CaptureHeight = 480 CaptureWidth = 640 DisableDualSourceBlend = 0 DisableFramebufferFetch = 0 DumpReplaceableMipmaps = 0 DumpReplaceableTextures = 0 DumpTexturesWithFMVActive = 0 HWDisableReadbacks = 0 IntegerScaling = 0 LoadTextureReplacements = 0 LoadTextureReplacementsAsync = 1 MaxAnisotropy = 0 NTSC_Saturation = 1 OsdScale = 250 OsdShowCPU = 0 OsdShowFPS = 0 OsdShowGPU = 0 OsdShowGSStats = 0 OsdShowIndicators = 1 OsdShowMessages = 1 OsdShowResolution = 0 OsdShowSpeed = 0 OverrideGeometryShaders = -1 OverrideTextureBarriers = -1 PrecacheTextureReplacements = 0 Renderer = 14 ShadeBoost = 0 ShadeBoost_Brightness = 50 ShadeBoost_Contrast = 50 ShadeBoost_Saturation = 50 TVShader = 0 ThreadedPresentation = 0 UseBlitSwapChain = 0 UseDebugDevice = 0 UserHacks = 1 UserHacks_AutoFlush = 0 UserHacks_CPU_FB_Conversion = 0 UserHacks_DisableDepthSupport = 0 UserHacks_DisablePartialInvalidation = 1 UserHacks_Disable_Safe_Features = 0 UserHacks_HalfPixelOffset = 1 UserHacks_Half_Bottom_Override = 1 UserHacks_SkipDraw = 0 UserHacks_SkipDraw_Offset = 0 UserHacks_TCOffsetX = 0 UserHacks_TCOffsetY = 0 UserHacks_TextureInsideRt = 0 UserHacks_TriFilter = 0 UserHacks_WildHack = 0 UserHacks_align_sprite_X = 1 UserHacks_merge_pp_sprite = 0 UserHacks_round_sprite_offset = 2 aa1 = 1 accurate_blending_unit = 1 accurate_date = 1 autoflush_sw = 1 capture_enabled = 0 capture_out_dir = /tmp/GS_Capture capture_threads = 4 conservative_framebuffer = 1 crc_hack_level = 4 disable_hw_gl_draw = 0 disable_shader_cache = 0 dithering_ps2 = 2 dump = 0 extrathreads = 2 extrathreads_height = 4 filter = 2 fxaa = 0 interlace = 7 linear_present = 1 mipmap = 1 mipmap_hw = -1 override_GL_ARB_clear_texture = -1 override_GL_ARB_direct_state_access = -1 override_GL_ARB_gpu_shader5 = -1 override_GL_ARB_shader_image_load_store = -1 override_GL_ARB_sparse_texture = -1 override_GL_ARB_sparse_texture2 = -1 override_GL_ARB_texture_barrier = -1 override_geometry_shader = -1 paltex = 0 png_compression_level = 1 preload_frame_with_gs_data = 0 save = 0 savef = 0 savel = 5000 saven = 0 savet = 0 savez = 0 shaderfx = 0 shaderfx_conf = shaders/GS_FX_Settings.ini shaderfx_glsl = shaders/GS.fx texture_preloading = 0 upscale_multiplier = 2 wrap_gs_mem = 0