mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-30 09:35:40 +00:00
18 lines
518 B
GDScript
18 lines
518 B
GDScript
extends Sprite2D
|
|
|
|
@export var rotation_speed: float = 45.0
|
|
@export var speed = 400
|
|
const SCALE_MIN = 0.01
|
|
const SCALE_MAX = 0.35
|
|
const SCALE_SPEED = 0.5
|
|
var scale_direction = 1.0
|
|
|
|
func _process(delta) -> void:
|
|
# Rotate the sprite
|
|
rotation_degrees += rotation_speed * delta
|
|
var new_scale = scale + Vector2(scale_direction, scale_direction) * SCALE_SPEED * delta
|
|
if new_scale.x < SCALE_MIN or new_scale.x > SCALE_MAX:
|
|
scale_direction *= -1 # Reverse direction if scale limit is reached
|
|
else:
|
|
scale = new_scale
|