#!/bin/bash source /app/bin/global.sh # We moved the lockfile in /var/config/retrodeck in order to solve issue #53 - Remove in a few versions if [ -f "$HOME/retrodeck/.lock" ] then mv "$HOME/retrodeck/.lock" $lockfile fi # Functions area dir_prep() { # This script is creating a symlink preserving old folder contents and moving them in the new one # Call me with: # dir prep "real dir" "symlink location" real="$1" symlink="$2" echo -e "\n[DIR PREP]\nMoving $symlink in $real" #DEBUG # if the dest dir exists we want to backup it if [ -d "$symlink" ]; then echo "$symlink found" #DEBUG mv -fv "$symlink" "$symlink.old" fi # if the real dir doesn't exist we create it if [ ! -d "$real" ]; then echo "$real not found, creating it" #DEBUG mkdir -pv "$real" fi # creating the symlink echo "linking $real in $symlink" #DEBUG mkdir -pv "$(dirname "$symlink")" # creating the full path except the last folder ln -sv "$real" "$symlink" # moving everything from the old folder to the new one, delete the old one if [ -d "$symlink.old" ]; then echo "Moving the data from $symlink.old to $real" #DEBUG mv -fv "$symlink".old/* $real echo "Removing $symlink.old" #DEBUG rm -rf "$symlink.old" fi echo -e "$symlink is now $real\n" } tools_init() { rm -rfv /var/config/retrodeck/tools/ mkdir -pv /var/config/retrodeck/tools/ cp -rfv /app/retrodeck/tools/* /var/config/retrodeck/tools/ mkdir -pv /var/config/emulationstation/.emulationstation/custom_systems/tools/ rm -rfv /var/config/retrodeck/tools/gamelist.xml cp -fv /app/retrodeck/tools-gamelist.xml /var/config/retrodeck/tools/gamelist.xml } standalones_init() { # This script is configuring the standalone emulators with the default files present in emuconfigs folder echo "----------------------" echo "Initializing standalone emulators" echo "----------------------" # Yuzu echo "----------------------" echo "Initializing YUZU" echo "----------------------" # removing dead symlinks as they were present in a past version if [ -d $rdhome/bios/switch ]; then find $rdhome/bios/switch -xtype l -exec rm {} \; fi # initializing the keys folder dir_prep "$rdhome/bios/switch/keys" "/var/data/yuzu/keys" # initializing the firmware folder dir_prep "$rdhome/bios/switch/registered" "/var/data/yuzu/nand/system/Contents/registered" # configuring Yuzu dir_prep "$rdhome/.logs/yuzu" "/var/data/yuzu/log" mkdir -pv /var/config/yuzu/ cp -fvr $emuconfigs/yuzu/* /var/config/yuzu/ sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/yuzu/qt-config.ini dir_prep "$rdhome/screenshots" "/var/data/yuzu/screenshots" # Dolphin echo "----------------------" echo "Initializing DOLPHIN" echo "----------------------" mkdir -pv /var/config/dolphin-emu/ cp -fvr "$emuconfigs/dolphin/"* /var/config/dolphin-emu/ sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/dolphin-emu/Dolphin.ini dir_prep "$rdhome/saves/gc/dolphin/EUR" "/var/data/dolphin-emu/GC/EUR" dir_prep "$rdhome/saves/gc/dolphin/USA" "/var/data/dolphin-emu/GC/USA" dir_prep "$rdhome/saves/gc/dolphin/JAP" "/var/data/dolphin-emu/GC/JAP" dir_prep "$rdhome/screenshots" "/var/data/dolphin-emu/ScreenShots" dir_prep "$rdhome/states" "/var/data/dolphin-emu/StateSaves" dir_prep "$rdhome/saves/wii/dolphin" "/var/data/dolphin-emu/Wii/" # pcsx2 echo "----------------------" echo "Initializing PCSX2" echo "----------------------" mkdir -pv /var/config/PCSX2/inis/ mkdir -pv "$rdhome/saves/ps2/pcsx2/memcards" cp -fvr $emuconfigs/PCSX2/* /var/config/PCSX2/inis/ sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2_ui.ini sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/PCSX2/inis/PCSX2.ini dir_prep "$rdhome/states/ps2/pcsx2" "/var/config/PCSX2/sstates" dir_prep "$rdhome/screenshots" "/var/config/PCSX2/snaps" dir_prep "$rdhome/.logs" "/var/config/PCSX2/logs" dir_prep "$rdhome/bios" "$rdhome/bios/pcsx2" # MelonDS echo "----------------------" echo "Initializing MELONDS" echo "----------------------" mkdir -pv /var/config/melonDS/ mkdir -pv "$rdhome/saves/nds/melonds" mkdir -pv "$rdhome/states/nds/melonds" dir_prep "$rdhome/bios" "/var/config/melonDS/bios" cp -fvr $emuconfigs/melonDS.ini /var/config/melonDS/ # Replace ~/retrodeck with $rdhome as ~ cannot be understood by MelonDS sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/melonDS/melonDS.ini # CITRA echo "------------------------" echo "Initializing CITRA" echo "------------------------" mkdir -pv /var/config/citra-emu/ mkdir -pv "$rdhome/saves/n3ds/citra/nand/" mkdir -pv "$rdhome/saves/n3ds/citra/sdmc/" dir_prep "$rdhome/.logs/citra" "/var/data/citra-emu/log" cp -fv $emuconfigs/citra-qt-config.ini /var/config/citra-emu/qt-config.ini sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini #TODO: do the same with roms folders after new variables is pushed (check even the others qt-emu) #But actually everything is always symlinked to retrodeck/roms so it might be not needed #sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/citra-emu/qt-config.ini # RPCS3 echo "------------------------" echo "Initializing RPCS3" echo "------------------------" mkdir -pv /var/config/rpcs3/ cp -fvr $emuconfigs/rpcs3/* /var/config/rpcs3/ sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/rpcs3/vfs.yml # XEMU echo "------------------------" echo "Initializing XEMU" echo "------------------------" mkdir -pv $rdhome/saves/xbox/xemu/ cp -fv $emuconfigs/xemu.toml /var/data/xemu/xemu.toml sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/data/xemu/xemu.toml # Preparing HD dummy Image if the image is not found if [ ! -f $rdhome/bios/xbox_hdd.qcow2 ] then wget "https://github.com/mborgerson/xemu-hdd-image/releases/latest/download/xbox_hdd.qcow2.zip" -P $rdhome/bios/ unzip $rdhome/bios/xbox_hdd.qcow2.zip $rdhome/bios/ rm -rfv $rdhome/bios/xbox_hdd.qcow2.zip fi # PPSSPPSDL echo "------------------------" echo "Initializing PPSSPPSDL" echo "------------------------" mkdir -p /var/config/ppsspp/PSP/SYSTEM/ cp -fv $emuconfigs/ppssppsdl/* /var/config/ppsspp/PSP/SYSTEM/ sed -i 's#/home/deck/retrodeck#'$rdhome'#g' /var/config/ppsspp/PSP/SYSTEM/ppsspp.ini # DUCKSTATION echo "------------------------" echo "Initializing DUCKSTATION" echo "------------------------" mkdir -p /var/config/duckstation/ cp -fv $emuconfigs/duckstation/* /var/config/duckstation sed -i 's#/home/deck/retrodeck/bios#'$rdhome/bios'#g' /var/config/ppsspp/PSP/SYSTEM/settings.ini # PICO-8 # Moved PICO-8 stuff in the finit as only it knows here roms folders is } ra_init() { dir_prep "$rdhome/bios" "/var/config/retroarch/system" dir_prep "$rdhome/.logs/retroarch" "/var/config/retroarch/logs" mkdir -pv /var/config/retroarch/cores/ cp /app/share/libretro/cores/* /var/config/retroarch/cores/ cp -fv $emuconfigs/retroarch.cfg /var/config/retroarch/ cp -fv $emuconfigs/retroarch-core-options.cfg /var/config/retroarch/ #rm -rf $rdhome/bios/bios # in some situations a double bios symlink is created sed -i 's#~/retrodeck#'$rdhome'#g' /var/config/retroarch/retroarch.cfg # PPSSPP echo "--------------------------------" echo "Initializing PPSSPP_LIBRETRO" echo "--------------------------------" if [ -d $rdhome/bios/PPSSPP/flash0/font ] then mv -fv $rdhome/bios/PPSSPP/flash0/font $rdhome/bios/PPSSPP/flash0/font.bak fi mkdir -p $rdhome/bios/PPSSPP #if [ ! -f "$rdhome/bios/PPSSPP/ppge_atlas.zim" ] #then wget "https://github.com/hrydgard/ppsspp/archive/refs/heads/master.zip" -P $rdhome/bios/PPSSPP unzip "$rdhome/bios/PPSSPP/master.zip" -d $rdhome/bios/PPSSPP/ mv "$rdhome/bios/PPSSPP/ppsspp-master/assets/"* "$rdhome/bios/PPSSPP/" rm -rfv "$rdhome/bios/PPSSPP/master.zip" rm -rfv "$rdhome/bios/PPSSPP/ppsspp-master" #fi if [ -d $rdhome/bios/PPSSPP/flash0/font.bak ] then mv -fv $rdhome/bios/PPSSPP/flash0/font.bak $rdhome/bios/PPSSPP/flash0/font fi # MSX / SVI / ColecoVision / SG-1000 echo "-----------------------------------------------------------" echo "Initializing MSX / SVI / ColecoVision / SG-1000 LIBRETRO" echo "-----------------------------------------------------------" wget "http://bluemsx.msxblue.com/rel_download/blueMSXv282full.zip" -P $rdhome/bios/MSX unzip "$rdhome/bios/MSX/blueMSXv282full.zip" $rdhome/bios/MSX mv -rfv $rdhome/bios/MSX/Databases $rdhome/bios/Databases mv -rfv $rdhome/bios/MSX/Machines $rdhome/bios/Machines rm -rfv $rdhome/bios/MSX } create_lock() { # creating RetroDECK's lock file and writing the version in the config file version=$hard_version touch "$lockfile" conf_write } post_update() { # post update script echo "Executing post-update script" # Unhiding downloaded media from the previous versions if [ -d "$rdhome/.downloaded_media" ] then mv -fv "$rdhome/.downloaded_media" "$media_folder" fi # Unhiding themes folder from the previous versions if [ -d "$rdhome/.themes" ] then mv -fv "$rdhome/.themes" "$themes_folder" fi # Doing the dir prep as we don't know from which version we came dir_prep "$media_folder" "/var/config/emulationstation/.emulationstation/downloaded_media" dir_prep "$themes_folder" "/var/config/emulationstation/.emulationstation/themes" mkdir -pv $rdhome/.logs #this was added later, maybe safe to remove in a few versions # Resetting es_settings, now we need it but in the future I should think a better solution, maybe with sed cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml # 0.4 -> 0.5 # Perform save and state migration if needed versionwheresaveschanged="0.4.5b" # Hardcoded break point between unsorted and sorted saves if [[ $(sed -e "s/\.//g" <<< $hard_version) > $(sed -e "s/\.//g" <<< $versionwheresaveschanged) ]] && [[ ! $(sed -e "s/\.//g" <<< $hard_version) == $(sed -e "s/\.//g" <<< $version) ]]; then # Check if user is upgrading from the version where save organization was changed. Try not to reuse this, it things 0.4.5b is newer than 0.4.5 migration_logfile=$rdhome/.logs/savemove_"$(date +"%Y_%m_%d_%I_%M_%p").log" save_backup_file=$rdhome/savebackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip" state_backup_file=$rdhome/statesbackup_"$(date +"%Y_%m_%d_%I_%M_%p").zip" # NOTE: This Zenity command may need to be one line, it broke when I pasted it into a sandbox file zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="You are updating to a version of RetroDECK where save and state file sorting has changed!\n\nYour existing saves will be backed up to $save_backup_file\n\nYour existing states will be backed up to $state_backup_file\n\nIf a save or state cannot be sorted automatically it will remain in its original directory so you can sort it manually.\n\nIf you encounter any issues, a log of the sorting process is stored at $migration_logfile\n\nPLEASE BE PATIENT! This process can take several minutes if you have a large ROM library." allgames=($(find "$roms_folder" -maxdepth 2 -mindepth 2 ! -name "systeminfo.txt" ! -name "systems.txt" ! -name "*^*" | sed -e "s/ /\^/g")) # Build an array of all games and multi-disc-game-containing folders, adding whitespace placeholder allsaves=($(find "$saves_folder" -mindepth 1 -maxdepth 1 -name "*.*" | sed -e "s/ /\^/g")) # Build an array of all save files, ignoring standalone emulator sub-folders, adding whitespace placeholder allstates=($(find "$states_folder" -mindepth 1 -maxdepth 1 -name "*.*" | sed -e "s/ /\^/g")) # Build an array of all state files, ignoring standalone emulator sub-folders, adding whitespace placeholder totalsaves=${#allsaves[@]} totalstates=${#allstates[@]} filesleft= current_dest_folder= gamestoskip= tar -C $rdhome -czf $save_backup_file saves # Backup save directory for safety echo "Saves backed up to" $save_backup_file >> $migration_logfile tar -C $rdhome -czf $state_backup_file states # Backup state directory for safety echo "States backed up to" $state_backup_file >> $migration_logfile ( movefile() { # Take matching save and rom files and sort save into appropriate system folder echo "# $filesleft $currentlybeingmoved remaining..." # These lines update the Zenity progress bar progress=$(( 100 - (( 100 / "$totalfiles" ) * "$filesleft" ))) echo $progress filesleft=$((filesleft-1)) if [[ ! " ${gamestoskip[*]} " =~ " ${1} " ]]; then # If the current game name exists multiple times in array ie. /roms/snes/Mortal Kombat 3.zip and /roms/genesis/Mortal Kombat 3.zip, skip and alert user to sort manually game=$(sed -e "s/\^/ /g" <<< "$1") # Remove whitespace placeholder gamebasename=$(basename "$game" | sed -e 's/\..*//') # Extract pure file name ie. /roms/snes/game1.zip becomes game1 systemdir="$(basename "$(dirname "$1")")" # Extract parent directory identifying system ROM belongs to matches=($(find "$roms_folder" -maxdepth 2 -mindepth 2 -name "$gamebasename"".*" | sed -e 's/ /^/g' | sed -e 's/\..*//')) # Search for multiple instances of pure game name, adding to skip list if found if [[ ${#matches[@]} -gt 1 ]]; then echo "ERROR: Multiple ROMS found with name:" $gamebasename "Please sort saves and states for these ROMS manually" >> $migration_logfile gamestoskip+=("$1") return fi echo "INFO: Examining ROM file:" "$game" >> $migration_logfile echo "INFO: System detected as" $systemdir >> $migration_logfile sosfile=$(sed -e "s/\^/ /g" <<< "$2") # Remove whitespace placeholder from s-ave o-r s-tate file sospurebasename="$(basename "$sosfile")" # Extract pure file name ie. /saves/game1.sav becomes game1 echo "INFO: Current save or state being examined for match:" $sosfile >> $migration_logfile echo "INFO: Matching save or state" $sosfile "and game" $game "found." >> $migration_logfile echo "INFO: Moving save or state to" $current_dest_folder"/"$systemdir"/"$sosbasename >> $migration_logfile if [[ ! -d $current_dest_folder"/"$systemdir ]]; then # If system directory doesn't exist for save yet, create it echo "WARNING: Creating missing system directory" $current_dest_folder"/"$systemdir mkdir $current_dest_folder/$systemdir fi mv "$sosfile" -t $current_dest_folder/$systemdir # Move save to appropriate system directory return else echo "WARNING: Game with name" "$(basename "$1" | sed -e "s/\^/ /g")" "already found. Skipping to next game..." >> $migration_logfile # Inform user of game being skipped due to duplicate ROM names fi } find "$roms_folder" -mindepth 2 -maxdepth 2 -name "*\^*" -exec echo "ERROR: Game named" {} "found, please move save manually" \; >> $migration_logfile # Warn user if any of their files have the whitespace replacement character used by the script totalfiles=$totalsaves #set variables for save file migration filesleft=$totalsaves currentlybeingmoved="saves" current_dest_folder=$saves_folder for i in "${allsaves[@]}"; do # For each save file, compare to every ROM file name looking for a match found= currentsave=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /saves/game1.sav becomes game1 for j in "${allgames[@]}"; do currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1 [[ $currentgame == $currentsave ]] && { found=1; break; } # If names match move to next stage, otherwise skip done [[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for save file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded save file done totalfiles=$totalstates #set variables for state file migration filesleft=$totalstates currentlybeingmoved="states" current_dest_folder=$states_folder for i in "${allstates[@]}"; do # For each state file, compare to every ROM file name looking for a match found= currentstate=($(basename "$i" | sed -e 's/\..*//')) # Extract pure file name ie. /states/game1.sav becomes game1 for j in "${allgames[@]}"; do currentgame=($(basename "$j" | sed -e 's/\..*//')) # Extract pure file name ie. /roms/snes/game1.zip becomes game1 [[ $currentgame == $currentstate ]] && { found=1; break; } # If names match move to next stage, otherwise skip done [[ -n $found ]] && movefile $j $i || echo "ERROR: No ROM match found for state file" $i | sed -e 's/\^/ /g' >> $migration_logfile # If a match is found, run movefile() otherwise warn user of stranded state file done ) | zenity --progress \ --icon-name=net.retrodeck.retrodeck \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title="Processing Files" \ --text="# files remaining..." \ --percentage=0 \ --no-cancel \ --auto-close # NOTE: This Zenity command may need to be one line, it broke when I pasted it into a sandbox file else echo "Version" $version "is after the save and state organization was changed, no need to sort again" fi ra_init standalones_init tools_init create_lock } start_retrodeck() { # normal startup echo "Starting RetroDECK v$version" emulationstation --home /var/config/emulationstation } browse(){ # Function for browsing the sd card path_selected=false while [ $path_selected == false ] do sdcard="$(zenity --file-selection --title="Choose retrodeck folder location" --directory)" echo "Path choosed: $sdcard, answer=$?" zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \ --cancel-label="No" \ --ok-label "Yes" \ --text="Your rom folder will be:\n\n$sdcard/retrodeck/roms\n\nis that ok?" if [ $? == 0 ] #yes then sdselected == true roms_folder="$sdcard/retrodeck/roms" break else zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?" if [ $? == 0 ] # yes, quit then exit 0 fi fi done } #advanced(){ # # function to give advanced install options # echo "Advaced choosed" # # choice=$(zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ # --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \ # --ok-label "ROMs" \ # --extra-button "Media" \ # --extra-button "Themes" \ # --extra-button "Back" \ # --text="What do you want to change?\n\nROMS folder = $roms_folder\nMedia folder (scraped data) = $media_folder\nThemes folder=$themes_folder" ) # echo "Choice is $choice" # # case $choice in # # "" ) # Internal (yes) # echo "ROMs" # ;; # # "Media" ) # echo "Media" # ;; # # "Themes" ) # echo "Themes" # ;; # # "Back" ) # Browse + not found fallback # echo "Back" # finit # ;; # # esac #} finit() { # Force/First init, depending on the situation echo "Executing finit" # Internal or SD Card? choice=$(zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \ --ok-label "Cancel" \ --extra-button "Internal" \ --extra-button "SD Card" \ # --extra-button "Advanced" --text="Welcome to the first configuration of RetroDECK.\nThe setup will be quick but please READ CAREFULLY each message in order to avoid misconfigurations.\n\nWhere do you want your roms folder to be located?" ) echo "Choice is $choice" case $choice in "" ) # Cancel or X button quits echo "Now quitting" kill $$ ;; "Internal" ) # Internal echo "Internal selected" roms_folder="$rdhome/roms" ;; "SD Card" ) echo "SD Card selected" if [ ! -d "$sdcard" ] # SD Card path is not existing then echo "Error: SD card not found" zenity --question --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" --cancel-label="Cancel" \ --ok-label "Browse" \ --text="SD Card was not find in the default location.\nPlease choose the SD Card root.\nA retrodeck/roms folder will be created starting from the directory that you selected." browse # Calling the browse function else roms_folder="$sdcard/retrodeck/roms" # sdcard variable is correct as its given by browse function echo "ROMs folder = $roms_folder" fi ;; #"Advanced" ) # Browse + not found fallback # echo "Advanced" # advanced #;; esac mkdir -pv $roms_folder # TODO: after the next update of ES-DE this will not be needed #zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="EmulationStation will now initialize the system.\nPlease DON'T EDIT THE ROMS LOCATION, just select:\n\nCREATE DIRECTORIES\nYES\nOK\nQUIT\n\nRetroDECK will manage the rest." zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue." # Recreating the folder rm -rfv /var/config/emulationstation/ rm -rfv /var/config/retrodeck/tools/ mkdir -pv /var/config/emulationstation/ # Initializing ES-DE # TODO: after the next update of ES-DE this will not be needed - let's test it emulationstation --home /var/config/emulationstation --create-system-dirs mkdir -pv /var/config/retrodeck/tools/ #zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --text="RetroDECK will now install the needed files.\nPlease wait up to one minute,\nanother message will notify when the process will be finished.\n\nPress OK to continue." # Initializing ROMs folder - Original in retrodeck home (or SD Card) dir_prep $roms_folder "/var/config/emulationstation/ROMs" mkdir -pv $rdhome/saves mkdir -pv $rdhome/states mkdir -pv $rdhome/screenshots mkdir -pv $rdhome/bios/pico8 mkdir -pv $rdhome/.logs # XMLSTARLET HERE cp -fv /app/retrodeck/es_settings.xml /var/config/emulationstation/.emulationstation/es_settings.xml # ES-DE preparing themes and scraped folders dir_prep "$rdhome/downloaded_media" "/var/config/emulationstation/.emulationstation/downloaded_media" dir_prep "$rdhome/themes" "/var/config/emulationstation/.emulationstation/themes" # PICO-8 dir_prep "$roms_folder/pico8" "$rdhome/bios/pico8/bbs/carts" #this is the folder where pico-8 is saving the carts ra_init standalones_init tools_init create_lock zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK" \ --text="Installation completed.\nPlease put your roms in:\n\n$roms_folder\n\nand your bioses in\n\n$rdhome/bios\n\nThen start the program again.\nIf you wish to change the roms location, you may use the tool located the tools section of RetroDECK.\n\nIMPORTANT NOTES:\n- RetroDECK must be manually added and launched from your Steam Library in order to work correctly.\n- It's recommended to use the 'RetroDECK Offical Controller Config' from Steam (under community layouts).\n- It's suggested to use BoilR to automatically add the SteamGridDB images to Steam (this will be automated soon).\nhttps://github.com/PhilipK/BoilR" # TODO: Replace the stuff above with BoilR code when ready } # Arguments section for i in "$@"; do case $i in -h*|--help*) echo "RetroDECK v""$version" echo " Usage: flatpak run [FLATPAK-RUN-OPTION] net.retrodeck-retrodeck [ARGUMENTS] Arguments: -h, --help Print this help -v, --version Print RetroDECK version --info-msg Print paths and config informations --reset Starts the initial RetroDECK installer (backup your data first!) --reset-ra Resets RetroArch's config to the default values --reset-sa Reset standalone emulator configs to the default values --reset-tools Recreate the tools section For flatpak run specific options please run: flatpak run -h https://retrodeck.net " exit ;; --version*|-v*) #conf_init echo "RetroDECK v$version" exit ;; --info-msg*) #conf_init echo "RetroDECK v$version" echo "RetroDECK config file is in: $rd_conf" echo "Contents:" cat $rd_conf exit ;; --reset-ra*) ra_init shift # past argument with no value ;; --reset-sa*) standalones_init shift # past argument with no value ;; --reset-tools*) tools_init shift # past argument with no value ;; --reset*) rm -f "$lockfile" shift # past argument with no value ;; -*|--*) echo "Unknown option $i" exit 1 ;; *) ;; esac done # UPDATE TRIGGERED # if lockfile exists if [ -f "$lockfile" ] then #conf_init # Initializing/reading the config file (sourced from global.sh) # ...but the version doesn't match with the config file if [ "$hard_version" != "$version" ]; then echo "Config file's version is $version but the actual version is $hard_version" post_update # Executing post update script conf_write # Writing variables in the config file (sourced from global.sh) start_retrodeck exit 0 fi # Else, LOCKFILE IS NOT EXISTING (WAS REMOVED) # if the lock file doesn't exist at all means that it's a fresh install or a triggered reset else echo "Lockfile not found" #conf_init # Initializing/reading the config file (sourced from global.sh) finit # Executing First/Force init conf_write # Writing variables in the config file (sourced from global.sh) exit 0 fi # Normal Startup start_retrodeck