mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2025-03-06 14:27:48 +00:00

* Log file refactor * Log full path? * Ooops! * Reftactored logging and threading * URL * Desktop Mode * Hide logo * Godot Configurator (#940) * Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commitb56916c2b0
. * Revert "INITOOL: added" This reverts commit127bcdb6cd
. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feat/godot (#942) * Feat/godot (#929) * On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commitb56916c2b0
. * Revert "INITOOL: added" This reverts commit127bcdb6cd
. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Feedback changes and 16 bit icons * Launch button change * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * On branch feat/godot (#935) Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd Co-authored-by: Rekku <rekku@retrodeck.net> * Log file refactor * Log full path? * Ooops! * Fix for functions wrapper (#937) * On branch feat/godot Changes to be committed: modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres modified: tools/configurator/scripts/SystemTab.gd * Log file refactor * Log full path? * Ooops! --------- Co-authored-by: Rekku <rekku@retrodeck.net> * POST_UPDATE: even on PR [skip ci] * RETRODECK: You know? till now we never quit retrodeck in the end! [skip ci] * FRAMEWORK: added the possibility to run a game from cli * RUN_GAME: system name prettyfied * RUN_GAME: added retroarch cores * FEATURES: added more launch args * RUN_GAME: fixed retroarch * RUN_GAME: various fixes, time up * FEATURES: fixed libetro with libretro [skip ci] * RUN_GAME: emulator and system can now be passed as optional arguments * Reftactored logging and threading * URL * Desktop Mode * Hide logo --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> * Custom Buttons and firmware * Gaming Mode? * Settings * Sounds * Backup with progress * Better buttons? * cfg parser * cfg parser update 1 * Beta Global setting * Tidying Up * What a state! * Configs * Font preferences * Generic mulitples * Reset Orange! * Rage against the machine! * What a state! * State <> null * State != null * New State? * Bored state * Wine state * Reset RD * Gloabls TAB * Pre merge * Change to layout * L and R chang. Fix faulty json * META Rekku * Dialogue or Dialog? * Signals * More Meta * Fonts in all areas! * More button fungit add .! * Rekku says what about me! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com>
41 lines
1.8 KiB
GDScript
41 lines
1.8 KiB
GDScript
extends Control
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var ra_url = "https://retroachievements.org/dorequest.php?r=login&u=monkeyx&p=9LJX7**mie*9e4"
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var cheevos_token: String
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func _ready():
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var http_request = HTTPRequest.new()
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add_child(http_request)
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_connect_signals()
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http_request.request_completed.connect(self._on_request_completed)
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http_request.request(ra_url)
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func _connect_signals() -> void:
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%sound_button.pressed.connect(class_functions.run_function.bind(%sound_button, "sound_effects"))
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%update_notification_button.pressed.connect(class_functions.run_function.bind(%update_notification_button, "update_check"))
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%volume_effects_slider.drag_ended.connect(class_functions.slider_function.bind(%volume_effects_slider))
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#%cheevos_button.pressed.connect(cheevos.bind(%cheevos_button))
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%cheevos_button.button_down.connect(class_functions._do_action.bind(%cheevos_progress, %cheevos_button, class_functions.cheevos_state))
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%cheevos_button.button_up.connect(class_functions._on_button_released.bind(%cheevos_progress))
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%cheevos_button.pressed.connect(class_functions.run_function.bind(%cheevos_button, "cheevos"))
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func _on_request_completed(_result, response_code, _headers, body):
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var response_text = JSON.parse_string(body.get_string_from_utf8())
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print("Response Code: ", response_code)
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print("Response Body: ", response_text)
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print("Response Token: ", response_text.Token)
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#print (_result,_headers)
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cheevos_token = response_text.Token
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if response_code == 200:
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print("Request successful!")
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else:
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print("Request failed with code: ", response_code)
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func cheevos(button: Button):
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set_process_input(false)
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$"../..".visible=false
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await class_functions.run_thread_command(class_functions.wrapper_command,["change_preset_dialog", "cheevos"], false)
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set_process_input(true)
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$"../..".visible=true
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print ("FIN?")
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