mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-12-12 15:35:39 +00:00
424 lines
7.9 KiB
INI
424 lines
7.9 KiB
INI
[Main]
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SettingsVersion = 3
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EmulationSpeed = 1.000000
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FastForwardSpeed = 0.000000
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TurboSpeed = 0.000000
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SyncToHostRefreshRate = false
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IncreaseTimerResolution = true
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InhibitScreensaver = true
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StartPaused = false
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StartFullscreen = true
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PauseOnFocusLoss = true
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PauseOnMenu = true
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SaveStateOnExit = false
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ConfirmPowerOff = false
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LoadDevicesFromSaveStates = true
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ApplyGameSettings = true
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AutoLoadCheats = true
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DisableAllEnhancements = false
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RewindEnable = false
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RewindFrequency = 10.000000
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RewindSaveSlots = 10
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RunaheadFrameCount = 0.000000
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ControllerBackend = SDL
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ControllerEnhancedMode = false
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EnableDiscordPresence = false
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[Console]
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Region = Auto
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Enable8MBRAM = false
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[CPU]
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ExecutionMode = Recompiler
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OverclockNumerator = 1
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OverclockDenominator = 1
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OverclockEnable = false
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RecompilerMemoryExceptions = false
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RecompilerBlockLinking = true
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ICache = false
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FastmemMode = true
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[GPU]
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Renderer = OpenGL
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Adapter = AMD RADV VANGOGH
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ResolutionScale = 3
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Multisamples = 1
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UseDebugDevice = false
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UseSoftwareRendererForReadbacks = false
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UseSoftwareRendererForReadbacks = false
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PerSampleShading = false
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UseThread = true
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ThreadedPresentation = true
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TrueColor = true
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ScaledDithering = true
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TextureFilter = Nearest
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DownsampleMode = Disabled
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DisableInterlacing = true
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ForceNTSCTimings = false
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WidescreenHack = false
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ChromaSmoothing24Bit = false
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PGXPEnable = false
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PGXPCulling = true
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PGXPTextureCorrection = true
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PGXPVertexCache = false
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PGXPCPU = false
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PGXPPreserveProjFP = false
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PGXPTolerance = -1.000000
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PGXPDepthBuffer = false
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PGXPDepthClearThreshold = 300.000000
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[Display]
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CropMode = Overscan
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ActiveStartOffset = 0
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ActiveEndOffset = 0
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LineStartOffset = 0
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LineEndOffset = 0
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AspectRatio = Auto (Game Native)
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CustomAspectRatioNumerator = 4
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Force4_3For24Bit = false
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LinearFiltering = true
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IntegerScaling = false
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Stretch = false
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PostProcessing = false
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ShowOSDMessages = true
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ShowFPS = false
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ShowVPS = false
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ShowSpeed = false
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ShowResolution = false
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ShowCPU = false
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ShowGPU = false
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ShowStatusIndicators = true
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ShowInputs = false
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ShowEnhancements = false
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Fullscreen = false
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VSync = true
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DisplayAllFrames = false
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PostProcessChain =
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MaxFPS = 0.000000
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InternalResolutionScreenshots = false
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[CDROM]
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ReadaheadSectors = 8
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RegionCheck = false
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LoadImageToRAM = false
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LoadImagePatches = false
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MuteCDAudio = false
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ReadSpeedup = 1
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SeekSpeedup = 1
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[Audio]
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Backend = Cubeb
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OutputVolume = 100
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FastForwardVolume = 100
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BufferSize = 2048
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Resampling = true
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OutputMuted = 0
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Sync = true
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DumpOnBoot = false
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[BIOS]
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SearchDirectory = RETRODECKHOMEDIR/bios
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PathNTSCU =
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PathNTSCJ =
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PathPAL =
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PatchTTYEnable = false
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PatchFastBoot = false
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[Controller1]
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Type = AnalogController
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ButtonUp = Controller0/Button11
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ButtonDown = Controller0/Button12
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ButtonLeft = Controller0/Button13
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ButtonRight = Controller0/Button14
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ButtonSelect = Controller0/Button4
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ButtonStart = Controller0/Button6
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ButtonTriangle = Controller0/Button3
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ButtonCross = Controller0/Button0
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ButtonCircle = Controller0/Button1
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ButtonSquare = Controller0/Button2
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ButtonL1 = Controller0/Button9
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ButtonL2 = Controller0/+Axis4
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ButtonR1 = Controller0/Button10
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ButtonR2 = Controller0/+Axis5
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ButtonL3 = Controller0/Button7
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ButtonR3 = Controller0/Button8
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AxisLeftX = Controller0/Axis0
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AxisLeftY = Controller0/Axis1
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AxisRightX = Controller0/Axis2
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AxisRightY = Controller0/Axis3
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[Controller2]
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Type = None
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[Controller3]
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Type = None
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[Controller4]
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Type = None
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[Controller5]
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Type = None
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[Controller6]
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Type = None
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[Controller7]
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Type = None
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[Controller8]
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Type = None
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[MemoryCards]
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Card1Type = PerGameTitle
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Card2Type = None
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UsePlaylistTitle = true
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Card1Path = RETRODECKHOMEDIR/saves/psx/duckstation/memcards/shared_card_1.mcd
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Card2Path = RETRODECKHOMEDIR/saves/psx/duckstation/memcards/shared_card_2.mcd
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Directory = RETRODECKHOMEDIR/saves/psx/duckstation/memcards
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[ControllerPorts]
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ControllerSettingsMigrated = true
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MultitapMode = Disabled
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PointerXScale = 8
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PointerYScale = 8
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PointerXInvert = false
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PointerYInvert = false
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[Logging]
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LogLevel = Info
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LogFilter =
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LogToConsole = true
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LogToDebug = false
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LogToWindow = false
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LogToFile = false
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[Debug]
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ShowVRAM = false
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DumpCPUToVRAMCopies = false
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DumpVRAMToCPUCopies = false
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ShowGPUState = false
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ShowCDROMState = false
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ShowSPUState = false
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ShowTimersState = false
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ShowMDECState = false
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ShowDMAState = false
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[TextureReplacements]
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EnableVRAMWriteReplacements = false
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PreloadTextures = false
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DumpVRAMWrites = false
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DumpVRAMWriteForceAlphaChannel = true
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DumpVRAMWriteWidthThreshold = 128
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DumpVRAMWriteHeightThreshold = 128
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[Hacks]
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DMAMaxSliceTicks = 1000
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DMAHaltTicks = 100
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GPUFIFOSize = 16
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GPUMaxRunAhead = 128
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[Cheevos]
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Enabled = false
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TestMode = false
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UnofficialTestMode = false
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UseFirstDiscFromPlaylist = true
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RichPresence = true
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ChallengeMode = false
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Leaderboards = true
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Notifications = true
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SoundEffects = true
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PrimedIndicators = true
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Username =
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Token =
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LoginTimestamp =
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[UI]
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MainWindowGeometry = AdnQywADAAAAAAhwAAABXwAAC48AAAQKAAAIcAAAAXwAAAuPAAAECgAAAAAAAAAACgAAAAhwAAABfAAAC48AAAQK
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MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
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[GameList]
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RecursivePaths = RETRODECKHOMEDIR/roms/psx
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[InputSources]
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SDL = true
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SDLControllerEnhancedMode = false
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XInput = false
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RawInput = false
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[Pad1]
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Type = AnalogController
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Up = SDL-0/DPadUp
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Right = SDL-0/DPadRight
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Down = SDL-0/DPadDown
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Left = SDL-0/DPadLeft
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Triangle = SDL-0/Y
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Circle = SDL-0/B
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Cross = SDL-0/A
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Square = SDL-0/X
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Select = SDL-0/Back
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Start = SDL-0/Start
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L1 = SDL-0/LeftShoulder
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R1 = SDL-0/RightShoulder
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L2 = SDL-0/+LeftTrigger
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R2 = SDL-0/+RightTrigger
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Analog = Keyboard/F6
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L3 = SDL-0/LeftStick
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R3 = SDL-0/RightStick
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LLeft = SDL-0/-LeftX
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LRight = SDL-0/+LeftX
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LDown = SDL-0/+LeftY
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LUp = SDL-0/-LeftY
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RLeft = SDL-0/-RightX
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RRight = SDL-0/+RightX
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RDown = SDL-0/+RightY
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RUp = SDL-0/-RightY
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SmallMotor = SDL-0/SmallMotor
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LargeMotor = SDL-0/LargeMotor
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[Pad2]
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Type = AnalogController
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Up = SDL-1/DPadUp
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Right = SDL-1/DPadRight
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Down = SDL-1/DPadDown
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Left = SDL-1/DPadLeft
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Triangle = SDL-1/Y
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Circle = SDL-1/B
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Cross = SDL-1/A
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Square = SDL-1/X
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Select = SDL-1/Back
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Start = SDL-1/Start
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Analog = SDL-1/Guide
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L1 = SDL-1/LeftShoulder
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R1 = SDL-1/RightShoulder
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L2 = SDL-1/+LeftTrigger
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R2 = SDL-1/+RightTrigger
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L3 = SDL-1/LeftStick
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R3 = SDL-1/RightStick
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LLeft = SDL-1/-LeftX
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LRight = SDL-1/+LeftX
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LDown = SDL-1/+LeftY
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LUp = SDL-1/-LeftY
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RLeft = SDL-1/-RightX
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RRight = SDL-1/+RightX
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RDown = SDL-1/+RightY
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RUp = SDL-1/-RightY
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SmallMotor = SDL-1/SmallMotor
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LargeMotor = SDL-1/LargeMotor
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[Pad3]
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Type = AnalogController
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Up = SDL-2/DPadUp
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Right = SDL-2/DPadRight
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Down = SDL-2/DPadDown
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Left = SDL-2/DPadLeft
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Triangle = SDL-2/Y
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Circle = SDL-2/B
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Cross = SDL-2/A
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Square = SDL-2/X
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Select = SDL-2/Back
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Start = SDL-2/Start
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Analog = SDL-2/Guide
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L1 = SDL-2/LeftShoulder
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R1 = SDL-2/RightShoulder
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L2 = SDL-2/+LeftTrigger
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R2 = SDL-2/+RightTrigger
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L3 = SDL-2/LeftStick
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R3 = SDL-2/RightStick
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LLeft = SDL-2/-LeftX
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LRight = SDL-2/+LeftX
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LDown = SDL-2/+LeftY
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LUp = SDL-2/-LeftY
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RLeft = SDL-2/-RightX
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RRight = SDL-2/+RightX
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RDown = SDL-2/+RightY
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RUp = SDL-2/-RightY
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SmallMotor = SDL-2/SmallMotor
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LargeMotor = SDL-2/LargeMotor
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[Pad4]
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Type = AnalogController
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Up = SDL-3/DPadUp
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Right = SDL-3/DPadRight
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Down = SDL-3/DPadDown
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Left = SDL-3/DPadLeft
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Triangle = SDL-3/Y
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Circle = SDL-3/B
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Cross = SDL-3/A
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Square = SDL-3/X
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Select = SDL-3/Back
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Start = SDL-3/Start
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Analog = SDL-3/Guide
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L1 = SDL-3/LeftShoulder
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R1 = SDL-3/RightShoulder
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L2 = SDL-3/+LeftTrigger
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R2 = SDL-3/+RightTrigger
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L3 = SDL-3/LeftStick
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R3 = SDL-3/RightStick
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LLeft = SDL-3/-LeftX
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LRight = SDL-3/+LeftX
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LDown = SDL-3/+LeftY
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LUp = SDL-3/-LeftY
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RLeft = SDL-3/-RightX
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RRight = SDL-3/+RightX
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RDown = SDL-3/+RightY
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RUp = SDL-3/-RightY
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SmallMotor = SDL-3/SmallMotor
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LargeMotor = SDL-3/LargeMotor
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[Pad5]
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Type = None
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[Pad6]
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Type = None
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[Pad7]
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Type = None
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[Pad8]
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Type = None
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[Hotkeys]
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FastForward = Keyboard/Tab
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TogglePause = Keyboard/Space
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Screenshot = Keyboard/F10
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ToggleFullscreen = Keyboard/F11
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OpenPauseMenu = Keyboard/Escape
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LoadSelectedSaveState = Keyboard/F1
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SaveSelectedSaveState = Keyboard/F2
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SelectPreviousSaveStateSlot = Keyboard/F3
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SelectNextSaveStateSlot = Keyboard/F4
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