[Main] SettingsVersion = 3 EmulationSpeed = 1.000000 FastForwardSpeed = 0.000000 TurboSpeed = 0.000000 SyncToHostRefreshRate = false IncreaseTimerResolution = true InhibitScreensaver = true StartPaused = false StartFullscreen = false PauseOnFocusLoss = false PauseOnMenu = true SaveStateOnExit = true CreateSaveStateBackups = true CompressSaveStates = true ConfirmPowerOff = true LoadDevicesFromSaveStates = false ApplyCompatibilitySettings = true ApplyGameSettings = true AutoLoadCheats = true DisableAllEnhancements = false RewindEnable = false RewindFrequency = 10.000000 RewindSaveSlots = 10 RunaheadFrameCount = 0 ControllerBackend = SDL ControllerEnhancedMode = false EnableDiscordPresence = false [Console] Region = Auto Enable8MBRAM = false [CPU] ExecutionMode = Recompiler OverclockEnable = false OverclockNumerator = 1 OverclockDenominator = 1 OverclockEnable = false RecompilerMemoryExceptions = false RecompilerBlockLinking = true RecompilerICache = false FastmemMode = MMap [GPU] Renderer = OpenGL Adapter = ResolutionScale = 1 Multisamples = 1 UseDebugDevice = false UseSoftwareRendererForReadbacks = false PerSampleShading = false UseThread = true ThreadedPresentation = true UseSoftwareRendererForReadbacks = false TrueColor = true ScaledDithering = true TextureFilter = Nearest DownsampleMode = Disabled DisableInterlacing = true ForceNTSCTimings = false WidescreenHack = false ChromaSmoothing24Bit = false PGXPEnable = false PGXPCulling = true PGXPTextureCorrection = true PGXPColorCorrection = false PGXPVertexCache = false PGXPCPU = false PGXPPreserveProjFP = false PGXPTolerance = -1.000000 PGXPDepthBuffer = false PGXPDepthClearThreshold = 1228800.000000 [Display] CropMode = Overscan ActiveStartOffset = 0 ActiveEndOffset = 0 LineStartOffset = 0 LineEndOffset = 0 Force4_3For24Bit = false AspectRatio = Auto (Game Native) Alignment = Center CustomAspectRatioNumerator = 0 LinearFiltering = true IntegerScaling = false Stretch = false PostProcessing = false ShowOSDMessages = true ShowFPS = false ShowVPS = false ShowSpeed = false ShowResolution = false ShowCPU = false ShowGPU = false ShowStatusIndicators = true ShowInputs = false ShowEnhancements = false Fullscreen = false VSync = false DisplayAllFrames = false PostProcessChain = MaxFPS = 0.000000 InternalResolutionScreenshots = false VSync = false MaxFPS = 0.000000 OSDScale = 100.000000 [CDROM] ReadaheadSectors = 8 RegionCheck = false LoadImageToRAM = false LoadImagePatches = false MuteCDAudio = false ReadSpeedup = 1 SeekSpeedup = 1 [Audio] Backend = Cubeb Driver = StretchMode = TimeStretch BufferMS = 50 OutputLatencyMS = 20 OutputVolume = 100 FastForwardVolume = 100 OutputMuted = false DumpOnBoot = false [Hacks] DMAMaxSliceTicks = 1000 DMAHaltTicks = 100 GPUFIFOSize = 16 GPUMaxRunAhead = 128 [BIOS] PatchTTYEnable = false PatchFastBoot = false SearchDirectory = bios PathNTSCU = PathNTSCJ = PathPAL = [MemoryCards] Card1Type = PerGameTitle Card2Type = None UsePlaylistTitle = true Directory = memcards [ControllerPorts] MultitapMode = Disabled PointerXScale = 8.000000 PointerYScale = 8.000000 PointerXInvert = false PointerYInvert = false [Cheevos] Enabled = false TestMode = false UnofficialTestMode = false UseFirstDiscFromPlaylist = true RichPresence = true ChallengeMode = false Leaderboards = true SoundEffects = true PrimedIndicators = true [Logging] LogLevel = Info LogFilter = LogToConsole = true LogToDebug = false LogToWindow = false LogToFile = false [Debug] ShowVRAM = false DumpCPUToVRAMCopies = false DumpVRAMToCPUCopies = false ShowGPUState = false ShowCDROMState = false ShowSPUState = false ShowTimersState = false ShowMDECState = false ShowDMAState = false [TextureReplacements] EnableVRAMWriteReplacements = false PreloadTextures = false DumpVRAMWrites = false DumpVRAMWriteForceAlphaChannel = true DumpVRAMWriteWidthThreshold = 128 DumpVRAMWriteHeightThreshold = 128 [Folders] Cache = cache Cheats = cheats Covers = covers Dumps = dump GameSettings = gamesettings InputProfiles = inputprofiles SaveStates = savestates Screenshots = screenshots Shaders = shaders Textures = textures [UI] MainWindowGeometry = AdnQywADAAAAAAGWAAAAeQAABLUAAAM0AAABlgAAAHkAAAS1AAADNAAAAAAAAAAABk0AAAGWAAAAeQAABLUAAAM0 [InputSources] SDL = true SDLControllerEnhancedMode = false Evdev = false XInput = false RawInput = false [Pad1] Type = AnalogController Up = Keyboard/Up Right = Keyboard/Right Down = Keyboard/Down Left = Keyboard/Left Triangle = Keyboard/I Circle = Keyboard/L Cross = Keyboard/K Square = Keyboard/J Select = Keyboard/Backspace Start = Keyboard/Return L1 = Keyboard/Q R1 = Keyboard/E L2 = Keyboard/1 R2 = Keyboard/3 L3 = Keyboard/2 R3 = Keyboard/4 LLeft = Keyboard/A LRight = Keyboard/D LDown = Keyboard/S LUp = Keyboard/W RLeft = Keyboard/F RRight = Keyboard/H RDown = Keyboard/G RUp = Keyboard/T [Pad2] Type = None [Pad3] Type = None [Pad4] Type = None [Pad5] Type = None [Pad6] Type = None [Pad7] Type = None [Pad8] Type = None [Hotkeys] FastForward = Keyboard/Tab TogglePause = Keyboard/Space Screenshot = Keyboard/F10 ToggleFullscreen = Keyboard/F11 OpenPauseMenu = Keyboard/Escape LoadSelectedSaveState = Keyboard/F1 SaveSelectedSaveState = Keyboard/F2 SelectPreviousSaveStateSlot = Keyboard/F3 SelectNextSaveStateSlot = Keyboard/F4