mirror of
https://github.com/RetroDECK/RetroDECK.git
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1dc99e39d3
On branch feat/godot-configurator Changes to be committed: modified: main.gd modified: res/pixel_ui_theme/RetroDECKTheme.tres modified: scripts/class_functions.gd modified: tk_about.gd modified: tk_about.txt
96 lines
3.2 KiB
GDScript
96 lines
3.2 KiB
GDScript
extends MarginContainer
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var class_functions: ClassFunctions
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var website_button: Button
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var changelog_button: Button
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var wiki_button: Button
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var credits_button: Button
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var donate_button: Button
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var contactus_button: Button
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var licenses_button: Button
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var tk_about: Dictionary
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signal signal_theme_changed
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func _ready():
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class_functions = ClassFunctions.new()
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#class_functions._import_data_lists("res://assets/data_lists/tk_about.csv")
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tk_about = class_functions.import_csv_data("tk_about.txt")
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_get_nodes()
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_connect_signals()
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for key in tk_about.keys():
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#print("ID: " + key)
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#print("URL: " + entry["URL"])
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#print("Description: " + entry["Description"])
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var entry = tk_about[key]
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match key:
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"rd_web":
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%website_button.tooltip_text = entry["Description"]
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%website_button.editor_description = entry["URL"] # hackish?
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"rd_changelog":
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%changelog_button.tooltip_text = entry["Description"]
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%changelog_button.editor_description = entry["URL"]
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"rd_wiki":
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%wiki_button.tooltip_text = entry["Description"]
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%wiki_button.editor_description = entry["URL"]
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"rd_credits":
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%credits_button.tooltip_text = entry["Description"]
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%credits_button.editor_description = entry["URL"]
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"rd_donate":
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%donate_button.tooltip_text = entry["Description"]
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%donate_button.editor_description = entry["URL"]
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"rd_contactus":
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%contactus_button.tooltip_text = entry["Description"]
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%contactus_button.editor_description = entry["URL"]
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"rd_licenses":
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%licenses_button.tooltip_text = entry["Description"]
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%licenses_button.editor_description = entry["URL"]
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func _get_nodes() -> void:
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website_button = get_node("%website_button")
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changelog_button = get_node("%changelog_button")
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wiki_button = get_node("%wiki_button")
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credits_button = get_node("%credits_button")
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donate_button = get_node("%donate_button")
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contactus_button = get_node("%contactus_button")
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licenses_button = get_node("%licenses_button")
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func _connect_signals() -> void:
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website_button.pressed.connect(_about_button_pressed.bind("rd_web"))
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changelog_button.pressed.connect(_about_button_pressed.bind("rd_changelog"))
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wiki_button.pressed.connect(_about_button_pressed.bind("rd_wiki"))
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credits_button.pressed.connect(_about_button_pressed.bind("rd_credits"))
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donate_button.pressed.connect(_about_button_pressed.bind("rd_donate"))
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contactus_button.pressed.connect(_about_button_pressed.bind("rd_contactus"))
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licenses_button.pressed.connect(_about_button_pressed.bind("rd_licenses"))
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func _about_button_pressed(id: String) -> void:
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var entry: Dictionary
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match id:
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"rd_web":
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entry = tk_about[id]
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OS.shell_open(%website_button.editor_description)
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"rd_changelog":
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entry = tk_about[id]
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OS.shell_open(%changelog_button.editor_description)
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"rd_wiki":
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entry = tk_about[id]
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OS.shell_open(%wiki_button.editor_description)
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"rd_credits":
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entry = tk_about[id]
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OS.shell_open(%credits_button.editor_description)
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"rd_donate":
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entry = tk_about[id]
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OS.shell_open(%donate_button.editor_description)
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"rd_contactus":
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entry = tk_about[id]
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OS.shell_open(%contactus_button.editor_description)
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"rd_licenses":
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entry = tk_about[id]
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OS.shell_open(%licenses_button.editor_description)
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_:
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print ("ID not found")
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