mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-24 15:05:39 +00:00
33 lines
1.2 KiB
GDScript
33 lines
1.2 KiB
GDScript
extends Control
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var content = null
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#@onready var button_off = get_node(current_scene.%l1_button)# .current_scene.l1_button
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@onready var lbhide: TextureButton = get_tree().current_scene.get_node("%l1_button")
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@onready var rbhide: TextureButton = get_tree().current_scene.get_node("%r1_button")
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@onready var bios_type:int = get_tree().current_scene.bios_type
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@onready var custom_theme: Theme = get_tree().current_scene.custom_theme
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func _ready():
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$".".theme = custom_theme
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lbhide.visible=false
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rbhide.visible=false
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# TODO this alowes copy and paste from RTB in logs?
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if (content != null and bios_type > 0):
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$Panel/MarginContainer/VBoxContainer/ContentContainer/MarginContainer.add_child(content)
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func _process(delta):
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if Input.is_action_pressed("back_button"):
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lbhide.visible=true
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rbhide.visible=true
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queue_free()
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func set_content(new_content):
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content = load(new_content).instantiate()
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func set_title(new_title):
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$Panel/MarginContainer/VBoxContainer/MarginContainer/HBoxContainer/Label.text = new_title
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func set_display_text(new_display_text):
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$Panel/MarginContainer/VBoxContainer/ContentContainer/MarginContainer/RichTextLabel.text=new_display_text
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func _on_back_pressed():
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queue_free()
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