[UI] SettingsVersion = 1 MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAA7UAAAJ/AAAAAAAAAAAAAAO1AAACfwAAAAAAAAAABQAAAAAAAAAAAAAAA7UAAAJ/ MainWindowState = AAAA/wAAAAD9AAAAAAAAA7YAAAJXAAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIAAAAAAP////8AAAAAAAAAAA== PauseOnFocusLoss = true StartFullscreen = true [EmuCore] CdvdVerboseReads = false CdvdDumpBlocks = false CdvdShareWrite = false EnablePatches = true EnableCheats = false EnablePINE = false EnableWideScreenPatches = false EnableNoInterlacingPatches = false EnableRecordingTools = true EnableGameFixes = true SaveStateOnShutdown = true ConsoleToStdio = false HostFs = false PatchBios = false PatchRegion = BackupSavestate = true SavestateZstdCompression = true McdEnableEjection = true McdFolderAutoManage = true GzipIsoIndexTemplate = $(f).pindex.tmp BlockDumpSaveDirectory = [EmuCore/Speedhacks] EECycleRate = 0 EECycleSkip = 0 fastCDVD = false IntcStat = true WaitLoop = true vuFlagHack = true vuThread = true vu1Instant = true [EmuCore/CPU] FPU.DenormalsAreZero = true FPU.FlushToZero = true FPU.Roundmode = 3 AffinityControlMode = 0 VU.DenormalsAreZero = true VU.FlushToZero = true VU.Roundmode = 3 [EmuCore/CPU/Recompiler] EnableEE = true EnableIOP = true EnableEECache = false EnableVU0 = true EnableVU1 = true vuOverflow = true vuExtraOverflow = false vuSignOverflow = false vuUnderflow = false fpuOverflow = true fpuExtraOverflow = false fpuFullMode = false StackFrameChecks = false PreBlockCheckEE = false PreBlockCheckIOP = false [EmuCore/GS] VsyncQueueSize = 2 FrameLimitEnable = true VsyncEnable = 0 FramerateNTSC = 59.940000 FrameratePAL = 50.000000 SyncToHostRefreshRate = false AspectRatio = Auto 4:3/3:2 FMVAspectRatioSwitch = Off Zoom = 100.000000 StretchY = 100.000000 CropLeft = 0 CropTop = 0 CropRight = 0 CropBottom = 0 pcrtc_antiblur = true disable_interlace_offset = false pcrtc_offsets = false pcrtc_overscan = false IntegerScaling = false linear_present = true UseDebugDevice = false UseBlitSwapChain = false disable_shader_cache = false DisableDualSourceBlend = false DisableFramebufferFetch = false ThreadedPresentation = false SkipDuplicateFrames = false OsdShowMessages = true OsdShowSpeed = false OsdShowFPS = false OsdShowCPU = false OsdShowGPU = false OsdShowResolution = false OsdShowGSStats = false OsdShowIndicators = true HWDisableReadbacks = false accurate_date = true paltex = false autoflush_sw = true preload_frame_with_gs_data = false wrap_gs_mem = false mipmap = true UserHacks = false UserHacks_align_sprite_X = false UserHacks_AutoFlush = false UserHacks_CPU_FB_Conversion = false UserHacks_DisableDepthSupport = false UserHacks_DisablePartialInvalidation = false UserHacks_Disable_Safe_Features = false UserHacks_merge_pp_sprite = false UserHacks_WildHack = false UserHacks_TextureInsideRt = false fxaa = false ShadeBoost = false shaderfx = false dump = false save = false savef = false savet = false savez = false DumpReplaceableTextures = false DumpReplaceableMipmaps = false DumpTexturesWithFMVActive = false DumpDirectTextures = true DumpPaletteTextures = true LoadTextureReplacements = false LoadTextureReplacementsAsync = true PrecacheTextureReplacements = false deinterlace = 7 OsdScale = 250 Renderer = -1 upscale_multiplier = 1 mipmap_hw = -1 accurate_blending_unit = 1 crc_hack_level = -1 filter = 2 texture_preloading = 2 GSDumpCompression = 1 dithering_ps2 = 2 MaxAnisotropy = 0 extrathreads = 2 extrathreads_height = 4 TVShader = 0 UserHacks_SkipDraw_Start = 0 UserHacks_SkipDraw_End = 0 UserHacks_Half_Bottom_Override = -1 UserHacks_HalfPixelOffset = 0 UserHacks_round_sprite_offset = 0 UserHacks_TCOffsetX = 0 UserHacks_TCOffsetY = 0 UserHacks_CPUSpriteRenderBW = 0 UserHacks_TriFilter = -1 OverrideTextureBarriers = -1 OverrideGeometryShaders = -1 ShadeBoost_Brightness = 50 ShadeBoost_Contrast = 50 ShadeBoost_Saturation = 50 saven = 0 savel = 5000 Adapter = shaderfx_conf = shaders/GS_FX_Settings.ini shaderfx_glsl = shaders/GS.fx [SPU2/Mixing] Interpolation = 5 FinalVolume = 100 VolumeAdjustC = 0.000000 VolumeAdjustFL = 0.000000 VolumeAdjustFR = 0.000000 VolumeAdjustBL = 0.000000 VolumeAdjustBR = 0.000000 VolumeAdjustSL = 0.000000 VolumeAdjustSR = 0.000000 VolumeAdjustLFE = 0.000000 [SPU2/Output] OutputModule = cubeb Latency = 100 SynchMode = 0 SpeakerConfiguration = 0 DplDecodingLevel = 0 [DEV9/Eth] EthEnable = false EthApi = Unset EthDevice = EthLogDNS = false InterceptDHCP = false PS2IP = 0.0.0.0 Mask = 0.0.0.0 Gateway = 0.0.0.0 DNS1 = 0.0.0.0 DNS2 = 0.0.0.0 AutoMask = true AutoGateway = true ModeDNS1 = Auto ModeDNS2 = Auto [DEV9/Eth/Hosts] Count = 0 [DEV9/Hdd] HddEnable = false HddFile = DEV9hdd.raw HddSizeSectors = 83886080 [EmuCore/Gamefixes] VuAddSubHack = false FpuMulHack = false FpuNegDivHack = false XgKickHack = false EETimingHack = false SoftwareRendererFMVHack = false SkipMPEGHack = false OPHFlagHack = false DMABusyHack = false VIFFIFOHack = false VIF1StallHack = false GIFFIFOHack = false GoemonTlbHack = false IbitHack = false VUSyncHack = false VUOverflowHack = false BlitInternalFPSHack = false [EmuCore/Profiler] Enabled = false RecBlocks_EE = true RecBlocks_IOP = true RecBlocks_VU0 = true RecBlocks_VU1 = true [EmuCore/Debugger] ShowDebuggerOnStart = false AlignMemoryWindowStart = true FontWidth = 8 FontHeight = 12 WindowWidth = 0 WindowHeight = 0 MemoryViewBytesPerRow = 16 [EmuCore/TraceLog] Enabled = false EE.bitset = 0 IOP.bitset = 0 [Filenames] BIOS = [Framerate] NominalScalar = 1.000000 TurboScalar = 2.000000 SlomoScalar = 0.500000 [MemoryCards] Slot1_Enable = true Slot1_Filename = Mcd001.ps2 Slot2_Enable = true Slot2_Filename = Mcd002.ps2 Multitap1_Slot2_Enable = false Multitap1_Slot2_Filename = Mcd-Multitap1-Slot02.ps2 Multitap1_Slot3_Enable = false Multitap1_Slot3_Filename = Mcd-Multitap1-Slot03.ps2 Multitap1_Slot4_Enable = false Multitap1_Slot4_Filename = Mcd-Multitap1-Slot04.ps2 Multitap2_Slot2_Enable = false Multitap2_Slot2_Filename = Mcd-Multitap2-Slot02.ps2 Multitap2_Slot3_Enable = false Multitap2_Slot3_Filename = Mcd-Multitap2-Slot03.ps2 Multitap2_Slot4_Enable = false Multitap2_Slot4_Filename = Mcd-Multitap2-Slot04.ps2 [Folders] Bios = ~/retrodeck/bios Snapshots = ~/retrodeck/screenshots SaveStates = ~/retrodeck/states/ps2/pcsx2 MemoryCards = ~/retrodeck/saves/ps2/pcsx2/memcards Logs = logs Cheats = cheats CheatsWS = cheats_ws CheatsNI = cheats_ni Cache = cache Textures = textures InputProfiles = inputprofiles [InputSources] SDL = true SDLControllerEnhancedMode = false XInput = false RawInput = false [Hotkeys] ToggleFullscreen = Keyboard/Alt & Keyboard/Return CycleAspectRatio = Keyboard/F6 CycleInterlaceMode = Keyboard/F5 CycleMipmapMode = Keyboard/Insert GSDumpMultiFrame = Keyboard/Control & Keyboard/Shift & Keyboard/F8 Screenshot = SDL-0/Back & SDL-0/A GSDumpSingleFrame = Keyboard/Shift & Keyboard/F8 ToggleSoftwareRendering = Keyboard/F9 InputRecToggleMode = Keyboard/Shift & Keyboard/R LoadStateFromSlot = SDL-0/Back & SDL-0/LeftShoulder SaveStateToSlot = SDL-0/Back & SDL-0/RightShoulder NextSaveStateSlot = SDL-0/Back & SDL-0/DPadUp PreviousSaveStateSlot = SDL-0/Back & SDL-0/DPadDown OpenPauseMenu = SDL-0/Back & SDL-0/Y ToggleFrameLimit = Keyboard/F4 TogglePause = SDL-0/Back & SDL-0/B ToggleSlowMotion = Keyboard/Shift & Keyboard/Backtab ToggleTurbo = Keyboard/Tab HoldTurbo = Keyboard/L ShutdownVM = SDL-0/Start & SDL-0/Back [Pad] MultitapPort1 = false MultitapPort2 = false PointerXScale = 8.000000 PointerYScale = 8.000000 PointerXInvert = false PointerYInvert = false [Pad1] Type = DualShock2 Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 Up = SDL-0/DPadUp Right = SDL-0/DPadRight Down = SDL-0/DPadDown Left = SDL-0/DPadLeft Triangle = SDL-0/Y Circle = SDL-0/B Cross = SDL-0/A Square = SDL-0/X Select = SDL-0/Back Start = SDL-0/Start L1 = SDL-0/LeftShoulder L2 = SDL-0/+LeftTrigger R1 = SDL-0/RightShoulder R2 = SDL-0/+RightTrigger L3 = SDL-0/LeftStick R3 = SDL-0/RightStick LUp = SDL-0/-LeftY LRight = SDL-0/+LeftX LDown = SDL-0/+LeftY LLeft = SDL-0/-LeftX RUp = SDL-0/-RightY RRight = SDL-0/+RightX RDown = SDL-0/+RightY RLeft = SDL-0/-RightX SmallMotor = SDL-0/SmallMotor LargeMotor = SDL-0/LargeMotor [Pad2] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [Pad3] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [Pad4] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [Pad5] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [Pad6] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [Pad7] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [Pad8] Type = None Deadzone = 0.000000 AxisScale = 1.330000 LargeMotorScale = 1.000000 SmallMotorScale = 1.000000 PressureModifier = 0.500000 [GameList] RecursivePaths = ~/retrodeck/roms/ps2