mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-22 22:15:39 +00:00
61d1aeb88b
* Log file refactor * Log full path? * Ooops! * Reftactored logging and threading * URL * Desktop Mode * Hide logo * Godot Configurator (#940) * Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commitb56916c2b0
. * Revert "INITOOL: added" This reverts commit127bcdb6cd
. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feat/godot (#942) * Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commitb56916c2b0
. * Revert "INITOOL: added" This reverts commit127bcdb6cd
. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Custom Buttons and firmware * Gaming Mode? * Settings * Sounds * Backup with progress * Better buttons? * cfg parser * cfg parser update 1 * Beta Global setting * Tidying Up * What a state! * Configs * Font preferences * Generic mulitples * Reset Orange! * Rage against the machine! * What a state! * State <> null * State != null * New State? * Bored state * Wine state * Reset RD * Gloabls TAB * Pre merge * Change to layout * L and R chang. Fix faulty json * META Rekku * Dialogue or Dialog? * Signals * More Meta * Fonts in all areas! * More button fungit add .! * Rekku says what about me! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com>
18 lines
518 B
GDScript
18 lines
518 B
GDScript
extends Sprite2D
|
|
|
|
@export var rotation_speed: float = 45.0
|
|
@export var speed = 400
|
|
const SCALE_MIN = 0.01
|
|
const SCALE_MAX = 0.35
|
|
const SCALE_SPEED = 0.5
|
|
var scale_direction = 1.0
|
|
|
|
func _process(delta) -> void:
|
|
# Rotate the sprite
|
|
rotation_degrees += rotation_speed * delta
|
|
var new_scale = scale + Vector2(scale_direction, scale_direction) * SCALE_SPEED * delta
|
|
if new_scale.x < SCALE_MIN or new_scale.x > SCALE_MAX:
|
|
scale_direction *= -1 # Reverse direction if scale limit is reached
|
|
else:
|
|
scale = new_scale
|