RetroDECK/tools/configurator/Button.gd

15 lines
321 B
GDScript

extends Button
func _ready():
self.pressed.connect(self._button_pressed)
func _button_pressed():
var output = []
# var exit_code = OS.execute("ls", ["-l", "/"], output, true)
var exit_code = OS.execute("touch", ["godot_configurator_hardcoded"], output)
print("exit code: ", exit_code)
print("output: ", output)