#!/bin/bash # This file is containing some global function needed for the script such as the config file tools # Static variables rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path emuconfigs="/app/retrodeck/emu-configs" # folder with all the default emulator configs lockfile="/var/config/retrodeck/.lock" # where the lockfile is located default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem) conf_write() { # writes the variables in the retrodeck config file echo "DEBUG: printing the config file content before writing it:" cat "$rd_conf" echo "" echo "Writing the config file: $rd_conf" # TODO: this can be optimized with a while and a list of variables to check if [ ! -z "$version" ] #if the variable is not null then I update it then sed -i "s%version=.*%version=$version%" "$rd_conf" fi if [ ! -z "$rdhome" ] then sed -i "s%rdhome=.*%rdhome=$rdhome%" "$rd_conf" fi if [ ! -z "$roms_folder" ] then sed -i "s%roms_folder=.*%roms_folder=$roms_folder%" "$rd_conf" fi if [ ! -z "$saves_folder" ] then sed -i "s%saves_folder=.*%saves_folder=$saves_folder%" "$rd_conf" fi if [ ! -z "$states_folder" ] then sed -i "s%states_folder=.*%states_folder=$states_folder%" "$rd_conf" fi if [ ! -z "$media_folder" ] then sed -i "s%media_folder=.*%media_folder=$media_folder%" "$rd_conf" fi if [ ! -z "$themes_folder" ] then sed -i "s%themes_folder=.*%themes_folder=$themes_folder%" "$rd_conf" fi if [ ! -z "$sdcard" ] then sed -i "s%sdcard=.*%sdcard=$sdcard%" "$rd_conf" fi echo "DEBUG: New contents:" cat "$rd_conf" echo "" } # If there is no config file I initalize the file with the the default values if [ ! -f "$rd_conf" ] then mkdir -p /var/config/retrodeck echo "RetroDECK config file not found in $rd_conf" echo "Initializing" # Initializing the variables if [ -z $version]; then version="$hard_version" # if we are here means that the we are in a new installation, so the version is valorized with the hardcoded one fi rdhome="$HOME/retrodeck" # the retrodeck home, aka ~/retrodeck roms_folder="$rdhome/roms" # the default roms folder path saves_folder="$rdhome/saves" # the default saves folder path states_folder="$rdhome/states" # the default states folder path media_folder="$rdhome/downloaded_media" # the media folder, where all the scraped data is downloaded into themes_folder="$rdhome/themes" # the themes folder sdcard="$default_sd" # Steam Deck SD default path # Writing the variables for the first time echo '#!/bin/bash' >> $rd_conf echo "version=$version" >> $rd_conf echo "rdhome=$rdhome" >> $rd_conf echo "roms_folder=$roms_folder" >> $rd_conf echo "saves_folder=$saves_folder" >> $rd_conf echo "states_folder=$states_folder" >> $rd_conf echo "media_folder=$media_folder" >> $rd_conf echo "themes_folder=$themes_folder" >> $rd_conf echo "sdcard=$sdcard" >> $rd_conf echo "Setting config file permissions" chmod +rwx $rd_conf # If the config file is existing i just read the variables (source it) else echo "Found RetroDECK config file in $rd_conf" echo "Loading it" source "$rd_conf" fi