#!/bin/bash prepare_component() { # This function will perform one of several actions on one or more components # The actions currently include "reset" and "postmove" # The "reset" action will initialize the component # The "postmove" action will update the component settings after one or more RetroDECK folders were moved # An component can be called by name, by parent folder name in the /var/config root or use the option "all" to perform the action on all components equally # The function will also behave differently depending on if the initial request was from the Configurator, the CLI interface or a normal function call if needed # USAGE: prepare_component "$action" "$component" "$call_source(optional)" action="$1" component=$(echo "$2" | tr '[:upper:]' '[:lower:]') call_source="$3" component_found="false" log d "Preparing component: \"$component\", action: \"$action\"" if [[ "$component" == "retrodeck" ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Update the paths of all folders in retrodeck.cfg and create them while read -r config_line; do local current_setting_name=$(get_setting_name "$config_line" "retrodeck") if [[ ! $current_setting_name =~ (rdhome|sdcard) ]]; then # Ignore these locations local current_setting_value=$(get_setting_value "$rd_conf" "$current_setting_name" "retrodeck" "paths") declare -g "$current_setting_name=$rdhome/${current_setting_value#*retrodeck/}" #removes everything until "retrodeck" and adds the actual retrodeck folder log d "Setting: $current_setting_name=$current_setting_value" if [[ ! $current_setting_name == "logs_folder" ]]; then # Don't create a logs folder normally, we want to maintain the current files exactly to not lose early-install logs. create_dir "$rdhome/$(basename $current_setting_value)" else # Log folder-specific actions mv "$rd_logs_folder" "$logs_folder" # Move existing logs folder from internal to userland ln -sf "$logs_folder" "$rd_logs_folder" # Link userland logs folder back to statically-written location log d "Logs folder moved to $logs_folder and linked back to $rd_logs_folder" fi fi done < <(grep -v '^\s*$' $rd_conf | awk '/^\[paths\]/{f=1;next} /^\[/{f=0} f') create_dir "/var/config/retrodeck/godot" # TODO: what is this for? Can we delete it or add it to the retrodeck.cfg so the folder will be created by the above script? fi if [[ "$action" == "postmove" ]]; then # Update the paths of any folders that came with the retrodeck folder during a move while read -r config_line; do local current_setting_name=$(get_setting_name "$config_line" "retrodeck") if [[ ! $current_setting_name =~ (rdhome|sdcard) ]]; then # Ignore these locations local current_setting_value=$(get_setting_value "$rd_conf" "$current_setting_name" "retrodeck" "paths") if [[ -d "$rdhome/$(basename $current_setting_value)" ]]; then # If the folder exists at the new ~/retrodeck location declare -g "$current_setting_name=$rdhome/$(basename $current_setting_value)" fi fi done < <(grep -v '^\s*$' $rd_conf | awk '/^\[paths\]/{f=1;next} /^\[/{f=0} f') dir_prep "$logs_folder" "$rd_logs_folder" fi fi if [[ "$component" =~ ^(es-de|all)$ ]]; then # For use after ESDE-related folders are moved or a reset component_found="true" log i "--------------------------------" log i "Prepearing ES-DE" log i "--------------------------------" if [[ "$action" == "reset" ]]; then rm -rf /var/config/ES-DE create_dir /var/config/ES-DE/settings log d "Prepearing es_settings.xml" cp -f /app/retrodeck/es_settings.xml /var/config/ES-DE/settings/es_settings.xml set_setting_value "$es_settings" "ROMDirectory" "$roms_folder" "es_settings" set_setting_value "$es_settings" "MediaDirectory" "$media_folder" "es_settings" set_setting_value "$es_settings" "UserThemeDirectory" "$themes_folder" "es_settings" dir_prep "$rdhome/ES-DE/gamelists" "/var/config/ES-DE/gamelists" dir_prep "$rdhome/ES-DE/collections" "/var/config/ES-DE/collections" dir_prep "$rd_logs_folder/ES-DE" "$es_source_logs" log d "Generating roms system folders" #es-de --home /var/config/ES-DE --create-system-dirs es-de --create-system-dirs update_splashscreens fi if [[ "$action" == "postmove" ]]; then set_setting_value "$es_settings" "ROMDirectory" "$roms_folder" "es_settings" set_setting_value "$es_settings" "MediaDirectory" "$media_folder" "es_settings" set_setting_value "$es_settings" "UserThemeDirectory" "$themes_folder" "es_settings" dir_prep "$rdhome/gamelists" "/var/config/ES-DE/gamelists" fi fi if [[ "$component" =~ ^(retroarch|all)$ ]]; then component_found="true" log i "--------------------------------" log i "Prepearing RetroArch" log i "--------------------------------" if [[ "$action" == "reset" ]]; then # Run reset-only commands if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/retroarch" cp -fv $config/retroarch/retroarch.cfg "$multi_user_data_folder/$SteamAppUser/config/retroarch/" cp -fv $config/retroarch/retroarch-core-options.cfg "$multi_user_data_folder/$SteamAppUser/config/retroarch/" else # Single-user actions create_dir -d /var/config/retroarch dir_prep "$bios_folder" "/var/config/retroarch/system" dir_prep "$rdhome/logs/retroarch" "/var/config/retroarch/logs" create_dir /var/config/retroarch/shaders/ cp -rf /app/share/libretro/shaders /var/config/retroarch/ dir_prep "$rdhome/shaders/retroarch" "/var/config/retroarch/shaders" rsync -rlD --mkpath "/app/share/libretro/cores/" "/var/config/retroarch/cores/" cp -fv $config/retroarch/retroarch.cfg /var/config/retroarch/ cp -fv $config/retroarch/retroarch-core-options.cfg /var/config/retroarch/ rsync -rlD --mkpath "$config/retroarch/core-overrides/" "/var/config/retroarch/config/" rsync -rlD --mkpath "$config/retrodeck/presets/remaps/" "/var/config/retroarch/config/remaps/" dir_prep "$borders_folder" "/var/config/retroarch/overlays/borders" rsync -rlD --mkpath "/app/retrodeck/config/retroarch/borders/" "/var/config/retroarch/overlays/borders/" set_setting_value "$raconf" "savefile_directory" "$saves_folder" "retroarch" set_setting_value "$raconf" "savestate_directory" "$states_folder" "retroarch" set_setting_value "$raconf" "screenshot_directory" "$screenshots_folder" "retroarch" set_setting_value "$raconf" "log_dir" "$logs_folder" "retroarch" set_setting_value "$raconf" "rgui_browser_directory" "$roms_folder" "retroarch" fi # Shared actions create_dir "$bios_folder/np2kai" create_dir "$bios_folder/dc" create_dir "$bios_folder/Mupen64plus" create_dir "$bios_folder/quasi88" # FBNEO log i "--------------------------------" log i "Prepearing FBNEO_LIBRETRO" log i "--------------------------------" create_dir "$bios_folder/fbneo/samples" create_dir "$bios_folder/fbneo/cheats" create_dir "$bios_folder/fbneo/blend" dir_prep "$mods_folder/FBNeo" "$bios_folder/fbneo/patched" # PPSSPP log i "--------------------------------" log i "Prepearing PPSSPP_LIBRETRO" log i "--------------------------------" if [ -d $bios_folder/PPSSPP/flash0/font ] then mv -fv $bios_folder/PPSSPP/flash0/font $bios_folder/PPSSPP/flash0/font.bak fi cp -rf "/app/retrodeck/extras/PPSSPP" "$bios_folder/PPSSPP" if [ -d $bios_folder/PPSSPP/flash0/font.bak ] then mv -f $bios_folder/PPSSPP/flash0/font.bak $bios_folder/PPSSPP/flash0/font fi # MSX / SVI / ColecoVision / SG-1000 log i "-----------------------------------------------------------" log i "Prepearing MSX / SVI / ColecoVision / SG-1000 LIBRETRO" log i "-----------------------------------------------------------" log i "Copying \"/app/retrodeck/extras/MSX/Databases\" in \"$bios_folder/Databases\"" cp -rf "/app/retrodeck/extras/MSX/Databases" "$bios_folder/Databases" log i "Copying \"/app/retrodeck/extras/MSX/Machines\" in \"$bios_folder/Machines\"" cp -rf "/app/retrodeck/extras/MSX/Machines" "$bios_folder/Machines" # AMIGA log i "-----------------------------------------------------------" log i "Prepearing AMIGA LIBRETRO" log i "-----------------------------------------------------------" log i "Copying \"/app/retrodeck/extras/Amiga/capsimg.so\" in \"$bios_folder/capsimg.so\"" cp -f "/app/retrodeck/extras/Amiga/capsimg.so" "$bios_folder/capsimg.so" # ScummVM log i "-----------------------------------------------------------" log i "Prepearing ScummVM LIBRETRO" log i "-----------------------------------------------------------" cp -fv "$config/retroarch/scummvm.ini" "$ra_scummvm_conf" create_dir "$mods_folder/RetroArch/ScummVM/icons" log i "Installing ScummVM assets" unzip -o "$config/retroarch/ScummVM.zip" 'scummvm/extra/*' -d /tmp unzip -o "$config/retroarch/ScummVM.zip" 'scummvm/theme/*' -d /tmp mv -f /tmp/scummvm/extra "$mods_folder/RetroArch/ScummVM" mv -f /tmp/scummvm/theme "$mods_folder/RetroArch/ScummVM" rm -rf /tmp/extra /tmp/theme set_setting_value "$ra_scummvm_conf" "iconspath" "$mods_folder/RetroArch/ScummVM/icons" "libretro_scummvm" "scummvm" set_setting_value "$ra_scummvm_conf" "extrapath" "$mods_folder/RetroArch/ScummVM/extra" "libretro_scummvm" "scummvm" set_setting_value "$ra_scummvm_conf" "themepath" "$mods_folder/RetroArch/ScummVM/theme" "libretro_scummvm" "scummvm" set_setting_value "$ra_scummvm_conf" "savepath" "$saves_folder/scummvm" "libretro_scummvm" "scummvm" set_setting_value "$ra_scummvm_conf" "browser_lastpath" "$roms_folder/scummvm" "libretro_scummvm" "scummvm" dir_prep "$texture_packs_folder/RetroArch-Mesen" "/var/config/retroarch/system/HdPacks" dir_prep "$texture_packs_folder/RetroArch-Mupen64Plus/cache" "/var/config/retroarch/system/Mupen64plus/cache" dir_prep "$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture" "/var/config/retroarch/system/Mupen64plus/hires_texture" # Reset default preset settings set_setting_value "$rd_conf" "retroarch" "$(get_setting_value "$rd_defaults" "retroarch" "retrodeck" "cheevos")" "retrodeck" "cheevos" set_setting_value "$rd_conf" "retroarch" "$(get_setting_value "$rd_defaults" "retroarch" "retrodeck" "cheevos_hardcore")" "retrodeck" "cheevos_hardcore" set_setting_value "$rd_conf" "gb" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "gba" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "gbc" "$(get_setting_value "$rd_defaults" "gbc" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "genesis" "$(get_setting_value "$rd_defaults" "genesis" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "gg" "$(get_setting_value "$rd_defaults" "gg" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "n64" "$(get_setting_value "$rd_defaults" "n64" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "psx_ra" "$(get_setting_value "$rd_defaults" "psx_ra" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "snes" "$(get_setting_value "$rd_defaults" "snes" "retrodeck" "borders")" "retrodeck" "borders" set_setting_value "$rd_conf" "genesis" "$(get_setting_value "$rd_defaults" "genesis" "retrodeck" "widescreen")" "retrodeck" "widescreen" set_setting_value "$rd_conf" "n64" "$(get_setting_value "$rd_defaults" "n64" "retrodeck" "widescreen")" "retrodeck" "widescreen" set_setting_value "$rd_conf" "psx_ra" "$(get_setting_value "$rd_defaults" "psx_ra" "retrodeck" "widescreen")" "retrodeck" "widescreen" set_setting_value "$rd_conf" "snes" "$(get_setting_value "$rd_defaults" "snes" "retrodeck" "widescreen")" "retrodeck" "widescreen" set_setting_value "$rd_conf" "gb" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "gba" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "gbc" "$(get_setting_value "$rd_defaults" "gbc" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "n64" "$(get_setting_value "$rd_defaults" "gb" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "snes" "$(get_setting_value "$rd_defaults" "gba" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "retroarch" "$(get_setting_value "$rd_defaults" "retroarch" "retrodeck" "savestate_auto_load")" "retrodeck" "savestate_auto_load" set_setting_value "$rd_conf" "retroarch" "$(get_setting_value "$rd_defaults" "retroarch" "retrodeck" "savestate_auto_save")" "retrodeck" "savestate_auto_save" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$bios_folder" "/var/config/retroarch/system" dir_prep "$logs_folder/retroarch" "/var/config/retroarch/logs" dir_prep "$rdhome/shaders/retroarch" "/var/config/retroarch/shaders" dir_prep "$texture_packs_folder/RetroArch-Mesen" "/var/config/retroarch/system/HdPacks" dir_prep "$texture_packs_folder/RetroArch-Mupen64Plus/cache" "/var/config/retroarch/system/Mupen64plus/cache" dir_prep "$texture_packs_folder/RetroArch-Mupen64Plus/hires_texture" "/var/config/retroarch/system/Mupen64plus/hires_texture" set_setting_value "$raconf" "savefile_directory" "$saves_folder" "retroarch" set_setting_value "$raconf" "savestate_directory" "$states_folder" "retroarch" set_setting_value "$raconf" "screenshot_directory" "$screenshots_folder" "retroarch" set_setting_value "$raconf" "log_dir" "$logs_folder" "retroarch" fi fi if [[ "$component" =~ ^(citra|citra-emu|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "------------------------" log i "Prepearing CITRA" log i "------------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/citra-emu" cp -fv $config/citra/qt-config.ini "$multi_user_data_folder/$SteamAppUser/config/citra-emu/qt-config.ini" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/citra-emu/qt-config.ini" "nand_directory" "$saves_folder/n3ds/citra/nand/" "citra" "Data%20Storage" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/citra-emu/qt-config.ini" "sdmc_directory" "$saves_folder/n3ds/citra/sdmc/" "citra" "Data%20Storage" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/citra-emu/qt-config.ini" "Paths\gamedirs\3\path" "$roms_folder/n3ds" "citra" "UI" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/citra-emu/qt-config.ini" "Paths\screenshotPath" "$screenshots_folder" "citra" "UI" dir_prep "$multi_user_data_folder/$SteamAppUser/config/citra-emu" "/var/config/citra-emu" else # Single-user actions create_dir -d /var/config/citra-emu/ cp -f $config/citra/qt-config.ini /var/config/citra-emu/qt-config.ini set_setting_value "$citraconf" "nand_directory" "$saves_folder/n3ds/citra/nand/" "citra" "Data%20Storage" set_setting_value "$citraconf" "sdmc_directory" "$saves_folder/n3ds/citra/sdmc/" "citra" "Data%20Storage" set_setting_value "$citraconf" "Paths\gamedirs\3\path" "$roms_folder/n3ds" "citra" "UI" set_setting_value "$citraconf" "Paths\screenshotPath" "$screenshots_folder" "citra" "UI" fi # Shared actions create_dir "$saves_folder/n3ds/citra/nand/" create_dir "$saves_folder/n3ds/citra/sdmc/" dir_prep "$bios_folder/citra/sysdata" "/var/data/citra-emu/sysdata" dir_prep "$logs_folder/citra" "/var/data/citra-emu/log" dir_prep "$mods_folder/Citra" "/var/data/citra-emu/load/mods" dir_prep "$texture_packs_folder/Citra" "/var/data/citra-emu/load/textures" # Reset default preset settings set_setting_value "$rd_conf" "citra" "$(get_setting_value "$rd_defaults" "citra" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "citra" "$(get_setting_value "$rd_defaults" "citra" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$bios_folder/citra/sysdata" "/var/data/citra-emu/sysdata" dir_prep "$rdhome/logs/citra" "/var/data/citra-emu/log" dir_prep "$mods_folder/Citra" "/var/data/citra-emu/load/mods" dir_prep "$texture_packs_folder/Citra" "/var/data/citra-emu/load/textures" set_setting_value "$citraconf" "nand_directory" "$saves_folder/n3ds/citra/nand/" "citra" "Data%20Storage" set_setting_value "$citraconf" "sdmc_directory" "$saves_folder/n3ds/citra/sdmc/" "citra" "Data%20Storage" set_setting_value "$citraconf" "Paths\gamedirs\3\path" "$roms_folder/n3ds" "citra" "UI" set_setting_value "$citraconf" "Paths\screenshotPath" "$screenshots_folder" "citra" "UI" fi fi if [[ "$component" =~ ^(cemu|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing CEMU" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/Cemu" cp -fr "$config/cemu/"* "$multi_user_data_folder/$SteamAppUser/config/Cemu/" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/Cemu/settings.ini" "mlc_path" "$bios_folder/cemu" "cemu" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/Cemu/settings.ini" "Entry" "$roms_folder/wiiu" "cemu" "GamePaths" dir_prep "$multi_user_data_folder/$SteamAppUser/config/Cemu" "/var/config/Cemu" else create_dir -d /var/config/Cemu/ cp -fr "$config/cemu/"* /var/config/Cemu/ set_setting_value "$cemuconf" "mlc_path" "$bios_folder/cemu" "cemu" set_setting_value "$cemuconf" "Entry" "$roms_folder/wiiu" "cemu" "GamePaths" fi # Shared actions dir_prep "$saves_folder/wiiu/cemu" "$bios_folder/cemu/usr/save" fi if [[ "$action" == "postmove" ]]; then # Run commands that apply to both resets and moves set_setting_value "$cemuconf" "mlc_path" "$bios_folder/cemu" "cemu" set_setting_value "$cemuconf" "Entry" "$roms_folder/wiiu" "cemu" "GamePaths" dir_prep "$saves_folder/wiiu/cemu" "$bios_folder/cemu/usr/save" fi fi if [[ "$component" =~ ^(dolphin|dolphin-emu|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing DOLPHIN" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu" cp -fvr "$config/dolphin/"* "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu/" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu/Dolphin.ini" "BIOS" "$bios_folder" "dolphin" "GBA" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu/Dolphin.ini" "SavesPath" "$saves_folder/gba" "dolphin" "GBA" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu/Dolphin.ini" "ISOPath0" "$roms_folder/wii" "dolphin" "General" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu/Dolphin.ini" "ISOPath1" "$roms_folder/gc" "dolphin" "General" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu/Dolphin.ini" "WiiSDCardPath" "$saves_folder/wii/dolphin/sd.raw" "dolphin" "General" dir_prep "$multi_user_data_folder/$SteamAppUser/config/dolphin-emu" "/var/config/dolphin-emu" else # Single-user actions create_dir -d /var/config/dolphin-emu/ cp -fvr "$config/dolphin/"* /var/config/dolphin-emu/ set_setting_value "$dolphinconf" "BIOS" "$bios_folder" "dolphin" "GBA" set_setting_value "$dolphinconf" "SavesPath" "$saves_folder/gba" "dolphin" "GBA" set_setting_value "$dolphinconf" "ISOPath0" "$roms_folder/wii" "dolphin" "General" set_setting_value "$dolphinconf" "ISOPath1" "$roms_folder/gc" "dolphin" "General" set_setting_value "$dolphinconf" "WiiSDCardPath" "$saves_folder/wii/dolphin/sd.raw" "dolphin" "General" fi # Shared actions dir_prep "$saves_folder/gc/dolphin/EU" "/var/data/dolphin-emu/GC/EUR" # TODO: Multi-user one-off dir_prep "$saves_folder/gc/dolphin/US" "/var/data/dolphin-emu/GC/USA" # TODO: Multi-user one-off dir_prep "$saves_folder/gc/dolphin/JP" "/var/data/dolphin-emu/GC/JAP" # TODO: Multi-user one-off dir_prep "$screenshots_folder" "/var/data/dolphin-emu/ScreenShots" dir_prep "$states_folder/dolphin" "/var/data/dolphin-emu/StateSaves" dir_prep "$saves_folder/wii/dolphin" "/var/data/dolphin-emu/Wii" dir_prep "$mods_folder/Dolphin" "/var/data/dolphin-emu/Load/GraphicMods" dir_prep "$texture_packs_folder/Dolphin" "/var/data/dolphin-emu/Load/Textures" # Reset default preset settings set_setting_value "$rd_conf" "dolphin" "$(get_setting_value "$rd_defaults" "dolphin" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$saves_folder/gc/dolphin/EU" "/var/data/dolphin-emu/GC/EUR" dir_prep "$saves_folder/gc/dolphin/US" "/var/data/dolphin-emu/GC/USA" dir_prep "$saves_folder/gc/dolphin/JP" "/var/data/dolphin-emu/GC/JAP" dir_prep "$screenshots_folder" "/var/data/dolphin-emu/ScreenShots" dir_prep "$states_folder/dolphin" "/var/data/dolphin-emu/StateSaves" dir_prep "$saves_folder/wii/dolphin" "/var/data/dolphin-emu/Wii" dir_prep "$mods_folder/Dolphin" "/var/data/dolphin-emu/Load/GraphicMods" dir_prep "$texture_packs_folder/Dolphin" "/var/data/dolphin-emu/Load/Textures" set_setting_value "$dolphinconf" "BIOS" "$bios_folder" "dolphin" "GBA" set_setting_value "$dolphinconf" "SavesPath" "$saves_folder/gba" "dolphin" "GBA" set_setting_value "$dolphinconf" "ISOPath0" "$roms_folder/wii" "dolphin" "General" set_setting_value "$dolphinconf" "ISOPath1" "$roms_folder/gc" "dolphin" "General" set_setting_value "$dolphinconf" "WiiSDCardPath" "$saves_folder/wii/dolphin/sd.raw" "dolphin" "General" fi fi if [[ "$component" =~ ^(duckstation|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "------------------------" log i "Prepearing DUCKSTATION" log i "------------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/data/duckstation/" cp -fv "$config/duckstation/"* "$multi_user_data_folder/$SteamAppUser/data/duckstation" set_setting_value "$multi_user_data_folder/$SteamAppUser/data/duckstation/settings.ini" "SearchDirectory" "$bios_folder" "duckstation" "BIOS" set_setting_value "$multi_user_data_folder/$SteamAppUser/data/duckstation/settings.ini" "Card1Path" "$saves_folder/psx/duckstation/memcards/shared_card_1.mcd" "duckstation" "MemoryCards" set_setting_value "$multi_user_data_folder/$SteamAppUser/data/duckstation/settings.ini" "Card2Path" "$saves_folder/psx/duckstation/memcards/shared_card_2.mcd" "duckstation" "MemoryCards" set_setting_value "$multi_user_data_folder/$SteamAppUser/data/duckstation/settings.ini" "Directory" "$saves_folder/psx/duckstation/memcards" "duckstation" "MemoryCards" set_setting_value "$multi_user_data_folder/$SteamAppUser/data/duckstation/settings.ini" "RecursivePaths" "$roms_folder/psx" "duckstation" "GameList" dir_prep "$multi_user_data_folder/$SteamAppUser/config/duckstation" "/var/config/duckstation" else # Single-user actions create_dir -d "/var/config/duckstation/" create_dir "$saves_folder/psx/duckstation/memcards" cp -fv "$config/duckstation/"* /var/config/duckstation set_setting_value "$duckstationconf" "SearchDirectory" "$bios_folder" "duckstation" "BIOS" set_setting_value "$duckstationconf" "Card1Path" "$saves_folder/psx/duckstation/memcards/shared_card_1.mcd" "duckstation" "MemoryCards" set_setting_value "$duckstationconf" "Card2Path" "$saves_folder/psx/duckstation/memcards/shared_card_2.mcd" "duckstation" "MemoryCards" set_setting_value "$duckstationconf" "Directory" "$saves_folder/psx/duckstation/memcards" "duckstation" "MemoryCards" set_setting_value "$duckstationconf" "RecursivePaths" "$roms_folder/psx" "duckstation" "GameList" fi # Shared actions dir_prep "$states_folder/psx/duckstation" "/var/config/duckstation/savestates" # This is hard-coded in Duckstation, always needed dir_prep "$texture_packs_folder/Duckstation" "/var/config/duckstation/textures" # Reset default preset settings set_setting_value "$rd_conf" "duckstation" "$(get_setting_value "$rd_defaults" "duckstation" "retrodeck" "cheevos")" "retrodeck" "cheevos" set_setting_value "$rd_conf" "duckstation" "$(get_setting_value "$rd_defaults" "duckstation" "retrodeck" "cheevos_hardcore")" "retrodeck" "cheevos_hardcore" set_setting_value "$rd_conf" "duckstation" "$(get_setting_value "$rd_defaults" "duckstation" "retrodeck" "savestate_auto_save")" "retrodeck" "savestate_auto_save" set_setting_value "$rd_conf" "duckstation" "$(get_setting_value "$rd_defaults" "duckstation" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands set_setting_value "$duckstationconf" "SearchDirectory" "$bios_folder" "duckstation" "BIOS" set_setting_value "$duckstationconf" "Card1Path" "$saves_folder/psx/duckstation/memcards/shared_card_1.mcd" "duckstation" "MemoryCards" set_setting_value "$duckstationconf" "Card2Path" "$saves_folder/psx/duckstation/memcards/shared_card_2.mcd" "duckstation" "MemoryCards" set_setting_value "$duckstationconf" "Directory" "$saves_folder/psx/duckstation/memcards" "duckstation" "MemoryCards" set_setting_value "$duckstationconf" "RecursivePaths" "$roms_folder/psx" "duckstation" "GameList" dir_prep "$states_folder/psx/duckstation" "/var/config/duckstation/savestates" # This is hard-coded in Duckstation, always needed dir_prep "$texture_packs_folder/Duckstation" "/var/config/duckstation/textures" fi fi if [[ "$component" =~ ^(melonds|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing MELONDS" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/melonDS/" cp -fvr $config/melonds/melonDS.ini "$multi_user_data_folder/$SteamAppUser/config/melonDS/" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/melonDS/melonDS.ini" "BIOS9Path" "$bios_folder/bios9.bin" "melonds" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/melonDS/melonDS.ini" "BIOS7Path" "$bios_folder/bios7.bin" "melonds" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/melonDS/melonDS.ini" "FirmwarePath" "$bios_folder/firmware.bin" "melonds" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/melonDS/melonDS.ini" "SaveFilePath" "$saves_folder/nds/melonds" "melonds" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/melonDS/melonDS.ini" "SavestatePath" "$states_folder/nds/melonds" "melonds" dir_prep "$multi_user_data_folder/$SteamAppUser/config/melonDS" "/var/config/melonDS" else # Single-user actions create_dir -d /var/config/melonDS/ cp -fvr $config/melonds/melonDS.ini /var/config/melonDS/ set_setting_value "$melondsconf" "BIOS9Path" "$bios_folder/bios9.bin" "melonds" set_setting_value "$melondsconf" "BIOS7Path" "$bios_folder/bios7.bin" "melonds" set_setting_value "$melondsconf" "FirmwarePath" "$bios_folder/firmware.bin" "melonds" set_setting_value "$melondsconf" "SaveFilePath" "$saves_folder/nds/melonds" "melonds" set_setting_value "$melondsconf" "SavestatePath" "$states_folder/nds/melonds" "melonds" fi # Shared actions create_dir "$saves_folder/nds/melonds" create_dir "$states_folder/nds/melonds" dir_prep "$bios_folder" "/var/config/melonDS/bios" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$bios_folder" "/var/config/melonDS/bios" set_setting_value "$melondsconf" "BIOS9Path" "$bios_folder/bios9.bin" "melonds" set_setting_value "$melondsconf" "BIOS7Path" "$bios_folder/bios7.bin" "melonds" set_setting_value "$melondsconf" "FirmwarePath" "$bios_folder/firmware.bin" "melonds" set_setting_value "$melondsconf" "SaveFilePath" "$saves_folder/nds/melonds" "melonds" set_setting_value "$melondsconf" "SavestatePath" "$states_folder/nds/melonds" "melonds" fi fi if [[ "$component" =~ ^(pcsx2|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing PCSX2" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis" cp -fvr "$config/PCSX2/"* "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis/" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis/PCSX2.ini" "Bios" "$bios_folder" "pcsx2" "Folders" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis/PCSX2.ini" "Snapshots" "$screenshots_folder" "pcsx2" "Folders" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis/PCSX2.ini" "SaveStates" "$states_folder/ps2/pcsx2" "pcsx2" "Folders" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis/PCSX2.ini" "MemoryCards" "$saves_folder/ps2/pcsx2/memcards" "pcsx2" "Folders" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/PCSX2/inis/PCSX2.ini" "RecursivePaths" "$roms_folder/ps2" "pcsx2" "GameList" dir_prep "$multi_user_data_folder/$SteamAppUser/config/PCSX2" "/var/config/PCSX2" else # Single-user actions create_dir -d "/var/config/PCSX2/inis" cp -fvr "$config/PCSX2/"* /var/config/PCSX2/inis/ set_setting_value "$pcsx2conf" "Bios" "$bios_folder" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "Snapshots" "$screenshots_folder" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "SaveStates" "$states_folder/ps2/pcsx2" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "MemoryCards" "$saves_folder/ps2/pcsx2/memcards" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "RecursivePaths" "$roms_folder/ps2" "pcsx2" "GameList" fi # Shared actions create_dir "$saves_folder/ps2/pcsx2/memcards" create_dir "$states_folder/ps2/pcsx2" dir_prep "$texture_packs_folder/PCSX2" "/var/config/PCSX2/textures" # Reset default preset settings set_setting_value "$rd_conf" "pcsx2" "$(get_setting_value "$rd_defaults" "pcsx2" "retrodeck" "cheevos")" "retrodeck" "cheevos" set_setting_value "$rd_conf" "pcsx2" "$(get_setting_value "$rd_defaults" "pcsx2" "retrodeck" "cheevos_hardcore")" "retrodeck" "cheevos_hardcore" set_setting_value "$rd_conf" "pcsx2" "$(get_setting_value "$rd_defaults" "pcsx2" "retrodeck" "savestate_auto_save")" "retrodeck" "savestate_auto_save" set_setting_value "$rd_conf" "pcsx2" "$(get_setting_value "$rd_defaults" "pcsx2" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands set_setting_value "$pcsx2conf" "Bios" "$bios_folder" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "Snapshots" "$screenshots_folder" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "SaveStates" "$states_folder/ps2/pcsx2" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "MemoryCards" "$saves_folder/ps2/pcsx2/memcards" "pcsx2" "Folders" set_setting_value "$pcsx2conf" "RecursivePaths" "$roms_folder/ps2" "pcsx2" "GameList" dir_prep "$texture_packs_folder/PCSX2" "/var/config/PCSX2/textures" fi fi if [[ "$component" =~ ^(pico8|pico-8|all)$ ]]; then component_found="true" if [[ ("$action" == "reset") || ("$action" == "postmove") ]]; then dir_prep "$bios_folder/pico-8" "$HOME/.lexaloffle/pico-8" # Store binary and config files together. The .lexaloffle directory is a hard-coded location for the PICO-8 config file, cannot be changed dir_prep "$roms_folder/pico8" "$bios_folder/pico-8/carts" # Symlink default game location to RD roms for cleanliness (this location is overridden anyway by the --root_path launch argument anyway) dir_prep "$saves_folder/pico-8" "$bios_folder/pico-8/cdata" # PICO-8 saves folder cp -fv "$config/pico-8/config.txt" "$bios_folder/pico-8/config.txt" cp -fv "$config/pico-8/sdl_controllers.txt" "$bios_folder/pico-8/sdl_controllers.txt" fi fi if [[ "$component" =~ ^(ppsspp|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "------------------------" log i "Prepearing PPSSPPSDL" log i "------------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/ppsspp/PSP/SYSTEM/" cp -fv "$config/ppssppsdl/"* "$multi_user_data_folder/$SteamAppUser/config/ppsspp/PSP/SYSTEM/" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/ppsspp/PSP/SYSTEM/ppsspp.ini" "CurrentDirectory" "$roms_folder/psp" "ppsspp" "General" dir_prep "$multi_user_data_folder/$SteamAppUser/config/ppsspp" "/var/config/ppsspp" else # Single-user actions create_dir -d /var/config/ppsspp/PSP/SYSTEM/ cp -fv "$config/ppssppsdl/"* /var/config/ppsspp/PSP/SYSTEM/ set_setting_value "$ppssppconf" "CurrentDirectory" "$roms_folder/psp" "ppsspp" "General" fi # Shared actions dir_prep "$saves_folder/PSP/PPSSPP-SA" "/var/config/ppsspp/PSP/SAVEDATA" dir_prep "$states_folder/PSP/PPSSPP-SA" "/var/config/ppsspp/PSP/PPSSPP_STATE" dir_prep "$texture_packs_folder/PPSSPP" "/var/config/ppsspp/PSP/TEXTURES" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands set_setting_value "$ppssppconf" "CurrentDirectory" "$roms_folder/psp" "ppsspp" "General" dir_prep "$saves_folder/PSP/PPSSPP-SA" "/var/config/ppsspp/PSP/SAVEDATA" dir_prep "$states_folder/PSP/PPSSPP-SA" "/var/config/ppsspp/PSP/PPSSPP_STATE" dir_prep "$texture_packs_folder/PPSSPP" "/var/config/ppsspp/PSP/TEXTURES" fi fi if [[ "$component" =~ ^(primehack|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing Primehack" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/primehack" cp -fvr "$config/primehack/config/"* "$multi_user_data_folder/$SteamAppUser/config/primehack/" set_setting_value ""$multi_user_data_folder/$SteamAppUser/config/primehack/Dolphin.ini"" "ISOPath0" "$roms_folder/gc" "primehack" "General" dir_prep "$multi_user_data_folder/$SteamAppUser/config/primehack" "/var/config/primehack" else # Single-user actions create_dir -d /var/config/primehack/ cp -fvr "$config/primehack/config/"* /var/config/primehack/ set_setting_value "$primehackconf" "ISOPath0" "$roms_folder/gc" "primehack" "General" fi # Shared actions dir_prep "$saves_folder/gc/primehack/EU" "/var/data/primehack/GC/EUR" dir_prep "$saves_folder/gc/primehack/US" "/var/data/primehack/GC/USA" dir_prep "$saves_folder/gc/primehack/JP" "/var/data/primehack/GC/JAP" dir_prep "$screenshots_folder" "/var/data/primehack/ScreenShots" dir_prep "$states_folder/primehack" "/var/data/primehack/StateSaves" create_dir /var/data/primehack/Wii/ dir_prep "$saves_folder/wii/primehack" "/var/data/primehack/Wii" dir_prep "$mods_folder/Primehack" "/var/data/primehack/Load/GraphicMods" dir_prep "$texture_packs_folder/Primehack" "/var/data/primehack/Load/Textures" cp -fvr "$config/primehack/data/"* "$multi_user_data_folder/$SteamAppUser/data/primehack/" # this must be done after the dirs are prepared as it copying some "mods" # Reset default preset settings set_setting_value "$rd_conf" "primehack" "$(get_setting_value "$rd_defaults" "primehack" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$saves_folder/gc/primehack/EU" "/var/data/primehack/GC/EUR" dir_prep "$saves_folder/gc/primehack/US" "/var/data/primehack/GC/USA" dir_prep "$saves_folder/gc/primehack/JP" "/var/data/primehack/GC/JAP" dir_prep "$screenshots_folder" "/var/data/primehack/ScreenShots" dir_prep "$states_folder/primehack" "/var/data/primehack/StateSaves" dir_prep "$saves_folder/wii/primehack" "/var/data/primehack/Wii/" dir_prep "$mods_folder/Primehack" "/var/data/primehack/Load/GraphicMods" dir_prep "$texture_packs_folder/Primehack" "/var/data/primehack/Load/Textures" set_setting_value "$primehackconf" "ISOPath0" "$roms_folder/gc" "primehack" "General" fi fi if [[ "$component" =~ ^(rpcs3|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "------------------------" log i "Prepearing RPCS3" log i "------------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/rpcs3/" cp -fr "$config/rpcs3/"* "$multi_user_data_folder/$SteamAppUser/config/rpcs3/" # This is an unfortunate one-off because set_setting_value does not currently support settings with $ in the name. sed -i 's^\^$(EmulatorDir): .*^$(EmulatorDir): '"$bios_folder/rpcs3/"'^' "$multi_user_data_folder/$SteamAppUser/config/rpcs3/vfs.yml" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/rpcs3/vfs.yml" "/games/" "$roms_folder/ps3/" "rpcs3" dir_prep "$multi_user_data_folder/$SteamAppUser/config/rpcs3" "/var/config/rpcs3" else # Single-user actions create_dir -d /var/config/rpcs3/ cp -fr "$config/rpcs3/"* /var/config/rpcs3/ # This is an unfortunate one-off because set_setting_value does not currently support settings with $ in the name. sed -i 's^\^$(EmulatorDir): .*^$(EmulatorDir): '"$bios_folder/rpcs3/"'^' "$rpcs3vfsconf" set_setting_value "$rpcs3vfsconf" "/games/" "$roms_folder/ps3/" "rpcs3" dir_prep "$saves_folder/ps3/rpcs3" "$bios_folder/rpcs3/dev_hdd0/home/00000001/savedata" fi # Shared actions create_dir "$bios_folder/rpcs3/dev_hdd0" create_dir "$bios_folder/rpcs3/dev_hdd1" create_dir "$bios_folder/rpcs3/dev_flash" create_dir "$bios_folder/rpcs3/dev_flash2" create_dir "$bios_folder/rpcs3/dev_flash3" create_dir "$bios_folder/rpcs3/dev_bdvd" create_dir "$bios_folder/rpcs3/dev_usb000" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands # This is an unfortunate one-off because set_setting_value does not currently support settings with $ in the name. sed -i 's^\^$(EmulatorDir): .*^$(EmulatorDir): '"$bios_folder/rpcs3"'^' "$rpcs3vfsconf" set_setting_value "$rpcs3vfsconf" "/games/" "$roms_folder/ps3" "rpcs3" fi fi if [[ "$component" =~ ^(ryujinx|all)$ ]]; then component_found="true" # NOTE: for techincal reasons the system folder of Ryujinx IS NOT a sumlink of the bios/switch/keys as not only the keys are located there # When RetroDECK starts there is a "manage_ryujinx_keys" function that symlinks the keys only in Rryujinx/system. if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "------------------------" log i "Prepearing RYUJINX" log i "------------------------" if [[ $multi_user_mode == "true" ]]; then rm -rf "$multi_user_data_folder/$SteamAppUser/config/Ryujinx" #create_dir "$multi_user_data_folder/$SteamAppUser/config/Ryujinx/system" # TODO: add /var/config/Ryujinx/system system folder management cp -fv $config/ryujinx/* "$multi_user_data_folder/$SteamAppUser/config/Ryujinx" sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$multi_user_data_folder/$SteamAppUser/config/Ryujinx/Config.json" dir_prep "$multi_user_data_folder/$SteamAppUser/config/Ryujinx" "/var/config/Ryujinx" # TODO: add nand (saves) folder management # TODO: add nand (saves) folder management # TODO: add "registered" folder management else # removing config directory to wipe legacy files log d "Removing \"/var/config/Ryujinx\"" rm -rf /var/config/Ryujinx create_dir /var/config/Ryujinx/system cp -fv $config/ryujinx/Config.json $ryujinxconf cp -fvr $config/ryujinx/profiles /var/config/Ryujinx/ log d "Replacing placeholders in \"$ryujinxconf\"" sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$ryujinxconf" log i "Linking switch nand/saves folder" log d "Removing \"/var/config/Ryujinx/bis\", it will become a symlink" rm -rf /var/config/Ryujinx/bis dir_prep "$saves_folder/switch/ryujinx/nand" "/var/config/Ryujinx/bis" dir_prep "$saves_folder/switch/ryujinx/sdcard" "/var/config/Ryujinx/sdcard" dir_prep "$bios_folder/switch/firmware" "/var/config/Ryujinx/bis/system/Contents/registered" dir_prep "$bios_folder/switch/keys" "/var/config/Ryujinx/system" # TODO: delete these two lines after Ryujinx is back to a proper build log i "Since in this version we moved to a PR build of Ryujinx we need to symlink it." # TODO: deleteme later ln -sv $ryujinxconf "$(dirname $ryujinxconf)/PRConfig.json" # TODO: deleteme later fi fi # if [[ "$action" == "reset" ]] || [[ "$action" == "postmove" ]]; then # Run commands that apply to both resets and moves # dir_prep "$bios_folder/switch/keys" "/var/config/Ryujinx/system" # fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands log d "Replacing placeholders in \"$ryujinxconf\"" sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "$ryujinxconf" # This is an unfortunate one-off because set_setting_value does not currently support JSON fi fi if [[ "$component" =~ ^(yuzu|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing YUZU" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions create_dir -d "$multi_user_data_folder/$SteamAppUser/config/yuzu" cp -fvr "$config/yuzu/"* "$multi_user_data_folder/$SteamAppUser/config/yuzu/" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/yuzu/qt-config.ini" "nand_directory" "$saves_folder/switch/yuzu/nand" "yuzu" "Data%20Storage" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/yuzu/qt-config.ini" "sdmc_directory" "$saves_folder/switch/yuzu/sdmc" "yuzu" "Data%20Storage" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/yuzu/qt-config.ini" "Paths\gamedirs\4\path" "$roms_folder/switch" "yuzu" "UI" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/yuzu/qt-config.ini" "Screenshots\screenshot_path" "$screenshots_folder" "yuzu" "UI" dir_prep "$multi_user_data_folder/$SteamAppUser/config/yuzu" "/var/config/yuzu" else # Single-user actions create_dir -d /var/config/yuzu/ cp -fvr "$config/yuzu/"* /var/config/yuzu/ set_setting_value "$yuzuconf" "nand_directory" "$saves_folder/switch/yuzu/nand" "yuzu" "Data%20Storage" set_setting_value "$yuzuconf" "sdmc_directory" "$saves_folder/switch/yuzu/sdmc" "yuzu" "Data%20Storage" set_setting_value "$yuzuconf" "Paths\gamedirs\4\path" "$roms_folder/switch" "yuzu" "UI" set_setting_value "$yuzuconf" "Screenshots\screenshot_path" "$screenshots_folder" "yuzu" "UI" fi # Shared actions dir_prep "$saves_folder/switch/yuzu/nand" "/var/data/yuzu/nand" dir_prep "$saves_folder/switch/yuzu/sdmc" "/var/data/yuzu/sdmc" dir_prep "$bios_folder/switch/keys" "/var/data/yuzu/keys" dir_prep "$bios_folder/switch/firmware" "/var/data/yuzu/nand/system/Contents/registered" dir_prep "$logs_folder/yuzu" "/var/data/yuzu/log" dir_prep "$screenshots_folder" "/var/data/yuzu/screenshots" dir_prep "$mods_folder/Yuzu" "/var/data/yuzu/load" # removing dead symlinks as they were present in a past version if [ -d $bios_folder/switch ]; then find $bios_folder/switch -xtype l -exec rm {} \; fi # Reset default preset settings set_setting_value "$rd_conf" "yuzu" "$(get_setting_value "$rd_defaults" "yuzu" "retrodeck" "abxy_button_swap")" "retrodeck" "abxy_button_swap" set_setting_value "$rd_conf" "yuzu" "$(get_setting_value "$rd_defaults" "yuzu" "retrodeck" "ask_to_exit")" "retrodeck" "ask_to_exit" fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$bios_folder/switch/keys" "/var/data/yuzu/keys" dir_prep "$bios_folder/switch/firmware" "/var/data/yuzu/nand/system/Contents/registered" dir_prep "$saves_folder/switch/yuzu/nand" "/var/data/yuzu/nand" dir_prep "$saves_folder/switch/yuzu/sdmc" "/var/data/yuzu/sdmc" dir_prep "$logs_folder/yuzu" "/var/data/yuzu/log" dir_prep "$screenshots_folder" "/var/data/yuzu/screenshots" dir_prep "$mods_folder/Yuzu" "/var/data/yuzu/load" set_setting_value "$yuzuconf" "nand_directory" "$saves_folder/switch/yuzu/nand" "yuzu" "Data%20Storage" set_setting_value "$yuzuconf" "sdmc_directory" "$saves_folder/switch/yuzu/sdmc" "yuzu" "Data%20Storage" set_setting_value "$yuzuconf" "Paths\gamedirs\4\path" "$roms_folder/switch" "yuzu" "UI" set_setting_value "$yuzuconf" "Screenshots\screenshot_path" "$screenshots_folder" "yuzu" "UI" fi fi if [[ "$component" =~ ^(xemu|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "------------------------" log i "Prepearing XEMU" log i "------------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions rm -rf /var/config/xemu rm -rf /var/data/xemu create_dir -d "$multi_user_data_folder/$SteamAppUser/config/xemu/" cp -fv $config/xemu/xemu.toml "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "screenshot_dir" "'$screenshots_folder'" "xemu" "General" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "bootrom_path" "'$bios_folder/mcpx_1.0.bin'" "xemu" "sys.files" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "flashrom_path" "'$bios_folder/Complex.bin'" "xemu" "sys.files" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "eeprom_path" "'$saves_folder/xbox/xemu/xbox-eeprom.bin'" "xemu" "sys.files" set_setting_value "$multi_user_data_folder/$SteamAppUser/config/xemu/xemu.toml" "hdd_path" "'$bios_folder/xbox_hdd.qcow2'" "xemu" "sys.files" dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/config/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where component will look dir_prep "$multi_user_data_folder/$SteamAppUser/config/xemu" "/var/data/xemu/xemu" else # Single-user actions rm -rf /var/config/xemu rm -rf /var/data/xemu dir_prep "/var/config/xemu" "/var/data/xemu/xemu" # Creating config folder in /var/config for consistentcy and linking back to original location where component will look cp -fv $config/xemu/xemu.toml "$xemuconf" set_setting_value "$xemuconf" "screenshot_dir" "'$screenshots_folder'" "xemu" "General" set_setting_value "$xemuconf" "bootrom_path" "'$bios_folder/mcpx_1.0.bin'" "xemu" "sys.files" set_setting_value "$xemuconf" "flashrom_path" "'$bios_folder/Complex.bin'" "xemu" "sys.files" set_setting_value "$xemuconf" "eeprom_path" "'$saves_folder/xbox/xemu/xbox-eeprom.bin'" "xemu" "sys.files" set_setting_value "$xemuconf" "hdd_path" "'$bios_folder/xbox_hdd.qcow2'" "xemu" "sys.files" fi # Shared actions create_dir $saves_folder/xbox/xemu/ # Preparing HD dummy Image if the image is not found if [ ! -f $bios_folder/xbox_hdd.qcow2 ] then cp -f "/app/retrodeck/extras/XEMU/xbox_hdd.qcow2" "$bios_folder/xbox_hdd.qcow2" fi fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands set_setting_value "$xemuconf" "screenshot_dir" "'$screenshots_folder'" "xemu" "General" set_setting_value "$xemuconf" "bootrom_path" "'$bios_folder/mcpx_1.0.bin'" "xemu" "sys.files" set_setting_value "$xemuconf" "flashrom_path" "'$bios_folder/Complex.bin'" "xemu" "sys.files" set_setting_value "$xemuconf" "eeprom_path" "'$saves_folder/xbox/xemu/xbox-eeprom.bin'" "xemu" "sys.files" set_setting_value "$xemuconf" "hdd_path" "'$bios_folder/xbox_hdd.qcow2'" "xemu" "sys.files" fi fi if [[ "$component" =~ ^(vita3k|all)$ ]]; then component_found="true" if [[ "$action" == "reset" ]]; then # Run reset-only commands log i "----------------------" log i "Prepearing Vita3K" log i "----------------------" if [[ $multi_user_mode == "true" ]]; then # Multi-user actions log d "Figure out what Vita3k needs for multi-user" else # Single-user actions # NOTE: the component is writing in "." so it must be placed in the rw filesystem. A symlink of the binary is already placed in /app/bin/Vita3K rm -rf "/var/config/Vita3K" create_dir "/var/config/Vita3K" cp -fvr "$config/vita3k/config.yml" "$vita3kconf" # component config cp -fvr "$config/vita3k/ux0" "$bios_folder/Vita3K/" # User config set_setting_value "$vita3kconf" "pref-path" "$bios_folder/Vita3K/" "vita3k" fi # Shared actions dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/ux0/user/00/savedata" # Multi-user safe? fi if [[ "$action" == "postmove" ]]; then # Run only post-move commands dir_prep "$saves_folder/psvita/vita3k" "$bios_folder/Vita3K/ux0/user/00/savedata" # Multi-user safe? set_setting_value "$vita3kconf" "pref-path" "$bios_folder/Vita3K/" "vita3k" fi fi if [[ "$component" =~ ^(mame|all)$ ]]; then component_found="true" # TODO: do a proper script # This is just a placeholder script to test the emulator's flow log i "----------------------" log i "Prepearing MAME" log i "----------------------" # TODO: probably some of these needs to be put elsewhere create_dir "$saves_folder/mame-sa" create_dir "$saves_folder/mame-sa/nvram" create_dir "$states_folder/mame-sa" create_dir "$rdhome/screenshots/mame-sa" create_dir "$saves_folder/mame-sa/diff" create_dir "/var/config/ctrlr" create_dir "/var/config/mame/ini" create_dir "/var/config/mame/cfg" create_dir "/var/config/mame/inp" create_dir "/var/data/mame/plugin-data" create_dir "/var/data/mame/hash" create_dir "$bios_folder/mame-sa/samples" create_dir "/var/data/mame/assets/artwork" create_dir "/var/data/mame/assets/fonts" create_dir "/var/data/mame/cheat" create_dir "/var/data/mame/assets/crosshair" create_dir "/var/data/mame/plugins" create_dir "/var/data/mame/assets/language" create_dir "/var/data/mame/assets/software" create_dir "/var/data/mame/assets/comments" create_dir "/var/data/mame/assets/share" create_dir "/var/data/mame/dats" create_dir "/var/data/mame/folders" create_dir "/var/data/mame/assets/cabinets" create_dir "/var/data/mame/assets/cpanel" create_dir "/var/data/mame/assets/pcb" create_dir "/var/data/mame/assets/flyers" create_dir "/var/data/mame/assets/titles" create_dir "/var/data/mame/assets/ends" create_dir "/var/data/mame/assets/marquees" create_dir "/var/data/mame/assets/artwork-preview" create_dir "/var/data/mame/assets/bosses" create_dir "/var/data/mame/assets/logo" create_dir "/var/data/mame/assets/scores" create_dir "/var/data/mame/assets/versus" create_dir "/var/data/mame/assets/gameover" create_dir "/var/data/mame/assets/howto" create_dir "/var/data/mame/assets/select" create_dir "/var/data/mame/assets/icons" create_dir "/var/data/mame/assets/covers" create_dir "/var/data/mame/assets/ui" dir_prep "$saves_folder/mame-sa/hiscore" "/var/config/mame/hiscore" cp -fvr "$config/mame/mame.ini" "$mameconf" cp -fvr "$config/mame/ui.ini" "$mameuiconf" cp -fvr "$config/mame/default.cfg" "$mamedefconf" sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "$mameconf" # one-off as roms folders are a lot set_setting_value "$mameconf" "nvram_directory" "$saves_folder/mame-sa/nvram" "mame" set_setting_value "$mameconf" "state_directory" "$states_folder/mame-sa" "mame" set_setting_value "$mameconf" "snapshot_directory" "$screenshots_folder/mame-sa" "mame" set_setting_value "$mameconf" "diff_directory" "$saves_folder/mame-sa/diff" "mame" set_setting_value "$mameconf" "samplepath" "$bios_folder/mame-sa/samples" "mame" log i "Placing cheats in \"/var/data/mame/cheat\"" unzip -j -o "$config/mame/cheat0264.zip" 'cheat.7z' -d "/var/data/mame/cheat" fi if [[ "$component" =~ ^(gzdoom|all)$ ]]; then component_found="true" # TODO: do a proper script # This is just a placeholder script to test the emulator's flow log i "----------------------" log i "Prepearing GZDOOM" log i "----------------------" create_dir "/var/config/gzdoom" create_dir "/var/data/gzdoom/audio/midi" create_dir "/var/data/gzdoom/audio/fm_banks" create_dir "/var/data/gzdoom/audio/soundfonts" create_dir "$bios_folder/gzdoom" cp -fvr "$config/gzdoom/gzdoom.ini" "/var/config/gzdoom" sed -i 's#RETRODECKHOMEDIR#'$rdhome'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON sed -i 's#RETRODECKROMSDIR#'$roms_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON sed -i 's#RETRODECKSAVESDIR#'$saves_folder'#g' "/var/config/gzdoom/gzdoom.ini" # This is an unfortunate one-off because set_setting_value does not currently support JSON fi if [[ "$component" =~ ^(portmaster|all)$ ]]; then component_found="true" # TODO: MultiUser log i "----------------------" log i "Prepearing PortMaster" log i "----------------------" rm -rf "/var/data/PortMaster" unzip "/app/retrodeck/PortMaster.zip" -d "/var/data/" chmod +x "/var/data/PortMaster/PortMaster.sh" ln -s "/app/bin/PortMaster" "$roms_folder/portmaster/PortMaster.sh" fi if [[ $component_found == "false" ]]; then log e "Supplied component $component not found, not resetting" fi # Update presets for all components after any reset or move if [[ ! "$component" == "retrodeck" ]]; then build_retrodeck_current_presets fi }