mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-12-11 06:55:39 +00:00
XargonWan
fc9c5549c6
* SRM: adding Steam ROM Manager * SRM: adding electron base * Fixed SRM Fixed launching script of SRM * Updated for srm * Standard config for srm * Update with srm in place of boilr * Update with srm in place of boilr * Added steam-sync option * PREPARE_COMPONENTS: removing spaces from steam rom manager * SRM: adding it ot reset cli, boilr cleanup * SRM: boilr cleanup [skip ci] * Update and fixed script * Modified steam sync works * Update configurator.sh * STEAM_SYNC: fixing gameslist location * SRM: fixed path, whoops * Added file for resetting the configuration * Modified with external reset function * Modified with external reset function * Added msgbox during fav sync * STEAM_SYNC: fixed some texts * Modified if for remove everything if no favorite games * Fixed removing the games when no favs * STEAM_ROM_MANAGER: added to features.json * STEAM_ROM_MANAGER: casing names descriptions * Fixed some error * Moved away the creation of .sync folder * Uploaded standard exception * Added reset userExceptions * Revert missing entrypoint * STEAM_SYNC_SH: checkpoint, addToSteam is working * STEAM_SYNC_SH: fixed bad launcher filename generation * STEAM_SYNC_SH: fixed game names, unified in a single function, code cleanup * STEAM_SYNC_SH: removed deprecated commands [skip ci] * STEAM_SYNC_SH: fixed launcher with correct command [skip ci] * STEAM_SYNC_SH: added prepare_component [skip ci] * STEAM_SYNC_SH: code cleanup [skip ci] * STEAM_SYNC_SH: moved it on retrodeck quit instead of retrodeck start [skip ci] * STEAM_SYNC_SH: updated userConfigurations.json [skip ci] * STEAM_SYNC_SH: code cleanup * Triggering build * STEAM_SYNC: globalized steamsync_folder variable * STEAM_SYNC: standardized script name * STEAM_SYNC: fixing array * STEAM_SYNC: fixing array -part2 * POST_UPDATE: enhanced for steam_rom_manager * STEAM_SYNC: this variable is not correct here * STEAM_SYNC: fixing configuration * STEAM_SYNC: adding more sanitized games cases * STEAM_SYNC: fix framwork was shutting down before steam_sync * MANIFEST: fixed SRM wrapper to accept args * STEAM_SYNC: fixing SRM preparation * STEAM_SYNC: using run_game to build the launchers * STEAM_SYNC: added system to run_game be sure * STEAM_SYNC_SH: removed unused config file * FEATURES: indentation fix * PREPARE_COMPONENT: comments * STEAM_SYNC_SH: general optimization and bugfixes * STEAM_SYNC_SH: migrated launcher to the new run_game * FEATURES: rebased from cooker * FEATURES: fmt [skip ci] * STEAM_SYNC: using new start command + cleanup * STEAM_SYNC: migrated launches to .desktop files * STEAM_SYNC: reverted .desktop files * STEAM_SYNC: romed -s from launcher * STEAM_SYNC: comments for calling quit function [skip ci] * Create file only if does not exists + fixed syntax * Added full shortcut clean * Fixed check if file exists * Added remove no fav game * Fixed comment error and +x chmod --------- Co-authored-by: Lx32 <loxenfabula@gmail.com> |
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steam-sync.py |