extends RichTextLabel @onready var helper_text_node = self func _ready(): # Connect the signal that gets fired on every focus change get_viewport().connect("gui_focus_changed", _on_focus_changed) func _on_focus_changed(selected_element:Control) -> void: if selected_element != null and selected_element.has_meta("description"): helper_text_node.text = selected_element.get_meta("description") else: helper_text_node.text = "Hey, there's no description"