mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-23 22:45:38 +00:00
363 lines
14 KiB
GDScript
363 lines
14 KiB
GDScript
class_name ClassFunctions
|
|
|
|
extends Control
|
|
var log_result: Dictionary
|
|
var log_parameters: Array
|
|
const globals_sh_file_path: String = "/app/libexec/global.sh"
|
|
const wrapper_command: String = "/app/tools/retrodeck_function_wrapper.sh"
|
|
const config_file_path = "/var/config/retrodeck/retrodeck.cfg"
|
|
const json_file_path = "/var/config/retrodeck/retrodeck.json"
|
|
const esde_file_path = "/var/config/ES-DE/settings/es_settings.xml"
|
|
var desktop_mode: String = OS.get_environment("XDG_CURRENT_DESKTOP")
|
|
var rd_conf: String
|
|
var lockfile: String
|
|
var rdhome: String
|
|
var roms_folder: String
|
|
var saves_folder: String
|
|
var states_folder: String
|
|
var bios_folder: String
|
|
var rd_log: String
|
|
var rd_log_folder: String
|
|
var rd_version: String
|
|
var gc_version: String
|
|
var sound_effects: bool
|
|
var volume_effects: int
|
|
var title: String
|
|
var quick_resume_status: bool
|
|
var update_check: bool
|
|
var abxy_state: String
|
|
var ask_to_exit_state: String
|
|
var border_state: String
|
|
var widescreen_state: String
|
|
var quick_rewind_state: String
|
|
var font_select: int
|
|
var font_tab_size: int = 35
|
|
var font_size: int = 20
|
|
var locale: String
|
|
enum preset_list {abxy_button_swap, ask_to_exit, borders, widescreen, rewind}
|
|
var button_list: Array = ["button_swap_button", "ask_to_exit_button", "border_button", "widescreen_button", "quick_rewind_button", "reset_retrodeck_button", "reset_all_emulators_button"]
|
|
signal update_global_signal
|
|
var rekku_state: bool = false
|
|
var custom_theme: Theme
|
|
|
|
|
|
func _ready():
|
|
read_values_states()
|
|
|
|
func read_values_states() -> void:
|
|
var config = data_handler.parse_config_to_json(config_file_path)
|
|
data_handler.config_save_json(config, json_file_path)
|
|
rd_log_folder = config["paths"]["logs_folder"]
|
|
rd_log = rd_log_folder + "/retrodeck.log"
|
|
rdhome = config["paths"]["rdhome"]
|
|
roms_folder = config["paths"]["roms_folder"]
|
|
saves_folder = config["paths"]["saves_folder"]
|
|
states_folder = config["paths"]["states_folder"]
|
|
bios_folder = config["paths"]["bios_folder"]
|
|
rd_version = config["version"]
|
|
rd_conf = extract_text(globals_sh_file_path, "rd_conf")
|
|
lockfile = extract_text(globals_sh_file_path, "lockfile")
|
|
locale = extract_text(esde_file_path, "esde")
|
|
gc_version = ProjectSettings.get_setting("application/config/version")
|
|
title = "\n " + rd_version + "\nConfigurator\n " + gc_version
|
|
quick_resume_status = config["quick_resume"]["retroarch"]
|
|
update_check = config["options"]["update_check"]
|
|
abxy_state = multi_state("abxy_button_swap", abxy_state)
|
|
ask_to_exit_state = multi_state("ask_to_exit", ask_to_exit_state)
|
|
border_state = multi_state("borders", border_state)
|
|
widescreen_state = multi_state("widescreen", widescreen_state)
|
|
quick_rewind_state = multi_state("rewind", quick_rewind_state)
|
|
sound_effects = config["options"]["sound_effects"]
|
|
volume_effects = int(config["options"]["volume_effects"])
|
|
font_select = int(config["options"]["font"])
|
|
|
|
func multi_state(section: String, state: String) -> String:
|
|
var config_section:Dictionary = data_handler.get_elements_in_section(config_file_path, section)
|
|
var true_count: int = 0
|
|
var false_count: int = 0
|
|
for value in config_section.values():
|
|
if value == "true":
|
|
true_count += 1
|
|
else:
|
|
false_count += 1
|
|
if true_count == config_section.size():
|
|
state = "true"
|
|
elif false_count == config_section.size():
|
|
state = "false"
|
|
else:
|
|
state = "mixed"
|
|
return state
|
|
|
|
func logger(log_type: String, log_text: String) -> void:
|
|
# Type of log messages:
|
|
# log d - debug message: maybe in the future we can decide to hide them in main builds or if an option is toggled
|
|
# log i - normal informational message
|
|
# log w - waring: something is not expected but it's not a big deal
|
|
# log e - error: something broke
|
|
var log_header_text = "gdc_"
|
|
log_header_text+=log_text
|
|
log_parameters = ["log", log_type, log_header_text]
|
|
log_result = await run_thread_command(wrapper_command,log_parameters, false)
|
|
#log_result = await run_thread_command("find",["$HOME", "-name", "*.xml","-print"], false)
|
|
#print (log_result["exit_code"])
|
|
#print (log_result["output"])
|
|
|
|
func array_to_string(arr: Array) -> String:
|
|
var text: String
|
|
for line in arr:
|
|
text = line.strip_edges() + "\n"
|
|
return text
|
|
|
|
func wait (seconds: float) -> void:
|
|
await get_tree().create_timer(seconds).timeout
|
|
|
|
# TODO This should be looked at again when GoDot 4.3 ships as has new OS.execute_with_pipe
|
|
func execute_command(command: String, parameters: Array, console: bool) -> Dictionary:
|
|
var result = {}
|
|
var output = []
|
|
var exit_code = OS.execute(command, parameters, output, console) ## add if exit == 0 etc
|
|
result["output"] = array_to_string(output)
|
|
result["exit_code"] = exit_code
|
|
return result
|
|
|
|
func run_command_in_thread(command: String, paramaters: Array, _console: bool) -> Dictionary:
|
|
var thread = Thread.new()
|
|
thread.start(execute_command.bind(command,paramaters,false))
|
|
while thread.is_alive():
|
|
await get_tree().process_frame
|
|
return thread.wait_to_finish()
|
|
|
|
func run_thread_command(command: String, parameters: Array, console: bool) -> Dictionary:
|
|
log_result = await run_command_in_thread(command, parameters, console)
|
|
return log_result
|
|
|
|
func process_url_image(body) -> Texture:
|
|
var image = Image.new()
|
|
image.load_png_from_buffer(body)
|
|
var texture = ImageTexture.create_from_image(image)
|
|
return texture
|
|
|
|
func launch_help(url: String) -> void:
|
|
#OS.unset_environment("LD_PRELOAD")
|
|
#OS.set_environment("XDG_CURRENT_DESKTOP", "KDE")
|
|
#var launch = class_functions.execute_command("xdg-open",[url], false)
|
|
#var launch = class_functions.execute_command("org.mozilla.firefox",[url], false)
|
|
OS.shell_open(url)
|
|
|
|
func import_csv_data(file_path: String) -> Dictionary:
|
|
# check if file exists
|
|
var data_dict: Dictionary
|
|
var file = FileAccess.open(file_path,FileAccess.READ)
|
|
if file:
|
|
var csv_lines: PackedStringArray = file.get_as_text().strip_edges().split("\n")
|
|
for i in range(1, csv_lines.size()): # Start from 1 to skip the header
|
|
var line = csv_lines[i]
|
|
var columns = line.split(",")
|
|
if columns.size() >= 3:
|
|
var id = columns[0]
|
|
var url = columns[1]
|
|
var description = columns[2]
|
|
data_dict[id] = {"URL": url, "Description": description}
|
|
file.close()
|
|
else:
|
|
print ("Could not open file: %s", file_path)
|
|
|
|
return data_dict
|
|
|
|
func _import_data_lists(file_path: String) -> void:
|
|
var tk_about: Dictionary = import_csv_data(file_path)
|
|
|
|
for key in tk_about.keys():
|
|
var entry = tk_about[key]
|
|
print("ID: " + key)
|
|
print("URL: " + entry["URL"])
|
|
print("Description: " + entry["Description"])
|
|
print("---")
|
|
|
|
func import_text_file(file_path: String) -> String:
|
|
var content: String = ""
|
|
var file = FileAccess.open(file_path, FileAccess.READ)
|
|
if file == null:
|
|
logger("e","Failed to open file %s" % file_path)
|
|
return content
|
|
while not file.eof_reached():
|
|
content += file.get_line() + "\n"
|
|
#file.close
|
|
return content
|
|
|
|
func map_locale_id(current_locale: String) -> int:
|
|
var int_locale: int
|
|
match current_locale:
|
|
"en":
|
|
int_locale = 0
|
|
"it":
|
|
int_locale = 1
|
|
"de":
|
|
int_locale = 2
|
|
"se":
|
|
int_locale = 3
|
|
"uk":
|
|
int_locale = 4
|
|
"jp":
|
|
int_locale = 5
|
|
"cn":
|
|
int_locale = 6
|
|
return int_locale
|
|
|
|
func environment_data() -> void:
|
|
var env_result = execute_command("printenv",[], true)
|
|
var file = FileAccess.open(OS.get_environment("HOME") + "/sdenv.txt",FileAccess.WRITE)
|
|
if file != null:
|
|
file.store_string(env_result["output"])
|
|
file.close()
|
|
|
|
func display_json_data() -> void:
|
|
var app_data := AppData.new()
|
|
app_data = data_handler.app_data
|
|
#data_handler.add_emulator()
|
|
#data_handler.modify_emulator_test()
|
|
if app_data:
|
|
#var website_data: Link = app_data.about_links["rd_web"]
|
|
#print (website_data.name,"-",website_data.url,"-",website_data.description,"-",website_data.url)
|
|
##print (app_data.about_links["rd_web"]["name"])
|
|
#var core_data: Core = app_data.cores["gambatte_libetro"]
|
|
#print (core_data.name)
|
|
#for property: CoreProperty in core_data.properties:
|
|
#print("Cheevos: ", property.cheevos)
|
|
#print("Cheevos Hardcore: ", property.cheevos_hardcore)
|
|
#print("Quick Resume: ", property.quick_resume)
|
|
#print("Rewind: ", property.rewind)
|
|
#print("Borders: ", property.borders)
|
|
#print("Widescreen: ", property.widescreen)
|
|
#print("ABXY_button:", property.abxy_button)
|
|
for key in app_data.emulators.keys():
|
|
var emulator = app_data.emulators[key]
|
|
# Display the properties of each emulator
|
|
print("System Name: ", emulator.name)
|
|
#print("Description: ", emulator.description)
|
|
#print("System: ", emulator.systen)
|
|
#print("Help URL: ", emulator.url)
|
|
#print("Properties:")
|
|
for property: EmulatorProperty in emulator.properties:
|
|
#print("Cheevos: ", property.cheevos)
|
|
#print("Borders: ", property.borders)
|
|
print("ABXY_button:", property.abxy_button)
|
|
#print("multi_user_config_dir: ", property.multi_user_config_dir)
|
|
|
|
for key in app_data.cores.keys():
|
|
var core = app_data.cores[key]
|
|
print("Core Name: ", core.name)
|
|
#print("Description: ", core.description)
|
|
#print("Properties:")
|
|
for property: CoreProperty in core.properties:
|
|
#print("Cheevos: ", property.cheevos)
|
|
#print("Cheevos Hardcore: ", property.cheevos_hardcore)
|
|
#print("Quick Resume: ", property.quick_resume)
|
|
#print("Rewind: ", property.rewind)
|
|
#print("Borders: ", property.borders)
|
|
#print("Widescreen: ", property.widescreen)
|
|
print("ABXY_button:", property.abxy_button)
|
|
else:
|
|
print ("No emulators")
|
|
|
|
func slider_function(value: float, slide: HSlider) -> void:
|
|
volume_effects = int(slide.value)
|
|
data_handler.change_cfg_value(config_file_path, "volume_effects", "options", str(slide.value))
|
|
|
|
func run_function(button: Button, preset: String) -> void:
|
|
if button.button_pressed:
|
|
update_global(button, preset, true)
|
|
else:
|
|
update_global(button, preset, false)
|
|
|
|
func update_global(button: Button, preset: String, state: bool) -> void:
|
|
#TODO pass state as an object in future version
|
|
var result: Array
|
|
var config_section:Dictionary = data_handler.get_elements_in_section(config_file_path, preset)
|
|
match button.name:
|
|
"quick_resume_button", "retroarch_quick_resume_button":
|
|
quick_resume_status = state
|
|
result = data_handler.change_cfg_value(config_file_path, "retroarch", preset, str(state))
|
|
change_global(result, "build_preset_config", button, str(quick_resume_status))
|
|
"update_notification_button":
|
|
update_check = state
|
|
result = data_handler.change_cfg_value(config_file_path, preset, "options", str(state))
|
|
change_global(result, "build_preset_config", button, str(result))
|
|
"sound_button":
|
|
sound_effects = state
|
|
result = data_handler.change_cfg_value(config_file_path, preset, "options", str(state))
|
|
logger("i", "Enabled: " % (button.name))
|
|
"button_swap_button":
|
|
if abxy_state != "mixed":
|
|
abxy_state = str(state)
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, preset, str(state))
|
|
change_global(result, "build_preset_config", button, abxy_state)
|
|
"ask_to_exit_button":
|
|
if ask_to_exit_state != "mixed":
|
|
ask_to_exit_state = str(state)
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, preset, str(state))
|
|
change_global(result, "build_preset_config", button, ask_to_exit_state)
|
|
"border_button":
|
|
if border_state != "mixed":
|
|
border_state = str(state)
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, preset, str(state))
|
|
change_global(result, "build_preset_config", button, border_state)
|
|
if widescreen_state == "true" or widescreen_state == "mixed":
|
|
config_section = data_handler.get_elements_in_section(config_file_path, "widescreen")
|
|
widescreen_state = "false"
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, "widescreen", widescreen_state)
|
|
change_global(result, "build_preset_config", button, widescreen_state)
|
|
"widescreen_button":
|
|
if widescreen_state != "mixed":
|
|
widescreen_state = str(state)
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, preset, str(state))
|
|
change_global(result, "build_preset_config", button, widescreen_state)
|
|
if border_state == "true" or border_state == "mixed":
|
|
config_section = data_handler.get_elements_in_section(config_file_path, "borders")
|
|
border_state = "false"
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, "borders", border_state)
|
|
change_global(result, "build_preset_config", button, border_state)
|
|
"quick_rewind_button":
|
|
if quick_rewind_state != "mixed":
|
|
quick_rewind_state = str(state)
|
|
result = data_handler.change_all_cfg_values(config_file_path, config_section, preset, str(state))
|
|
change_global(result, "build_preset_config", button, quick_rewind_state)
|
|
|
|
func change_global(parameters: Array, preset: String, button: Button, state: String) -> void:
|
|
#print (parameters)
|
|
match parameters[1]:
|
|
preset_list:
|
|
for system in parameters[0].keys():
|
|
var command_parameter: Array = [preset, system, parameters[1]]
|
|
logger("d", "Change Global: %s System: %s Preset %s " % command_parameter)
|
|
var result: Dictionary = await run_thread_command(wrapper_command, command_parameter, false)
|
|
logger("d", "Exit code: %s" % result["exit_code"])
|
|
_:
|
|
var command_parameter: Array = [preset, parameters]
|
|
logger("d", "Change Global: %s System: %s" % command_parameter)
|
|
var result: Dictionary = await run_thread_command(wrapper_command, command_parameter, false)
|
|
logger("d", "Exit code: %s" % result["exit_code"])
|
|
parameters.append(button)
|
|
parameters.append(state)
|
|
update_global_signal.emit(parameters)
|
|
|
|
func extract_text(file_path: String, extract: String) -> String:
|
|
var file = FileAccess.open(file_path, FileAccess.ModeFlags.READ)
|
|
var pattern: String
|
|
if file:
|
|
var regex = RegEx.new()
|
|
if extract != "esde":
|
|
pattern = extract + '="([^"]+)"'
|
|
else:
|
|
pattern = '<string name="ApplicationLanguage" value="([^"]+)" />'
|
|
regex.compile(pattern)
|
|
while not file.eof_reached():
|
|
var line: String = file.get_line().strip_edges()
|
|
var result: RegExMatch = regex.search(line)
|
|
if result:
|
|
return result.get_string(1)
|
|
file.close()
|
|
else:
|
|
logger("e", "Could not open file: %s" % file_path)
|
|
return ""
|