RetroDECK/tools/configurator/helper_text.gd

14 lines
464 B
GDScript
Executable file

extends RichTextLabel
@onready var helper_text_node = self
func _ready():
# Connect the signal that gets fired on every focus change
get_viewport().connect("gui_focus_changed", _on_focus_changed)
func _on_focus_changed(selected_element:Control) -> void:
if selected_element != null and selected_element.has_meta("description"):
helper_text_node.text = selected_element.get_meta("description")
else:
helper_text_node.text = "Hey, there's no description"