extends MarginContainer var rd_web_button:= Button.new() var rd_changelog_button:= Button.new() var rd_wiki_button:= Button.new() var rd_credits_button:= Button.new() var rd_donate_button:= Button.new() var rd_contactus_button:= Button.new() var rd_licenses_button:= Button.new() var app_data:= AppData.new() var button_array: Array = [rd_web_button, rd_changelog_button, rd_wiki_button, rd_credits_button, rd_donate_button, rd_contactus_button, rd_licenses_button] var web_id: Array = ["rd_web", "rd_changelog", "rd_wiki", "rd_credits", "rd_donate", "rd_contactus", "rd_licenses"] func _ready(): #tk_about = class_functions.import_csv_data("res://tk_about.txt") app_data = data_handler.app_data _connect_signals() create_buttons() func _connect_signals() -> void: for i in button_array.size(): button_array[i].pressed.connect(_about_button_pressed.bind(web_id[i], button_array[i])) func _about_button_pressed(id: String, button: Button) -> void: var tmp_txt = button.text if class_functions.desktop_mode != "gamescope": class_functions.logger("i","Loading website for " + id) class_functions.launch_help(button.editor_description) else: button.text = "Help only in Desktop Mode" await class_functions.wait(3.0) button.text = tmp_txt func create_buttons() -> void: for i in button_array.size(): var button = button_array[i] %GridContainer.add_child(button) var id = web_id[i] if id in app_data.about_links: var web_data: Link = app_data.about_links[id] _setup_button(button, web_data) func _setup_button(button: Button, web_data: Link) -> void: button.text = web_data.name button.tooltip_text = web_data.description button.icon = ResourceLoader.load(web_data.icon) button.editor_description = web_data.url button.icon_alignment = HORIZONTAL_ALIGNMENT_LEFT button.vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER