name "*^*" | sed -e "s/ /\^/g")) # Build an array of all games and multi-disc-game-containing folders, adding whitespace placeholder allsaves=($(find "$saves_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all save files, ignoring standalone emulator sub-folders, adding whitespace placeholder allstates=($(find "$states_folder" -mindepth 1 -maxdepth 1 -name "*.*" ! -name "gc" ! -name "n3ds" ! -name "nds" ! -name "wii" ! -name "xbox" | sed -e "s/ /\^/g")) # Build an array of all state files, ignoring standalone emulator sub-folders, adding whitespace placeholder totalsaves=${#allsaves[@]} totalstates=${#allstates[@]} filesleft= current_dest_folder= gamestoskip= tar -C $rdhome -czf $save_backup_file saves # Backup save directory for safety echo "Saves backed up to" $save_backup_file >> $migration_logfile tar -C $rdhome -czf $state_backup_file states # Backup state directory for safety echo "States backed up to" $state_backup_file >> $migration_logfile ( movefile() { # Take matching save and rom files and sort save into appropriate system folder echo "# $filesleft $currentlybeingmoved remaining..." # These lines update the Zenity progress bar progress=$(( 100 - (( 100 / "$totalfiles" ) * "$filesleft" ))) echo $progress filesleft=$((filesleft-1)) if [[ ! " ${gamestoskip[*]} " =~ " ${1} " ]]; then # If the current game name exists multiple times in array ie. /roms/snes/Mortal Kombat 3.zip and /roms/genesis/Mortal Kombat 3.zip, skip and alert user to sort manually game=$(sed -e "s/\^/ /g" <<< "$1") # Remove whitespace placeholder gamebasename=$(basename "$game" | sed -e 's/\..*//') # Extract pure file name ie. /roms/snes/game1.zip becomes game1 systemdir="$(basename "$(dirname "$1")")" # Extract parent directory identifying system ROM belongs to matches=($(find "$roms_folder" -maxdepth 2 -mindepth 2 -name "$gamebasename"".*" | sed -e 's/ /^/g' | sed -e 's/\..*//')) # Search for multiple instances of pure game name, adding to skip list if found if [[ ${#matches[@]} -gt 1 ]]; then echo "ERROR: Multiple ROMS found with name:" $gamebasename "Please sort saves and states for these ROMS manually" >> $migration_logfile gamestoskip+=("$1") return fi echo "INFO: Examining ROM file:" "$game" >> $migration_logfile echo "INFO: System detected as" $systemdir >> $migration_logfile sosfile=$(sed -e "s/\^/ /g" <<< "$2") # Remove whitespace placeholder from s-ave o-r s-tate file sospurebasename="$(basename "$sosfile")" # Extract pure file name ie. /saves/game1.sav becomes game1 echo "INFO: Current save or state being examined for match:" $sosfile >> $migration_logfile echo "INFO: Matching save or state" $sosfile "and game" $game "found." >> $migration_logfile echo "INFO: Moving save or state to" $current_dest_folder"/"$systemdir"/"$sosbasename >> $migration_logfile if [[ ! -d $current_dest_folder"/"$systemdir ]]; then # If system directory doesn't exist for save yet, create it echo "WARNING: Creating missing system directory" $current_dest_folder"/"$systemdir mkdir $current_dest_folder/$systemdir fi mv "$sosfile" -t $current_dest_folder/$systemdir # Move save to appropriate system directory return else echo "WARNING: Game with name" "$(basename "$1" | sed -e "s/\^/ /g")" "already found. Skipping to next game..." >> $migration_logfile # Inform user of game being skipped due to duplicate ROM names fi } find "$roms_folder" -mindepth 2 -maxdepth 2 -name "*\^*" -exec echo "ERROR: Game named" {} "found, please move save manually" \; >> $migration_logfile # Warn user if any of their files have the whitespace replacement character used by the script totalfiles=$totalsaves #set variables for save file migration filesleft=$totalsaves currentlybeingmoved="saves" current_dest_folder=$saves_folder for i in "${allsaves[@]}"; do # For each save file, compare to every ROM file name looking for a match found= currentsave=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /saves/game1.sav becomes game1 for j in "${allgames[@]}"; do currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1 [[ $currentgame == $currentsave ]] && { found=1; break; } # If names match move to next stage, otherwise skip done [[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for save file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded save file done totalfiles=$totalstates #set variables for state file migration filesleft=$totalstates currentlybeingmoved="states" current_dest_folder=$states_folder for i in "${allstates[@]}"; do # For each state file, compare to every ROM file name looking for a match found= currentstate=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /states/game1.sav becomes game1 for j in "${allgames[@]}"; do currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1 [[ $currentgame == $currentstate ]] && { found=1; break; } # If names match move to next stage, otherwise skip done [[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for state file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded state file done ) | zenity --progress \ --icon-name=net.retrodeck.retrodeck \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title="Processing Files" \ --text="# files remaining..." \ --percentage=0 \ --no-cancel \ --auto-close if [[ $(cat $migration_logfile | grep "ERROR" | wc -l) -eq 0 ]]; then zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="The migration process has sorted all of your files automatically.\n\nEverything should be working normally, if you experience any issues please check the RetroDECK wiki or contact us directly on the Discord." else cat $migration_logfile | grep "ERROR" > "$rdhome/manual_sort_needed.log" zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="The migration process was unable to sort $(cat $migration_logfile | grep "ERROR" | wc -l) files automatically.\n\nThese files will need to be moved manually to their new locations, find more detail on the RetroDECK wiki.\n\nA log of the files that need manual sorting can be found at $rdhome/manual_sort_needed.log" fi else echo "Version" $version "is after the save and state organization was changed, no need to sort again" fi ( ra_init standalones_init tools_init ) | zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Finishing Upgrade" \ --text="RetroDECK is finishing the upgrade process, please wait." create_lock } start_retrodeck() { # normal startup echo "Starting RetroDECK v$version" emulationstation --home /var/config/emulationstation } old_browse(){ # Function for browsing the sd card path_selected=false while [ $path_selected == false ] do sdcard="$(zenity --file-selection --title="Choose SD card location" --directory)" echo "Path chosen: $sdcard, answer=$?" zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \ --cancel-label="No" \ --ok-label "Yes" \ --text="Your rom folder will be:\n\n$sdcard/retrodeck/roms\n\nis that ok?" if [ $? == 0 ] #yes then path_selected == true roms_folder="$sdcard/retrodeck/roms" break else zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?" if [ $? == 0 ] # yes, quit then exit 0 fi fi done } finit() { # Force/First init, depending on the situation echo "Executing finit" # Internal or SD Card? choice=$(configurator_destination_choice_dialog "ROMs" "Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your roms folder to be located?" ) echo "Choice is $choice" case $choice in "" ) # Cancel or X button quits echo "Now quitting" exit 0 ;; "Internal Storage" ) # Internal echo "Internal selected" roms_folder="$rdhome/roms" ;; "SD Card" ) echo "SD Card selected" if [ ! -d "$sdcard" ] # SD Card path is not existing then echo "Error: SD card not found" zenity --question --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" --cancel-label="Cancel" \ --ok-label "Browse" \ --text="SD Card was not find in the default location.\nPlease choose the SD Card root.\nA retrodeck/roms folder will be created starting from the directory that you selected." old_browse # Calling the browse function elif [ ! -w "$sdcard" ] #SD card found but not writable then echo "Error: SD card found but not writable" zenity --error --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --ok-label "Quit" \ --text="SD card was found but is not writable\nThis can happen with cards formatted on PC.\nPlease format the SD card through the Steam Deck's Game Mode and run RetroDECK again." echo "Now quitting" exit 0 else roms_folder="$sdcard/retrodeck/roms" # sdcard variable is correct as its given by browse function echo "ROMs folder = $roms_folder" fi ;; esac mkdir -pv $roms_folder # TODO: after the next update of ES-DE this will not be needed #zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="EmulationStation will now initialize the system.\nPlease DON'T EDIT THE ROMS LOCATION, just select:\n\nCREATE DIRECTORIES\nYES\nOK\nQUIT\n\nRetroDECK will manage the rest." zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue." # Recreating the folder rm -rfv /var/config/emulationstation/ rm -rfv /var/config/retrodeck/tools/ mkdir -pv /var/config/emulationstation/ # Initializing ES-DE # TODO: after the next update of ES-DE this will not be needed - let's test it emulationstation --home /var/config/emulationstation --create-system-dirs mkdir -pv /var/config/retrodeck/tools/ #zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue." # Initializing ROMs folder - Original in retrodeck home (or SD Card) dir_prep $roms_folder "/var/config/emulationstation/ROMs" mkdir -pv $rdhome/saves mkdir -pv $rdhome/states mkdir -pv $rdhome/screenshots mkdir -pv $rdhome/bios/pico8 mkdir -pv $rdhome/.logs # XMLSTARLET HERE cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml # ES-DE preparing themes and scraped folders dir_prep "$rdhome/downloaded_media" "/var/config/emulationstation/.emulationstation/downloaded_media" dir_prep "$rdhome/themes" "/var/config/emulationstation/.emulationstation/themes" # PICO-8 dir_prep "$roms_folder/pico8" "$rdhome/bios/pico8/bbs/carts" #this is the folder where pico-8 is saving the carts ( ra_init standalones_init tools_init ) | zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Finishing Upgrade" \ --text="RetroDECK is finishing the upgrade process, please wait." create_lock zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="Installation completed.\nPlease put your roms in:\n\n$roms_folder\n\nand your bioses in\n\n$rdhome/bios\n\nThen start the program again.\nIf you wish to change the roms location, you may use the tool located the tools section of RetroDECK.\n\nIMPORTANT NOTES:\n- RetroDECK must be manually added and launched from your Steam Library in order to work correctly.\n- It's recommended to use the 'RetroDECK Offical Controller Config' from Steam (under community layouts).\n- It's suggested to use BoilR to automatically add the SteamGridDB images to Steam (this will be automated soon).\nhttps://github.com/PhilipK/BoilR" # TODO: Replace the stuff above with BoilR code when ready }