RetroDECK/tools/configurator/TabContainer.gd
monkeyx-net 477c2a120c Back button support Rekku and pop up
On branch godot-data-demo
 Changes to be committed:
	modified:   tools/configurator/Rekku.gd
	modified:   tools/configurator/TabContainer.gd
	modified:   tools/configurator/components/bios_check/bios_popup_content.tscn
	modified:   tools/configurator/components/popup.gd
	modified:   tools/configurator/main.gd
	modified:   tools/configurator/main.tscn
	modified:   tools/configurator/project.godot
	modified:   tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres
2024-08-15 21:34:11 +01:00

29 lines
831 B
GDScript

extends TabContainer
func _ready():
focusFirstFocusableChild() #grab focus on first element to enable controller focusing
%l1_button.visible = true
func _input(event):
if (event.is_action_pressed("next_tab")):
self.select_next_available()
focusFirstFocusableChild()
if (event.is_action_pressed("previous_tab")):
self.select_previous_available()
focusFirstFocusableChild()
func focusFirstFocusableChild():
var children = findElements(get_current_tab_control(), "Control")
for n: Control in children:
if (n.focus_mode == FOCUS_ALL):
n.grab_focus.call_deferred()
break
func findElements(node: Node, className: String, result: Array = []) -> Array:
if node.is_class(className):
result.push_back(node)
for child in node.get_children():
result = findElements(child, className, result)
return result