[Main] SettingsVersion = 3 EmulationSpeed = 1.000000 FastForwardSpeed = 0.000000 TurboSpeed = 0.000000 SyncToHostRefreshRate = false IncreaseTimerResolution = true InhibitScreensaver = true StartPaused = false StartFullscreen = true PauseOnFocusLoss = true PauseOnMenu = true SaveStateOnExit = false ConfirmPowerOff = false LoadDevicesFromSaveStates = true ApplyGameSettings = true AutoLoadCheats = true DisableAllEnhancements = false RewindEnable = false RewindFrequency = 10.000000 RewindSaveSlots = 10 RunaheadFrameCount = 0.000000 ControllerBackend = SDL ControllerEnhancedMode = false EnableDiscordPresence = false [Console] Region = Auto Enable8MBRAM = false [CPU] ExecutionMode = Recompiler OverclockNumerator = 1 OverclockDenominator = 1 OverclockEnable = false RecompilerMemoryExceptions = false RecompilerBlockLinking = true ICache = false FastmemMode = true [GPU] Renderer = OpenGL Adapter = AMD RADV VANGOGH ResolutionScale = 3 Multisamples = 1 UseDebugDevice = false UseSoftwareRendererForReadbacks = false UseSoftwareRendererForReadbacks = false PerSampleShading = false UseThread = true ThreadedPresentation = true TrueColor = true ScaledDithering = true TextureFilter = Nearest DownsampleMode = Disabled DisableInterlacing = true ForceNTSCTimings = false WidescreenHack = false ChromaSmoothing24Bit = false PGXPEnable = false PGXPCulling = true PGXPTextureCorrection = true PGXPVertexCache = false PGXPCPU = false PGXPPreserveProjFP = false PGXPTolerance = -1.000000 PGXPDepthBuffer = false PGXPDepthClearThreshold = 300.000000 [Display] CropMode = Overscan ActiveStartOffset = 0 ActiveEndOffset = 0 LineStartOffset = 0 LineEndOffset = 0 AspectRatio = Auto (Game Native) CustomAspectRatioNumerator = 4 Force4_3For24Bit = false LinearFiltering = true IntegerScaling = false Stretch = false PostProcessing = false ShowOSDMessages = true ShowFPS = false ShowVPS = false ShowSpeed = false ShowResolution = false ShowCPU = false ShowGPU = false ShowStatusIndicators = true ShowInputs = false ShowEnhancements = false Fullscreen = false VSync = true DisplayAllFrames = false PostProcessChain = MaxFPS = 0.000000 InternalResolutionScreenshots = false [CDROM] ReadaheadSectors = 8 RegionCheck = false LoadImageToRAM = false LoadImagePatches = false MuteCDAudio = false ReadSpeedup = 1 SeekSpeedup = 1 [Audio] Backend = Cubeb OutputVolume = 100 FastForwardVolume = 100 BufferSize = 2048 Resampling = true OutputMuted = 0 Sync = true DumpOnBoot = false [BIOS] SearchDirectory = RETRODECKHOMEDIR/bios PathNTSCU = PathNTSCJ = PathPAL = PatchTTYEnable = false PatchFastBoot = false [Controller1] Type = AnalogController ButtonUp = Controller0/Button11 ButtonDown = Controller0/Button12 ButtonLeft = Controller0/Button13 ButtonRight = Controller0/Button14 ButtonSelect = Controller0/Button4 ButtonStart = Controller0/Button6 ButtonTriangle = Controller0/Button3 ButtonCross = Controller0/Button0 ButtonCircle = Controller0/Button1 ButtonSquare = Controller0/Button2 ButtonL1 = Controller0/Button9 ButtonL2 = Controller0/+Axis4 ButtonR1 = Controller0/Button10 ButtonR2 = Controller0/+Axis5 ButtonL3 = Controller0/Button7 ButtonR3 = Controller0/Button8 AxisLeftX = Controller0/Axis0 AxisLeftY = Controller0/Axis1 AxisRightX = Controller0/Axis2 AxisRightY = Controller0/Axis3 [Controller2] Type = None [Controller3] Type = None [Controller4] Type = None [Controller5] Type = None [Controller6] Type = None [Controller7] Type = None [Controller8] Type = None [MemoryCards] Card1Type = PerGameTitle Card2Type = None UsePlaylistTitle = true Card1Path = RETRODECKHOMEDIR/saves/psx/duckstation/memcards/shared_card_1.mcd Card2Path = RETRODECKHOMEDIR/saves/psx/duckstation/memcards/shared_card_2.mcd Directory = RETRODECKHOMEDIR/saves/psx/duckstation/memcards [ControllerPorts] ControllerSettingsMigrated = true MultitapMode = Disabled PointerXScale = 8 PointerYScale = 8 PointerXInvert = false PointerYInvert = false [Logging] LogLevel = Info LogFilter = LogToConsole = true LogToDebug = false LogToWindow = false LogToFile = false [Debug] ShowVRAM = false DumpCPUToVRAMCopies = false DumpVRAMToCPUCopies = false ShowGPUState = false ShowCDROMState = false ShowSPUState = false ShowTimersState = false ShowMDECState = false ShowDMAState = false [TextureReplacements] EnableVRAMWriteReplacements = false PreloadTextures = false DumpVRAMWrites = false DumpVRAMWriteForceAlphaChannel = true DumpVRAMWriteWidthThreshold = 128 DumpVRAMWriteHeightThreshold = 128 [Hacks] DMAMaxSliceTicks = 1000 DMAHaltTicks = 100 GPUFIFOSize = 16 GPUMaxRunAhead = 128 [Cheevos] Enabled = false TestMode = false UnofficialTestMode = false UseFirstDiscFromPlaylist = true RichPresence = true ChallengeMode = false Leaderboards = true Notifications = true SoundEffects = true PrimedIndicators = true Username = Token = LoginTimestamp = [UI] MainWindowGeometry = AdnQywADAAAAAAhwAAABXwAAC48AAAQKAAAIcAAAAXwAAAuPAAAECgAAAAAAAAAACgAAAAhwAAABfAAAC48AAAQK MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA== [GameList] RecursivePaths = RETRODECKHOMEDIR/roms/psx [InputSources] SDL = true SDLControllerEnhancedMode = false XInput = false RawInput = false [Pad1] Type = AnalogController Up = SDL-0/DPadUp Right = SDL-0/DPadRight Down = SDL-0/DPadDown Left = SDL-0/DPadLeft Triangle = SDL-0/Y Circle = SDL-0/B Cross = SDL-0/A Square = SDL-0/X Select = SDL-0/Back Start = SDL-0/Start L1 = SDL-0/LeftShoulder R1 = SDL-0/RightShoulder L2 = SDL-0/+LeftTrigger R2 = SDL-0/+RightTrigger Analog = Keyboard/F6 L3 = SDL-0/LeftStick R3 = SDL-0/RightStick LLeft = SDL-0/-LeftX LRight = SDL-0/+LeftX LDown = SDL-0/+LeftY LUp = SDL-0/-LeftY RLeft = SDL-0/-RightX RRight = SDL-0/+RightX RDown = SDL-0/+RightY RUp = SDL-0/-RightY SmallMotor = SDL-0/SmallMotor LargeMotor = SDL-0/LargeMotor [Pad2] Type = AnalogController Up = SDL-1/DPadUp Right = SDL-1/DPadRight Down = SDL-1/DPadDown Left = SDL-1/DPadLeft Triangle = SDL-1/Y Circle = SDL-1/B Cross = SDL-1/A Square = SDL-1/X Select = SDL-1/Back Start = SDL-1/Start Analog = SDL-1/Guide L1 = SDL-1/LeftShoulder R1 = SDL-1/RightShoulder L2 = SDL-1/+LeftTrigger R2 = SDL-1/+RightTrigger L3 = SDL-1/LeftStick R3 = SDL-1/RightStick LLeft = SDL-1/-LeftX LRight = SDL-1/+LeftX LDown = SDL-1/+LeftY LUp = SDL-1/-LeftY RLeft = SDL-1/-RightX RRight = SDL-1/+RightX RDown = SDL-1/+RightY RUp = SDL-1/-RightY SmallMotor = SDL-1/SmallMotor LargeMotor = SDL-1/LargeMotor [Pad3] Type = AnalogController Up = SDL-2/DPadUp Right = SDL-2/DPadRight Down = SDL-2/DPadDown Left = SDL-2/DPadLeft Triangle = SDL-2/Y Circle = SDL-2/B Cross = SDL-2/A Square = SDL-2/X Select = SDL-2/Back Start = SDL-2/Start Analog = SDL-2/Guide L1 = SDL-2/LeftShoulder R1 = SDL-2/RightShoulder L2 = SDL-2/+LeftTrigger R2 = SDL-2/+RightTrigger L3 = SDL-2/LeftStick R3 = SDL-2/RightStick LLeft = SDL-2/-LeftX LRight = SDL-2/+LeftX LDown = SDL-2/+LeftY LUp = SDL-2/-LeftY RLeft = SDL-2/-RightX RRight = SDL-2/+RightX RDown = SDL-2/+RightY RUp = SDL-2/-RightY SmallMotor = SDL-2/SmallMotor LargeMotor = SDL-2/LargeMotor [Pad4] Type = AnalogController Up = SDL-3/DPadUp Right = SDL-3/DPadRight Down = SDL-3/DPadDown Left = SDL-3/DPadLeft Triangle = SDL-3/Y Circle = SDL-3/B Cross = SDL-3/A Square = SDL-3/X Select = SDL-3/Back Start = SDL-3/Start Analog = SDL-3/Guide L1 = SDL-3/LeftShoulder R1 = SDL-3/RightShoulder L2 = SDL-3/+LeftTrigger R2 = SDL-3/+RightTrigger L3 = SDL-3/LeftStick R3 = SDL-3/RightStick LLeft = SDL-3/-LeftX LRight = SDL-3/+LeftX LDown = SDL-3/+LeftY LUp = SDL-3/-LeftY RLeft = SDL-3/-RightX RRight = SDL-3/+RightX RDown = SDL-3/+RightY RUp = SDL-3/-RightY SmallMotor = SDL-3/SmallMotor LargeMotor = SDL-3/LargeMotor [Pad5] Type = None [Pad6] Type = None [Pad7] Type = None [Pad8] Type = None [Hotkeys] FastForward = Keyboard/Tab TogglePause = Keyboard/Space Screenshot = Keyboard/F10 ToggleFullscreen = Keyboard/F11 OpenPauseMenu = Keyboard/Escape LoadSelectedSaveState = Keyboard/F1 SaveSelectedSaveState = Keyboard/F2 SelectPreviousSaveStateSlot = Keyboard/F3 SelectNextSaveStateSlot = Keyboard/F4