mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-23 06:25:39 +00:00
90 lines
4.1 KiB
Bash
90 lines
4.1 KiB
Bash
#!/bin/bash
|
|
|
|
check_bios_files() {
|
|
# This function validates all the BIOS files listed in the $bios_checklist and adds the results to an array called $bios_checked_list which can be used elsewhere
|
|
# There is a "basic" and "expert" mode which outputs different levels of data
|
|
# USAGE: check_bios_files "mode"
|
|
|
|
if [[ -f "$godot_bios_files_checked" ]]; then
|
|
rm -f "$godot_bios_files_checked" # Godot data transfer temp files
|
|
fi
|
|
touch "$godot_bios_files_checked"
|
|
|
|
while IFS="^" read -r bios_file bios_subdir bios_hash bios_system bios_desc || [[ -n "$bios_file" ]];
|
|
do
|
|
if [[ ! $bios_file == "#"* ]] && [[ ! -z "$bios_file" ]]; then
|
|
bios_file_found="No"
|
|
bios_hash_matched="No"
|
|
if [[ -f "$bios_folder/$bios_subdir$bios_file" ]]; then
|
|
bios_file_found="Yes"
|
|
if [[ $bios_hash == "Unknown" ]]; then
|
|
bios_hash_matched="Unknown"
|
|
elif [[ $(md5sum "$bios_folder/$bios_subdir$bios_file" | awk '{ print $1 }') == "$bios_hash" ]]; then
|
|
bios_hash_matched="Yes"
|
|
fi
|
|
fi
|
|
if [[ "$1" == "basic" ]]; then
|
|
bios_checked_list=("${bios_checked_list[@]}" "$bios_file" "$bios_system" "$bios_file_found" "$bios_hash_matched" "$bios_desc")
|
|
echo "$bios_file"^"$bios_system"^"$bios_file_found"^"$bios_hash_matched"^"$bios_desc" >> "$godot_bios_files_checked" # Godot data transfer temp file
|
|
else
|
|
bios_checked_list=("${bios_checked_list[@]}" "$bios_file" "$bios_system" "$bios_file_found" "$bios_hash_matched" "$bios_desc" "$bios_subdir" "$bios_hash")
|
|
echo "$bios_file"^"$bios_system"^"$bios_file_found"^"$bios_hash_matched"^"$bios_desc"^"$bios_subdir"^"$bios_hash" >> "$godot_bios_files_checked" # Godot data transfer temp file
|
|
fi
|
|
fi
|
|
done < $bios_checklist
|
|
}
|
|
|
|
find_empty_rom_folders() {
|
|
# This function will build an array of all the system subfolders in $roms_folder which are either empty or contain only systeminfo.txt for easy removal
|
|
|
|
if [[ -f "$godot_empty_roms_folders" ]]; then
|
|
rm -f "$godot_empty_roms_folders" # Godot data transfer temp files
|
|
fi
|
|
touch "$godot_empty_roms_folders"
|
|
|
|
empty_rom_folders_list=()
|
|
all_empty_folders=()
|
|
all_helper_files=()
|
|
|
|
while IFS='^' read -r file dest || [[ -n "$file" ]];
|
|
do
|
|
if [[ ! "$file" == "#"* ]] && [[ ! -z "$file" ]]; then
|
|
all_helper_files=("${all_helper_files[@]}" "$file")
|
|
fi
|
|
done < "$helper_files_list"
|
|
|
|
for system in $(find "$roms_folder" -mindepth 1 -maxdepth 1 -type d -printf '%f\n')
|
|
do
|
|
local dir="$roms_folder/$system"
|
|
local files=$(ls -A1 "$dir")
|
|
local count=$(ls -A "$dir" | wc -l)
|
|
|
|
if [[ $count -eq 0 ]]; then
|
|
# Directory is empty
|
|
empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
|
|
all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
|
|
echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
|
|
elif [[ $count -eq 1 ]] && [[ "$(basename "${files[0]}")" == "systeminfo.txt" ]]; then
|
|
# Directory contains only systeminfo.txt
|
|
empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
|
|
all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
|
|
echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
|
|
elif [[ $count -eq 2 ]] && [[ "$files" =~ "systeminfo.txt" ]]; then
|
|
# Directory contains 2 files, one of which is "systeminfo.txt"
|
|
for helper_file in ${all_helper_files[@]} # Compare helper file list to dir file list
|
|
do
|
|
if [[ "$files" =~ "$helper_file" ]]; then
|
|
contains_helper_file="true" # Helper file was found
|
|
break
|
|
fi
|
|
done
|
|
if [[ "$contains_helper_file" == "true" ]]; then
|
|
# Directory contains only systeminfo.txt and a helper file
|
|
empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
|
|
all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
|
|
echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
|
|
fi
|
|
fi
|
|
done
|
|
}
|