RetroDECK/config/pico-8/config.txt
XargonWan 7ef3628995
feat/lighter manifest (#844)
* ES-DE: outsourced

* RetroArch: migrated to AppImage

* XEMU: migrated to AppImage

* MELONDS: migrated to AppImage

* RPCS3: migrated to AppImage

* MANIFEST: avoid overwriting native libraries

* MANIFEST: fixing ES-DE

* MANIFEST: fixed and normalized /app with FLATPAK_DEST

* MANIFEST: cleanup

* MANIFEST: fixed RetroArch

* PPSSPP: added wanted sdl module

* ES-DE: moved repo

* PPSSPP: outsourced

* PPSSPP: fixed link

* MANIFEST: fixing copy actions

* PCSX2: removing troublesome file

* DOLPHIN: outsourced

* SOLARUS: outsourced

* MANIFEST: lowercased rpcs3 sha

* MANIFEST: trying to figure out automation_task_list

* MANIFEST: fixed primehack placeholders

* REVERT ME: RUNNER CHANGED

* XEMU: moved on the bottom just to see if something changes

* DUCKSTATION: wrong cp target

* MANFEST: moved thir party libraries in /app/usr/local/lib

* MANFEST: removing dolphin debug libraries

* MANFEST: removing primehack debug libraries

* MANFEST: removing primehack pkgconfig libraries

* MANFEST: removing cemu lib

* SOLARUS: removing errored libs

* MAME: reverted to its original state as it's not coming with libraries

* RYUJINX: fixing chmod command

* GZDOOM: outsourced

* MANIFEST: added debug for checking out where tf is our icon

* Submodules cleanup

* GZDOOM: cleanup

* FRAMEWORK: moved third party libs into /app/retrodeck/lib

* MANIFEST: added retrodeck-pre-build commands

* MANIFEST: module renamed

* ES-DE: re-removed 'files/lib/girepository-1.0'

* GLOBAL: pathing the retrodeck components provided libraries

* RPCS3: moved bufgix in the proper module

* MANIFEST: moved component libraries into /app/retrodeck/lib

* MANIFEST: removing some debug cleanups

* MANIFEST: desktop file don't need to be executable

* ES-DE: re-adding libpoppler

* ES--DE: moved to the end to overwrite older libraries

* RYUJINX: fixed manifest

* MANIFEST: injecting needed libraries and discarding the troublesome ones

* MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more

* MelonDS: outsourced but self built in QT6

* MANIFEST: automated the third party libs manager

* MANIFEST: fixed melonds build

* Ryujinx: downgraded to the older but working version

* MANIFEST: removed debug code

* WORKFLOW: running on self-hosted again

* MANIFEST: including debug and pkgconfig's librareis

* MANIFEST: removing pkgconfig's librareis

* MANIFEST: cannot move so copy and remove

* MANIFEST: cannot move so copy and remove - fix

* Toying with automation file to make it work again

* PRE_BUILD_AUTOMATION: testing a different script

* PRE_BUILD_AUTOMATION: adding new sha function

* MAME: fixing link

* MANIFEST: tweaks

* ATL: fixing ES-DE entry

* PPSSPP: fixed hash

* SOLARUS: fixing debug libs copy command

* APDATA: updated

* SOLARUS: that's not the library you're looking for

* GZDOOM: removing debug even here

* Revamped codename wordlist

* MANIFEST: following symlinks during library copy

* WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker

* Manually adding missing libraries

* More codenames

* CEMU: added wrapper +  RPCS3 fixes

* THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit)

* emu: fixed dest filename for the wrapper

* Cemu: fixing wrapper installation

* MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues

* MANIFEST: adding llvm doesn't change the situation, removed

* MANIFEST: trying to add vulkan

* MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken)

* VULKAN: testing some libraries

* VULKAN: trying to add shaderc

* Manifest: renaming es-de module to stick with the repo name for updating purposes

* Migrated to the new latest links

* MAME: frixed url

* PCSX2: updated to 2.1.55

* Reverting workfolw edits

* WORKFLOW: targetting the old repo for the release

* WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year

* MISSING_LIBS: trying to fetch libshaderc

* MAIN_WORKLFOW: updating actions versions [skip ci]
2024-08-05 03:45:21 +02:00

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// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// Configuration for pico-8
//
// config.txt is read on startup and saved on exit.
// To generate the default config.txt, delete this file.
//
// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// :: Video Settings
window_size 0 0 // window width, height
screen_size 0 0 // screen width, height (stretched to window)
show_fps 0 // Draw frames per second in the corner
// :: Window Settings
windowed 0 // 1 to start up in windowed mode
window_position -1 -1 // x and y position of window (-1, -1 to let the window manager decide)
frameless 0 // 1 to use a window with no frame
fullscreen_method 1 // 0 maximized window (linux) 1 borderless desktop-sized window 2 hardware fullscreen (warning: erratic behaviour under some drivers)
blit_method 0 // 0 auto 1 software (slower but sometimes more reliable) 2 hardware (can do filtered scaling)
// :: System Settings
foreground_sleep_ms 2 // number of milliseconds to sleep each frame. Try 10 to conserve battery power
background_sleep_ms 10 // number of milliseconds to sleep each frame when running in the background
sessions 1 // number of times program has been run
// (scancode) hold this key down and left-click to simulate right-click
rmb_key 0 // 0 for none 226 for LALT
// Desktop for saving screenshots etc. Defaults to $HOME/Desktop
desktop_path
// 1 to allow controller input even when application is in background
read_controllers_in_background 0
// :: Audio Settings (use "volume" for PICO-8)
sound_volume 256 // 0..256
music_volume 256 // 0..256
// :: usually 1024. Try 2048 if you get choppy sound
mix_buffer_size 1024
// :: map scancodes. Format: 44=47,80=89,.. (scancode a, scancode b -- when press a, generates b)
// run the program with -scancodes to determine which scancodes to use
map_scancodes
// :: pico-8
version 0.2.5g
// audio volume: 0..256
volume 256
// Location of pico-8's root folder
root_path /home/deck/.lexaloffle/pico-8/carts/
// Location of cartridge save data
cdata_path /home/deck/.lexaloffle/pico-8/cdata/
// Specify which player index joystick control begins at (0..7)
joystick_index 0
// Custom keyboard scancodes for buttons. player0 0..6, player1 0..5
button_keys 0 0 0 0 0 0 0 0 0 0 0 0 0
// Play notes as they are plotted in frequency mode
live_notes 0
// iff 1: when using keyboard cursor, snap to closest pixel / map cel
cursor_snap 0
// 0 default 1 dark blue background in code editor 2 black background in code editor 3 gray background in code editor
gui_theme 0
// scale of screenshots and gifs // 2 means 256x256
screenshot_scale 3
gif_scale 3
// maximum gif length in seconds (0..120; 0 means no gif recording)
gif_len 16
// when 1, reset the recording when pressing ctrl-9 (useful for creating a non-overlapping sequence)
gif_reset_mode 0
// 0 for off. 1 for auto. 2 to allow control of a cart's framerate due to host machine's cpu capacity
host_framerate_control 1
// filter splore cartridges
// 0 off 1 on (exclude cartridge tagged as 'mature' by community)
splore_filter 0
// tab display width (1 ~ 4 spaces)
tab_width 1
// 0 off 1 on: draw tab characters as small vertical lines
draw_tabs 0
// 0 off 1 on: record the current cartridge and editor view every 3 seconds (see [appdata]/activity.log.txt)
record_activity_log 1
// 0 off 1 on: allow F6..F9 (alternative: ctrl 6..9)
allow_function_keys 1
// 0 off 1 on: automatically check for a newer version of a BBS cart each time it is run.
check_for_cart_updates 1
// hide mouse cursor for n seconds when typing.
auto_hide_mouse_cursor 5
// 0 off 1 on: backup with a new timestamped filename on every run
// normally not needed -- was used for debugging crash-on-run
aggressive_backups 0
// back up cartridge in editor every n minutes when not idle (0 for no periodic backups)
periodic_backups 20
// global screen transformations:
// 129 flip horizontally
// 130 flip vertically
// 133 rotate CW 90 degrees
// 134 rotate CW 180 degrees
// 135 rotate CW 270 degrees
transform_screen 0
// 0 off > 1: colour to draw pixel grid in the gfx editor at zoom:8 and zoom:4 (16 for black)
gfx_grid_lines 0