#!/bin/bash # This file is containing some global function needed for the script such as the config file tools # pathing the retrodeck components provided libraries # now disabled as we are importing everything in /app/lib. In case we are breaking something we need to restore this approach # export LD_LIBRARY_PATH="/app/retrodeck/lib:/app/retrodeck/lib/debug:/app/retrodeck/lib/pkgconfig:$LD_LIBRARY_PATH" source /app/libexec/050_save_migration.sh source /app/libexec/checks.sh source /app/libexec/compression.sh source /app/libexec/dialogs.sh source /app/libexec/logger.sh source /app/libexec/other_functions.sh source /app/libexec/multi_user.sh source /app/libexec/framework.sh source /app/libexec/post_update.sh source /app/libexec/prepare_component.sh source /app/libexec/presets.sh source /app/libexec/configurator_functions.sh source /app/libexec/run_game.sh # Static variables rd_conf="/var/config/retrodeck/retrodeck.cfg" # RetroDECK config file path rd_conf_backup="/var/config/retrodeck/retrodeck.bak" # Backup of RetroDECK config file from update rd_logs_folder="/var/config/retrodeck/logs" # Static location to write all RetroDECK-related logs config="/app/retrodeck/config" # folder with all the default emulator configs rd_defaults="$config/retrodeck/retrodeck.cfg" # A default RetroDECK config file rd_update_patch="/var/config/retrodeck/rd_update.patch" # A static location for the temporary patch file used during retrodeck.cfg updates bios_checklist="$config/retrodeck/reference_lists/bios_checklist.cfg" # A config file listing BIOS file information that can be verified input_validation="$config/retrodeck/reference_lists/input_validation.cfg" # A config file listing valid CLI inputs finit_options_list="$config/retrodeck/reference_lists/finit_options_list.cfg" # A config file listing available optional installs during finit splashscreen_dir="/var/config/ES-DE/resources/graphics/extra_splashes" # The default location of extra splash screens current_splash_file="/var/config/ES-DE/resources/graphics/splash.svg" # The active splash file that will be shown on boot default_splash_file="/var/config/ES-DE/resources/graphics/splash-orig.svg" # The default RetroDECK splash screen # TODO: instead of this maybe we can iterate the features.json multi_user_emulator_config_dirs="$config/retrodeck/reference_lists/multi_user_emulator_config_dirs.cfg" # A list of emulator config folders that can be safely linked/unlinked entirely in multi-user mode rd_es_themes="/app/share/es-de/themes" # The directory where themes packaged with RetroDECK are stored lockfile="/var/config/retrodeck/.lock" # Where the lockfile is located default_sd="/run/media/mmcblk0p1" # Steam Deck SD default path hard_version="$(cat '/app/retrodeck/version')" # hardcoded version (in the readonly filesystem) rd_repo="https://github.com/RetroDECK/RetroDECK" # The URL of the main RetroDECK GitHub repo es_themes_list="https://gitlab.com/es-de/themes/themes-list/-/raw/master/themes.json" # The URL of the ES-DE 2.0 themes list remote_network_target_1="https://flathub.org" # The URL of a common internet target for testing network access remote_network_target_2="$rd_repo" # The URL of a common internet target for testing network access remote_network_target_3="https://one.one.one.one" # The URL of a common internet target for testing network access helper_files_folder="$config/retrodeck/helper_files" # The parent folder of RetroDECK documentation files for deployment rd_appdata="/app/share/appdata/net.retrodeck.retrodeck.appdata.xml" # The shipped appdata XML file for this version rpcs3_firmware="http://dus01.ps3.update.playstation.net/update/ps3/image/us/2024_0227_3694eb3fb8d9915c112e6ab41a60c69f/PS3UPDAT.PUP" # RPCS3 Firmware download location RA_API_URL="https://retroachievements.org/dorequest.php" # API URL for RetroAchievements.org presets_dir="$config/retrodeck/presets" # Repository for all system preset config files git_organization_name="RetroDECK" # The name of the organization in our git repository such as GitHub cooker_repository_name="Cooker" # The name of the cooker repository under RetroDECK organization main_repository_name="RetroDECK" # The name of the main repository under RetroDECK organization features="$config/retrodeck/reference_lists/features.json" # A file where all the RetroDECK and component capabilities are kept for querying es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml" # ES-DE supported system list es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml" # ES-DE emulator find rules logging_level="info" # Initializing this to avoid printing blank newlines, this will be actually red later from the config file # Godot data transfer temp files godot_bios_files_checked="/var/config/retrodeck/godot/godot_bios_files_checked.tmp" godot_current_preset_settings="/var/config/retrodeck/godot/godot_current_preset_settings.tmp" godot_compression_compatible_games="/var/config/retrodeck/godot/godot_compression_compatible_games.tmp" godot_empty_roms_folders="/var/config/retrodeck/godot/godot_empty_roms_folders.tmp" # Config files for emulators with single config files duckstationconf="/var/config/duckstation/settings.ini" melondsconf="/var/config/melonDS/melonDS.ini" ryujinxconf="/var/config/Ryujinx/Config.json" xemuconf="/var/config/xemu/xemu.toml" yuzuconf="/var/config/yuzu/qt-config.ini" citraconf="/var/config/citra-emu/qt-config.ini" # ES-DE config files export ESDE_APPDATA_DIR="/var/config/ES-DE" es_settings="/var/config/ES-DE/settings/es_settings.xml" es_source_logs="/var/config/ES-DE/logs" # RetroArch config files raconf="/var/config/retroarch/retroarch.cfg" ra_core_conf="/var/config/retroarch/retroarch-core-options.cfg" ra_scummvm_conf="/var/config/retroarch/system/scummvm.ini" ra_cores_path="/var/config/retroarch/cores" # CEMU config files cemuconf="/var/config/Cemu/settings.xml" cemucontrollerconf="/var/config/Cemu/controllerProfiles/controller0.xml" # Dolphin config files dolphinconf="/var/config/dolphin-emu/Dolphin.ini" dolphingcpadconf="/var/config/dolphin-emu/GCPadNew.ini" dolphingfxconf="/var/config/dolphin-emu/GFX.ini" dolphinhkconf="/var/config/dolphin-emu/Hotkeys.ini" dolphinqtconf="/var/config/dolphin-emu/Qt.ini" # PCSX2 config files pcsx2conf="/var/config/PCSX2/inis/PCSX2.ini" pcsx2gsconf="/var/config/PCSX2/inis/GS.ini" # This file should be deprecated since moving to PCSX2-QT pcsx2uiconf="/var/config/PCSX2/inis/PCSX2_ui.ini" # This file should be deprecated since moving to PCSX2-QT pcsx2vmconf="/var/config/PCSX2/inis/PCSX2_vm.ini" # This file should be deprecated since moving to PCSX2-QT # PPSSPPDL config files ppssppconf="/var/config/ppsspp/PSP/SYSTEM/ppsspp.ini" ppssppcontrolsconf="/var/config/ppsspp/PSP/SYSTEM/controls.ini" # Primehack config files primehackconf="/var/config/primehack/Dolphin.ini" primehackgcpadconf="/var/config/primehack/GCPadNew.ini" primehackgfxconf="/var/config/primehack/GFX.ini" primehackhkconf="/var/config/primehack/Hotkeys.ini" primehackqtconf="/var/config/primehack/Qt.ini" # RPCS3 config files rpcs3conf="/var/config/rpcs3/config.yml" rpcs3vfsconf="/var/config/rpcs3/vfs.yml" # Vita3k config files vita3kconf="/var/config/Vita3K/config.yml" # MAME-SA config files mameconf="/var/config/mame/ini/mame.ini" mameuiconf="/var/config/mame/ini/ui.ini" mamedefconf="/var/config/mame/cfg/default.cfg" # Initialize logging location if it doesn't exist, before anything else happens if [ ! -d "$rd_logs_folder" ]; then create_dir "$rd_logs_folder" fi if [[ ! -d "$rd_logs_folder/ES-DE" ]]; then dir_prep "$rd_logs_folder/ES-DE" "$es_source_logs" fi # Initialize location of Godot temp data files, if it doesn't exist if [[ ! -d "/var/config/retrodeck/godot" ]]; then create_dir "/var/config/retrodeck/godot" fi # We moved the lockfile in /var/config/retrodeck in order to solve issue #53 - Remove in a few versions if [[ -f "$HOME/retrodeck/.lock" ]]; then mv "$HOME/retrodeck/.lock" $lockfile fi # If there is no config file I initalize the file with the the default values if [[ ! -f "$rd_conf" ]]; then log w "RetroDECK config file not found in $rd_conf" log i "Initializing" # if we are here means that the we are in a new installation, so the version is valorized with the hardcoded one # Initializing the variables if [[ -z "$version" ]]; then if [[ -f "$lockfile" ]]; then if [[ $(cat $lockfile) == *"0.4."* ]] || [[ $(cat $lockfile) == *"0.3."* ]] || [[ $(cat $lockfile) == *"0.2."* ]] || [[ $(cat $lockfile) == *"0.1."* ]]; then # If the previous version is very out of date, pre-rd_conf log d "Running version workaround" version=$(cat $lockfile) fi else version="$hard_version" fi fi # Check if SD card path has changed from SteamOS update if [[ ! -d "$default_sd" && "$(ls -A /run/media/deck/)" ]]; then if [[ $(find /run/media/deck/* -maxdepth 0 -type d -print | wc -l) -eq 1 ]]; then # If there is only one SD card found in the new SteamOS 3.5 location, assign it as the default default_sd="$(find /run/media/deck/* -maxdepth 0 -type d -print)" else # If the default legacy path cannot be found, and there are multiple entries in the new Steam OS 3.5 SD card path, let the user pick which one to use configurator_generic_dialog "RetroDECK Setup" "The SD card was not found in the default location, and multiple drives were detected.\nPlease browse to the location of the desired SD card.\n\nIf you are not using an SD card, please click \"Cancel\"." default_sd="$(directory_browse "SD Card Location")" fi fi cp $rd_defaults $rd_conf # Load default settings file set_setting_value $rd_conf "version" "$version" retrodeck # Set current version for new installs set_setting_value $rd_conf "sdcard" "$default_sd" retrodeck "paths" # Set SD card location if default path has changed if grep -qF "cooker" <<< "$hard_version" || grep -qF "PR-" <<< "$hard_version"; then # If newly-installed version is a "cooker" or PR build set_setting_value $rd_conf "update_repo" "$cooker_repository_name" retrodeck "options" set_setting_value $rd_conf "update_check" "true" retrodeck "options" set_setting_value $rd_conf "developer_options" "true" retrodeck "options" fi log i "Setting config file permissions" chmod +rw $rd_conf log i "RetroDECK config file initialized. Contents:\n\n$(cat $rd_conf)\n" conf_read # Load new variables into memory #tmplog_merger # This function is tempry(?) removed # If the config file is existing i just read the variables else log i "Found RetroDECK config file in $rd_conf" log i "Loading it" if grep -qF "cooker" <<< $hard_version; then # If newly-installed version is a "cooker" build set_setting_value $rd_conf "update_repo" "$cooker_repository_name" retrodeck "options" set_setting_value $rd_conf "update_check" "true" retrodeck "options" set_setting_value $rd_conf "developer_options" "true" retrodeck "options" fi conf_read # Verify rdhome is where it is supposed to be. if [[ ! -d "$rdhome" ]]; then prev_home_path="$rdhome" configurator_generic_dialog "RetroDECK Setup" "The RetroDECK data folder was not found in the expected location.\nThis may happen when SteamOS is updated.\n\nPlease browse to the current location of the \"retrodeck\" folder." new_home_path=$(directory_browse "RetroDECK folder location") set_setting_value $rd_conf "rdhome" "$new_home_path" retrodeck "paths" conf_read #tmplog_merger # This function is tempry(?) removed prepare_component "retrodeck" "postmove" prepare_component "all" "postmove" conf_write fi # Static variables dependent on $rd_conf values, need to be set after reading $rd_conf backups_folder="$rdhome/backups" # A standard location for backup file storage multi_user_data_folder="$rdhome/multi-user-data" # The default location of multi-user environment profiles fi logs_folder="$rdhome/logs" # The path of the logs folder, here we collect all the logs