RetroDECK/tools/configurator/scripts/TabAbout.gd
2024-09-15 19:18:48 +01:00

50 lines
1.8 KiB
GDScript

extends MarginContainer
var rd_web_button:= Button.new()
var rd_changelog_button:= Button.new()
var rd_wiki_button:= Button.new()
var rd_credits_button:= Button.new()
var rd_donate_button:= Button.new()
var rd_contactus_button:= Button.new()
var rd_licenses_button:= Button.new()
var app_data:= AppData.new()
var button_array: Array = [rd_web_button, rd_changelog_button, rd_wiki_button, rd_credits_button, rd_donate_button, rd_contactus_button, rd_licenses_button]
var web_id: Array = ["rd_web", "rd_changelog", "rd_wiki", "rd_credits", "rd_donate", "rd_contactus", "rd_licenses"]
func _ready():
#tk_about = class_functions.import_csv_data("res://tk_about.txt")
app_data = data_handler.app_data
_connect_signals()
create_buttons()
func _connect_signals() -> void:
for i in button_array.size():
button_array[i].pressed.connect(_about_button_pressed.bind(web_id[i], button_array[i]))
func _about_button_pressed(id: String, button: Button) -> void:
var tmp_txt = button.text
if class_functions.desktop_mode != "gamescope":
class_functions.logger("i","Loading website for " + id)
class_functions.launch_help(button.editor_description)
else:
button.text = "Help only in Desktop Mode"
await class_functions.wait(3.0)
button.text = tmp_txt
func create_buttons() -> void:
for i in button_array.size():
var button = button_array[i]
%GridContainer.add_child(button)
var id = web_id[i]
if id in app_data.about_links:
var web_data: Link = app_data.about_links[id]
_setup_button(button, web_data)
func _setup_button(button: Button, web_data: Link) -> void:
button.text = web_data.name
button.tooltip_text = web_data.description
button.icon = ResourceLoader.load(web_data.icon)
button.editor_description = web_data.url
button.icon_alignment = HORIZONTAL_ALIGNMENT_LEFT
button.vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER