#!/bin/bash change_preset_dialog() { # This function will build a list of all systems compatible with a given preset, # show their current enable/disabled state and allow the user to change one or more. # USAGE: change_preset_dialog "$preset" log d "Starting change_preset_dialog for preset: $preset" preset="$1" pretty_preset_name=${preset//_/ } # Preset name prettification pretty_preset_name=$(echo "$pretty_preset_name" | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') current_preset_settings=() local section_results section_results=$(sed -n '/\['"$preset"'\]/, /\[/{ /\['"$preset"'\]/! { /\[/! p } }' "$rd_conf" | sed '/^$/d') while IFS= read -r config_line; do system_name=$(get_setting_name "$config_line" "retrodeck") system_value=$(get_setting_value "$rd_conf" "$system_name" "retrodeck" "$preset") # Append three values: the current enabled state, a pretty name, and the internal system name. current_preset_settings=("${current_preset_settings[@]}" "$system_value" "$(make_name_pretty "$system_name")" "$system_name") done < <(printf '%s\n' "$section_results") log d "Current preset settings built for preset: $preset" # Show the checklist with extra buttons for "Enable All" and "Disable All" choice=$(rd_zenity \ --list --width=1200 --height=720 \ --checklist \ --separator="," \ --hide-column=3 --print-column=3 \ --text="Enable $pretty_preset_name:" \ --column "Enabled" \ --column "Emulator" \ --column "internal_system_name" \ "${current_preset_settings[@]}" \ --extra-button "Enable All" \ --extra-button "Disable All") local rc=$? local extra_action="" log d "User made a choice: $choice with return code: $rc" # Handle extra button responses. if [ "$choice" == "Enable All" ]; then log d "Enable All selected" # Build a comma-separated list of all internal system names. all_systems="" for ((i=2; i<${#current_preset_settings[@]}; i+=3)); do if [ -z "$all_systems" ]; then all_systems="${current_preset_settings[$i]}" else all_systems="$all_systems,${current_preset_settings[$i]}" fi done choice="$all_systems" extra_action="extra" force_state="true" elif [ "$choice" == "Disable All" ]; then log d "Disable All selected" # Build a comma-separated list of all internal system names. all_systems="" for ((i=2; i<${#current_preset_settings[@]}; i+=3)); do if [ -z "$all_systems" ]; then all_systems="${current_preset_settings[$i]}" else all_systems="$all_systems,${current_preset_settings[$i]}" fi done choice="$all_systems" extra_action="extra" force_state="false" fi # Call make_preset_changes if the user made a selection, # or if an extra button was clicked (even if the resulting choice is empty). if [[ "$rc" == 0 || "$extra_action" == "extra" || -n "$choice" ]]; then log d "Calling make_preset_changes with choice: $choice" ( make_preset_changes "$preset" "$choice" "$force_state" ) | rd_zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \ --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \ --title "RetroDECK Configurator Utility - Presets Configuration" \ --text="Setting up your presets, please wait..." else log i "No preset choices made" fi } build_preset_list_options() { # FUNCTION: build_preset_list_options # DESCRIPTION: This function builds a list of all the systems available for a given preset. # It generates the list into a Godot temp file and updates the variable $current_preset_settings. # The function also builds several arrays (all_systems, changed_systems, etc.) that are used in the make_preset_changes() function. # This function needs to be called in the same memory space as make_preset_changes() at least once. # USAGE: build_preset_list_options "$preset" # INPUT: # - $1: The name of the preset. # OUTPUT: # - $godot_current_preset_settings: A Godot temp file containing the system values, pretty system names, and system names. # - $current_preset_settings: An array containing the system values, pretty system names, and system names. # - $current_enabled_systems: An array containing the names of systems that are enabled in the preset. # - $current_disabled_systems: An array containing the names of systems that are disabled in the preset. # - $changed_systems: An array that will be used to track systems that have changed. # - $changed_presets: An array that will be used to track presets that have changed. # - $all_systems: An array containing the names of all systems in the preset. if [[ -f "$godot_current_preset_settings" ]]; then rm -f "$godot_current_preset_settings" # Godot data transfer temp files fi touch "$godot_current_preset_settings" preset="$1" pretty_preset_name=${preset//_/ } # Preset name prettification pretty_preset_name=$(echo $pretty_preset_name | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') # Preset name prettification current_preset_settings=() current_enabled_systems=() current_disabled_systems=() changed_systems=() changed_presets=() all_systems=() local section_results=$(sed -n '/\['"$preset"'\]/, /\[/{ /\['"$preset"'\]/! { /\[/! p } }' $rd_conf | sed '/^$/d') while IFS= read -r config_line do system_name=$(get_setting_name "$config_line" "retrodeck") all_systems=("${all_systems[@]}" "$system_name") system_value=$(get_setting_value "$rd_conf" "$system_name" "retrodeck" "$preset") if [[ "$system_value" == "true" ]]; then current_enabled_systems=("${current_enabled_systems[@]}" "$system_name") elif [[ "$system_value" == "false" ]]; then current_disabled_systems=("${current_disabled_systems[@]}" "$system_name") fi current_preset_settings=("${current_preset_settings[@]}" "$system_value" "$(make_name_pretty $system_name)" "$system_name") echo "$system_value"^"$(make_name_pretty $system_name)"^"$system_name" >> "$godot_current_preset_settings" done < <(printf '%s\n' "$section_results") } make_preset_changes() { # This function takes a preset name ($1) and a CSV list ($2) of system names. # If a third parameter is provided (force_state), it forces the specified state (true/false) # for only the systems in the CSV list. Otherwise, it toggles the current state. # # USAGE: make_preset_changes $preset $choice [force_state] # # Examples: # Force "borders" to be true for gba: # make_preset_changes "borders" "gba" true # Force "borders" to be true for all supported systems: # make_preset_changes "borders" "all" true # Toggle gba in preset "borders", this will disable the enabled and vice versa: # make_preset_changes "borders" "gba" true # Toggle all in preset "borders": # make_preset_changes "borders" "all" log d "Fetching incompatible presets from JSON file" incompatible_presets=$(jq -r ' .incompatible_presets | to_entries[] | [ "\(.key):\(.value)", "\(.value):\(.key)" ] | join("\n") ' "$features") preset="$1" choice="$2" force_state="${3:-}" if [[ "${force_state,,}" == "on" || "${force_state,,}" == "true" ]]; then force_state="true" elif [[ "${force_state,,}" == "off" || "${force_state,,}" == "false" ]]; then force_state="false" fi log d "Building preset list options for preset: $preset" build_preset_list_options "$preset" IFS="," read -ra choices <<< "$choice" if [[ " ${choices[*]} " == *" all "* ]]; then log d "All systems selected for preset: $preset" choices=("${all_systems[@]}") fi # Use an associative array to store the new state for each emulator. declare -A emulator_state # Iterate only over the specified systems. for emulator in "${choices[@]}"; do if [[ -n "$force_state" ]]; then new_state="$force_state" log i "Forcing $preset to state: $new_state for $emulator" else current_state=$(get_setting_value "$rd_conf" "$emulator" "retrodeck" "$preset") if [[ "$current_state" == "true" ]]; then new_state="false" if [[ $emulator == "all" ]]; then log i "Toggling off $preset for all systems" else log i "Toggling off $preset for system: $emulator" fi else if [[ $emulator == "all" ]]; then log i "Toggling on $preset for all systems" else new_state="true" log i "Toggling on $preset for system: $emulator" fi fi fi emulator_state["$emulator"]="$new_state" changed_systems=("${changed_systems[@]}" "$emulator") [[ ! " ${changed_presets[*]} " =~ " ${preset} " ]] && changed_presets=("${changed_presets[@]}" "$preset") set_setting_value "$rd_conf" "$emulator" "$new_state" "retrodeck" "$preset" # If enabling the emulator, disable any conflicting presets. if [[ "$new_state" == "true" ]]; then while IFS=: read -r preset_being_checked known_incompatible_preset || [[ -n "$preset_being_checked" ]]; do if [[ ! $preset_being_checked =~ ^# ]] && [[ -n "$preset_being_checked" ]]; then if [[ "$preset" == "$preset_being_checked" ]] && [[ $(get_setting_value "$rd_conf" "$emulator" "retrodeck" "$known_incompatible_preset") == "true" ]]; then log d "Disabling conflicting preset: $known_incompatible_preset for emulator: $emulator" changed_presets=("${changed_presets[@]}" "$known_incompatible_preset") set_setting_value "$rd_conf" "$emulator" "false" "retrodeck" "$known_incompatible_preset" fi fi done < <(echo "$incompatible_presets") fi done # Rebuild config for all changed systems. for emulator in "${changed_systems[@]}"; do log d "Building preset config for changed emulator: $emulator" if [[ "${emulator_state[$emulator]}" == "true" ]]; then # When enabling, force a full config update (detailed settings applied). build_preset_config "$emulator" "${changed_presets[*]}" true else build_preset_config "$emulator" "${changed_presets[*]}" fi done } build_preset_config() { # This function will apply one or more presets for a given system, as listed in retrodeck.cfg # USAGE: build_preset_config "system name" "preset class 1" "preset class 2" "preset class 3" local system_being_changed="$1" shift local presets_being_changed="$*" log d "Applying presets: $presets_being_changed for system: $system_being_changed" for current_preset in $presets_being_changed do local preset_section=$(sed -n '/\['"$current_preset"'\]/, /\[/{ /\['"$current_preset"'\]/! { /\[/! p } }' $rd_conf | sed '/^$/d') while IFS= read -r system_line do local read_system_name=$(get_setting_name "$system_line") if [[ "$read_system_name" == "$system_being_changed" ]]; then local read_system_enabled=$(get_setting_value "$rd_conf" "$read_system_name" "retrodeck" "$current_preset") log d "Processing system: $read_system_name with preset: $current_preset, enabled: $read_system_enabled" while IFS='^' read -r action read_preset read_setting_name new_setting_value section target_file defaults_file || [[ -n "$action" ]]; do if [[ ! $action == "#"* ]] && [[ ! -z "$action" ]]; then case "$action" in "config_file_format" ) if [[ "$read_preset" == "retroarch-all" ]]; then local retroarch_all="true" local read_config_format="retroarch" else local read_config_format="$read_preset" fi log d "Config file format: $read_config_format" ;; "change" ) if [[ "$read_preset" == "$current_preset" ]]; then if [[ "$target_file" = \$* ]]; then # Read current target file and resolve if it is a variable eval target_file=$target_file fi local read_target_file="$target_file" if [[ "$defaults_file" = \$* ]]; then #Read current defaults file and resolve if it is a variable eval defaults_file=$defaults_file fi local read_defaults_file="$defaults_file" log d "Changing setting: $read_setting_name to $new_setting_value in $read_target_file" if [[ "$read_system_enabled" == "true" ]]; then if [[ "$new_setting_value" = \$* ]]; then eval new_setting_value=$new_setting_value fi if [[ "$read_config_format" == "retroarch" && ! "$retroarch_all" == "true" ]]; then # If this is a RetroArch core, generate the override file if [[ ! -f "$read_target_file" ]]; then create_dir "$(realpath "$(dirname "$read_target_file")")" echo "$read_setting_name = \""$new_setting_value"\"" > "$read_target_file" else if [[ -z $(grep -o -P "^$read_setting_name\b" "$read_target_file") ]]; then add_setting "$read_target_file" "$read_setting_name" "$new_setting_value" "$read_config_format" "$section" else set_setting_value "$read_target_file" "$read_setting_name" "$new_setting_value" "$read_config_format" "$section" fi fi else set_setting_value "$read_target_file" "$read_setting_name" "$new_setting_value" "$read_config_format" "$section" fi else if [[ "$read_config_format" == "retroarch" && ! "$retroarch_all" == "true" ]]; then if [[ -f "$read_target_file" ]]; then delete_setting "$read_target_file" "$read_setting_name" "$read_config_format" "$section" if [[ -z $(cat "$read_target_file") ]]; then # If the override file is empty rm -f "$read_target_file" fi if [[ -z $(ls -1 "$(dirname "$read_target_file")") ]]; then # If the override folder is empty rmdir "$(realpath "$(dirname "$read_target_file")")" fi fi else local default_setting_value=$(get_setting_value "$read_defaults_file" "$read_setting_name" "$read_config_format" "$section") set_setting_value "$read_target_file" "$read_setting_name" "$default_setting_value" "$read_config_format" "$section" fi fi fi ;; "rewrite" ) if [[ "$read_preset" == "$current_preset" ]]; then if [[ "$target_file" = \$* ]]; then # Read current target file and resolve if it is a variable eval target_file=$target_file fi local read_target_file="$target_file" if [[ "$defaults_file" = \$* ]]; then # Read current defaults file and resolve if it is a variable eval defaults_file=$defaults_file fi local read_defaults_file="$defaults_file" log d "Rewriting setting: $read_setting_name to $new_setting_value in $read_target_file" if [[ "$read_system_enabled" == "true" ]]; then if [[ "$new_setting_value" = \$* ]]; then # Resolve new setting value if it is a variable eval new_setting_value=$new_setting_value fi echo -n "$new_setting_value" > "$read_target_file" # Write the new setting value to the target file else cat "$read_defaults_file" > "$read_target_file" # Restore the default settings from the defaults file fi fi ;; "enable" ) if [[ "$read_preset" == "$current_preset" ]]; then log d "Enabling file: $read_setting_name" if [[ "$read_system_enabled" == "true" ]]; then enable_file "$read_setting_name" else disable_file "$read_setting_name" fi fi ;; * ) log d "Other data: $action $read_preset $read_setting_name $new_setting_value $section" # DEBUG ;; esac fi done < <(cat "$presets_dir/$read_system_name"_presets.cfg) fi done < <(printf '%s\n' "$preset_section") done } build_retrodeck_current_presets() { # This function will read the presets sections of the retrodeck.cfg file and build the default state # This can also be used to build the "current" state post-update after adding new systems # USAGE: build_retrodeck_current_presets while IFS= read -r current_setting_line || [[ -n "$current_setting_line" ]]; # Read the existing retrodeck.cfg do if [[ (! -z "$current_setting_line") && (! "$current_setting_line" == "#"*) && (! "$current_setting_line" == "[]") ]]; then # If the line has a valid entry in it if [[ ! -z $(grep -o -P "^\[.+?\]$" <<< "$current_setting_line") ]]; then # If the line is a section header local current_section=$(sed 's^[][]^^g' <<< $current_setting_line) # Remove brackets from section name else if [[ ! ("$current_section" == "" || "$current_section" == "paths" || "$current_section" == "options" || "$current_section" == "cheevos" || "$current_section" == "cheevos_hardcore") ]]; then local system_name=$(get_setting_name "$current_setting_line" "retrodeck") # Read the variable name from the current line local system_enabled=$(get_setting_value "$rd_conf" "$system_name" "retrodeck" "$current_section") # Read the variables value from active retrodeck.cfg if [[ "$system_enabled" == "true" ]]; then build_preset_config "$system_name" "$current_section" fi fi fi fi done < $rd_conf } fetch_all_presets() { # This function fetches all possible presets from the presets directory # USAGE: fetch_all_presets [--pretty] [system_name] local presets_dir="$config/retrodeck/presets" local presets=() local pretty_presets=() local pretty_output=false local system_name="" if [[ "$1" == "--pretty" ]]; then pretty_output=true system_name="$2" else system_name="$1" fi if [[ -n "$system_name" ]]; then preset_file="$presets_dir/${system_name}_presets.cfg" if [[ -f "$preset_file" ]]; then while IFS= read -r line; do if [[ $line =~ ^(change|enable)\^([a-zA-Z0-9_]+)\^ ]]; then preset="${BASH_REMATCH[2]}" if [[ ! " ${presets[*]} " =~ " ${preset} " ]]; then presets+=("$preset") if $pretty_output; then pretty_preset_name=${preset//_/ } # Preset name prettification pretty_preset_name=$(echo $pretty_preset_name | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') # Preset name prettification pretty_presets+=("$pretty_preset_name") fi fi fi done < "$preset_file" fi else for preset_file in "$presets_dir"/*_presets.cfg; do while IFS= read -r line; do if [[ $line =~ ^change\^([a-zA-Z0-9_]+)\^ ]]; then preset="${BASH_REMATCH[1]}" if [[ ! " ${presets[*]} " =~ " ${preset} " ]]; then presets+=("$preset") if $pretty_output; then pretty_preset_name=${preset//_/ } # Preset name prettification pretty_preset_name=$(echo $pretty_preset_name | awk '{for(i=1;i<=NF;i++){$i=toupper(substr($i,1,1))substr($i,2)}}1') # Preset name prettification pretty_presets+=("$pretty_preset_name") fi fi fi done < "$preset_file" done fi if $pretty_output; then printf "%s\n" "${pretty_presets[@]}" else echo "${presets[@]}" fi }