mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-12-11 23:15:39 +00:00
XargonWan
7ef3628995
* ES-DE: outsourced * RetroArch: migrated to AppImage * XEMU: migrated to AppImage * MELONDS: migrated to AppImage * RPCS3: migrated to AppImage * MANIFEST: avoid overwriting native libraries * MANIFEST: fixing ES-DE * MANIFEST: fixed and normalized /app with FLATPAK_DEST * MANIFEST: cleanup * MANIFEST: fixed RetroArch * PPSSPP: added wanted sdl module * ES-DE: moved repo * PPSSPP: outsourced * PPSSPP: fixed link * MANIFEST: fixing copy actions * PCSX2: removing troublesome file * DOLPHIN: outsourced * SOLARUS: outsourced * MANIFEST: lowercased rpcs3 sha * MANIFEST: trying to figure out automation_task_list * MANIFEST: fixed primehack placeholders * REVERT ME: RUNNER CHANGED * XEMU: moved on the bottom just to see if something changes * DUCKSTATION: wrong cp target * MANFEST: moved thir party libraries in /app/usr/local/lib * MANFEST: removing dolphin debug libraries * MANFEST: removing primehack debug libraries * MANFEST: removing primehack pkgconfig libraries * MANFEST: removing cemu lib * SOLARUS: removing errored libs * MAME: reverted to its original state as it's not coming with libraries * RYUJINX: fixing chmod command * GZDOOM: outsourced * MANIFEST: added debug for checking out where tf is our icon * Submodules cleanup * GZDOOM: cleanup * FRAMEWORK: moved third party libs into /app/retrodeck/lib * MANIFEST: added retrodeck-pre-build commands * MANIFEST: module renamed * ES-DE: re-removed 'files/lib/girepository-1.0' * GLOBAL: pathing the retrodeck components provided libraries * RPCS3: moved bufgix in the proper module * MANIFEST: moved component libraries into /app/retrodeck/lib * MANIFEST: removing some debug cleanups * MANIFEST: desktop file don't need to be executable * ES-DE: re-adding libpoppler * ES--DE: moved to the end to overwrite older libraries * RYUJINX: fixed manifest * MANIFEST: injecting needed libraries and discarding the troublesome ones * MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more * MelonDS: outsourced but self built in QT6 * MANIFEST: automated the third party libs manager * MANIFEST: fixed melonds build * Ryujinx: downgraded to the older but working version * MANIFEST: removed debug code * WORKFLOW: running on self-hosted again * MANIFEST: including debug and pkgconfig's librareis * MANIFEST: removing pkgconfig's librareis * MANIFEST: cannot move so copy and remove * MANIFEST: cannot move so copy and remove - fix * Toying with automation file to make it work again * PRE_BUILD_AUTOMATION: testing a different script * PRE_BUILD_AUTOMATION: adding new sha function * MAME: fixing link * MANIFEST: tweaks * ATL: fixing ES-DE entry * PPSSPP: fixed hash * SOLARUS: fixing debug libs copy command * APDATA: updated * SOLARUS: that's not the library you're looking for * GZDOOM: removing debug even here * Revamped codename wordlist * MANIFEST: following symlinks during library copy * WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker * Manually adding missing libraries * More codenames * CEMU: added wrapper + RPCS3 fixes * THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit) * emu: fixed dest filename for the wrapper * Cemu: fixing wrapper installation * MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues * MANIFEST: adding llvm doesn't change the situation, removed * MANIFEST: trying to add vulkan * MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken) * VULKAN: testing some libraries * VULKAN: trying to add shaderc * Manifest: renaming es-de module to stick with the repo name for updating purposes * Migrated to the new latest links * MAME: frixed url * PCSX2: updated to 2.1.55 * Reverting workfolw edits * WORKFLOW: targetting the old repo for the release * WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year * MISSING_LIBS: trying to fetch libshaderc * MAIN_WORKLFOW: updating actions versions [skip ci]
412 lines
10 KiB
INI
412 lines
10 KiB
INI
#
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# CORE CONFIGURATION OPTIONS
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#
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readconfig 1
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writeconfig 0
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#
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# CORE SEARCH PATH OPTIONS
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#
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homepath /var/data/mame/plugin-data
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rompath RETRODECKROMSDIR/adam;RETRODECKROMSDIR/amstradcpc;RETRODECKROMSDIR/apple2;RETRODECKROMSDIR/apple2gs;RETRODECKROMSDIR/arcade;RETRODECKROMSDIR/arcadia;RETRODECKROMSDIR/archimedes;RETRODECKROMSDIR/astrocde;RETRODECKROMSDIR/atari7800;RETRODECKROMSDIR/atarijaguar;RETRODECKROMSDIR/bbcmicro;RETRODECKROMSDIR/cdimono1;RETRODECKROMSDIR/channelf;RETRODECKROMSDIR/consolearcade;RETRODECKROMSDIR/cps;RETRODECKROMSDIR/cps1;RETRODECKROMSDIR/cps2;RETRODECKROMSDIR/cps3;RETRODECKROMSDIR/crvision;RETRODECKROMSDIR/daphne;RETRODECKROMSDIR/electron;RETRODECKROMSDIR/fm7;RETRODECKROMSDIR/fmtowns;RETRODECKROMSDIR/gamate;RETRODECKROMSDIR/gameandwatch;RETRODECKROMSDIR/gamecom;RETRODECKROMSDIR/gmaster;RETRODECKROMSDIR/gx4000;RETRODECKROMSDIR/intellivision;RETRODECKROMSDIR/laserdisc;RETRODECKROMSDIR/lcdgames;RETRODECKROMSDIR/mame;RETRODECKROMSDIR/megaduck;RETRODECKROMSDIR/model2;RETRODECKROMSDIR/neogeo;RETRODECKROMSDIR/neogeocd;RETRODECKROMSDIR/neogeocdjp;RETRODECKROMSDIR/odyssey2;RETRODECKROMSDIR/pv1000;RETRODECKROMSDIR/scv;RETRODECKROMSDIR/stv;RETRODECKROMSDIR/supervision;RETRODECKROMSDIR/supracan;RETRODECKROMSDIR/ti99;RETRODECKROMSDIR/vectrex;RETRODECKROMSDIR/videopac;RETRODECKROMSDIR/vsmile;RETRODECKROMSDIR/x68000
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hashpath /var/data/mame/hash
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samplepath /var/data/mame/assets/samples
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artpath /var/data/mame/assets/artwork
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ctrlrpath /var/config/ctrlr
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inipath /var/config/mame/ini
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fontpath /var/data/mame/assets/fonts
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cheatpath /var/data/mame/cheat
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crosshairpath /var/data/mame/assets/crosshair
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pluginspath /var/data/mame/plugins
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languagepath /var/data/mame/assets/language
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swpath /var/data/mame/assets/software
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#
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# CORE OUTPUT DIRECTORY OPTIONS
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#
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cfg_directory /var/config/mame/cfg
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nvram_directory RETRODECKSAVESDIR/mame-sa/nvram
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input_directory /var/config/mame/inp
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state_directory RETRODECKSTATESDIR/mame-sa
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snapshot_directory RETRODECKHOMEDIR/screenshots/mame-sa
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diff_directory RETRODECKSAVESDIR/mame-sa/diff
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comment_directory /var/data/mame/assets/comments
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share_directory /var/data/mame/assets/share
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#
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# CORE STATE/PLAYBACK OPTIONS
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#
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state
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autosave 0
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rewind 0
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rewind_capacity 100
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playback
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record
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exit_after_playback 0
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mngwrite
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aviwrite
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wavwrite
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snapname %g/%i
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snapsize auto
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snapview auto
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snapbilinear 1
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statename %g
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burnin 0
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#
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# CORE PERFORMANCE OPTIONS
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#
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autoframeskip 0
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frameskip 0
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seconds_to_run 0
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throttle 1
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sleep 1
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speed 1.0
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refreshspeed 0
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lowlatency 0
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#
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# CORE RENDER OPTIONS
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#
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keepaspect 1
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unevenstretch 1
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unevenstretchx 0
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unevenstretchy 0
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autostretchxy 0
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intoverscan 0
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intscalex 0
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intscaley 0
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#
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# CORE ROTATION OPTIONS
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#
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rotate 1
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ror 0
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rol 0
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autoror 0
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autorol 0
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flipx 0
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flipy 0
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#
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# CORE ARTWORK OPTIONS
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#
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artwork_crop 0
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fallback_artwork
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override_artwork
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#
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# CORE SCREEN OPTIONS
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#
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brightness 1.0
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contrast 1.0
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gamma 1.0
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pause_brightness 0.65
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effect none
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#
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# CORE VECTOR OPTIONS
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#
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beam_width_min 1.0
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beam_width_max 1.0
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beam_dot_size 1.0
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beam_intensity_weight 0
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flicker 0
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#
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# CORE SOUND OPTIONS
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#
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samplerate 48000
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samples 1
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volume 0
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compressor 1
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speaker_report 0
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#
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# CORE INPUT OPTIONS
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#
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coin_lockout 1
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ctrlr
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mouse 1
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joystick 1
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lightgun 1
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multikeyboard 0
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multimouse 1
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steadykey 0
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ui_active 0
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offscreen_reload 1
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joystick_map auto
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joystick_deadzone 0.15
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joystick_saturation 0.85
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joystick_threshold 0.3
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natural 0
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joystick_contradictory 0
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coin_impulse 0
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#
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# CORE INPUT AUTOMATIC ENABLE OPTIONS
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#
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paddle_device keyboard
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adstick_device keyboard
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pedal_device keyboard
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dial_device keyboard
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trackball_device keyboard
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lightgun_device keyboard
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positional_device keyboard
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mouse_device mouse
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#
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# CORE DEBUGGING OPTIONS
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#
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verbose 0
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log 0
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oslog 0
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debug 0
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update_in_pause 0
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debugscript
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debuglog 0
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#
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# CORE COMM OPTIONS
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#
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comm_localhost 0.0.0.0
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comm_localport 15112
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comm_remotehost 127.0.0.1
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comm_remoteport 15112
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comm_framesync 0
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#
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# CORE MISC OPTIONS
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#
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drc 1
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drc_use_c 0
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drc_log_uml 0
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drc_log_native 0
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bios
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cheat 0
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skip_gameinfo 1
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uifont default
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ui cabinet
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ramsize
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confirm_quit 0
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ui_mouse 1
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language
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nvram_save 1
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#
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# SCRIPTING OPTIONS
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#
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autoboot_command
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autoboot_delay 0
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autoboot_script
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console 0
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plugins 1
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plugin
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noplugin
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#
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# HTTP SERVER OPTIONS
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#
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http 0
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http_port 8080
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http_root web
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#
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# OSD INPUT MAPPING OPTIONS
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#
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uimodekey auto
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controller_map none
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background_input 0
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#
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# OSD FONT OPTIONS
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#
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uifontprovider auto
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#
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# OSD OUTPUT OPTIONS
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#
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output auto
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#
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# OSD INPUT OPTIONS
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#
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keyboardprovider auto
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mouseprovider auto
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lightgunprovider auto
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joystickprovider sdljoy
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#
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# OSD DEBUGGING OPTIONS
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#
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debugger auto
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debugger_port 23946
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debugger_font auto
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debugger_font_size 0
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watchdog 0
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#
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# OSD PERFORMANCE OPTIONS
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#
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numprocessors auto
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bench 0
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#
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# OSD VIDEO OPTIONS
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#
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video opengl
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numscreens 1
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window 0
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maximize 1
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waitvsync 0
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syncrefresh 0
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monitorprovider auto
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#
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# OSD PER-WINDOW VIDEO OPTIONS
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#
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screen auto
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aspect auto
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resolution auto
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view auto
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screen0 auto
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aspect0 auto
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resolution0 auto
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view0 auto
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screen1 auto
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aspect1 auto
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resolution1 auto
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view1 auto
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screen2 auto
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aspect2 auto
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resolution2 auto
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view2 auto
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screen3 auto
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aspect3 auto
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resolution3 auto
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view3 auto
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#
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# OSD FULL SCREEN OPTIONS
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#
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switchres 0
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#
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# OSD ACCELERATED VIDEO OPTIONS
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#
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filter 1
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prescale 1
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#
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# OpenGL-SPECIFIC OPTIONS
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#
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gl_forcepow2texture 0
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gl_notexturerect 0
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gl_vbo 1
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gl_pbo 1
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gl_glsl 0
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gl_glsl_filter 1
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glsl_shader_mame0 none
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glsl_shader_mame1 none
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glsl_shader_mame2 none
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glsl_shader_mame3 none
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glsl_shader_mame4 none
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glsl_shader_mame5 none
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glsl_shader_mame6 none
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glsl_shader_mame7 none
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glsl_shader_mame8 none
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glsl_shader_mame9 none
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glsl_shader_screen0 none
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glsl_shader_screen1 none
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glsl_shader_screen2 none
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glsl_shader_screen3 none
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glsl_shader_screen4 none
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glsl_shader_screen5 none
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glsl_shader_screen6 none
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glsl_shader_screen7 none
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glsl_shader_screen8 none
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glsl_shader_screen9 none
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#
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# OSD SOUND OPTIONS
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#
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sound auto
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audio_latency 2
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#
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# PORTAUDIO OPTIONS
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#
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pa_api none
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pa_device none
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pa_latency 0
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#
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# OSD MIDI OPTIONS
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#
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midiprovider auto
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#
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# OSD EMULATED NETWORKING OPTIONS
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#
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networkprovider auto
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#
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# BGFX POST-PROCESSING OPTIONS
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#
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bgfx_path /app/share/mame/bgfx
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bgfx_backend auto
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bgfx_debug 0
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bgfx_screen_chains
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bgfx_shadow_mask slot-mask.png
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bgfx_lut lut-default.png
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bgfx_avi_name auto
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#
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# SDL PERFORMANCE OPTIONS
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#
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sdlvideofps 0
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#
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# SDL VIDEO OPTIONS
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#
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centerh 1
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centerv 1
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scalemode none
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#
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# SDL FULL SCREEN OPTIONS
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#
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useallheads 0
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attach_window
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#
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# SDL KEYBOARD MAPPING
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#
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keymap 0
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keymap_file keymap.dat
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#
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# SDL JOYSTICK MAPPING
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#
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sixaxis 0
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#
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# SDL LIGHTGUN MAPPING
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#
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lightgun_index1 auto
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lightgun_index2 auto
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lightgun_index3 auto
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lightgun_index4 auto
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lightgun_index5 auto
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lightgun_index6 auto
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lightgun_index7 auto
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lightgun_index8 auto
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#
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# SDL LOW-LEVEL DRIVER OPTIONS
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#
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videodriver auto
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renderdriver auto
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audiodriver auto
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gl_lib auto
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