RetroDECK/rd-submodules/es-de/es-de-retrodeck-mods.patch
2023-07-17 10:07:28 -04:00

174 lines
9.2 KiB
Diff

diff -au1r emulationstation-de/es-app/src/guis/GuiMenu.cpp emulationstation-de/es-app/src/guis/GuiMenu.cpp
--- emulationstation-de/es-app/src/guis/GuiMenu.cpp 2023-07-14 08:44:25.788696841 -0400
+++ emulationstation-de/es-app/src/guis/GuiMenu.cpp 2023-07-14 08:48:23.574196859 -0400
@@ -10,2 +10,3 @@
#include "guis/GuiMenu.h"
+#include "utils/PlatformUtil.h"
@@ -67,2 +68,4 @@
+ addEntry("RETRODECK CONFIGURATOR", mMenuColorPrimary, false, [this] { openRetroDeckConfigurator(); });
+
if (!Settings::getInstance()->getBool("ForceKiosk") &&
@@ -70,3 +73,3 @@
#if defined(__APPLE__)
- addEntry("QUIT EMULATIONSTATION", mMenuColorPrimary, false, [this] { openQuitMenu(); });
+ addEntry("QUIT RETRODECK", mMenuColorPrimary, false, [this] { openQuitMenu(); });
#else
@@ -75,3 +78,3 @@
else
- addEntry("QUIT EMULATIONSTATION", mMenuColorPrimary, false, [this] { openQuitMenu(); });
+ addEntry("QUIT RETRODECK", mMenuColorPrimary, false, [this] { openQuitMenu(); });
#endif
@@ -1729,2 +1732,15 @@
+void GuiMenu::openRetroDeckConfigurator()
+{
+ // Launch the configurator.sh script
+ std::string command;
+ std::string startDirectory;
+ bool runInBackground;
+ command = "bash /app/tools/configurator.sh";
+ startDirectory = "/app/tools";
+ runInBackground = false;
+ int result = Utils::Platform::launchGameUnix(command, startDirectory, runInBackground);
+ // You can add any checks for the script's outcome here.
+}
+
void GuiMenu::openQuitMenu()
@@ -1758,3 +1774,3 @@
auto quitText = std::make_shared<TextComponent>(
- "QUIT EMULATIONSTATION", Font::get(FONT_SIZE_MEDIUM), mMenuColorPrimary);
+ "QUIT RETRODECK", Font::get(FONT_SIZE_MEDIUM), mMenuColorPrimary);
quitText->setSelectable(true);
diff -au1r emulationstation-de/es-app/src/guis/GuiMenu.h emulationstation-de/es-app/src/guis/GuiMenu.h
--- emulationstation-de/es-app/src/guis/GuiMenu.h 2023-07-14 08:44:25.788696841 -0400
+++ emulationstation-de/es-app/src/guis/GuiMenu.h 2023-07-14 08:49:05.851991859 -0400
@@ -46,2 +46,3 @@
void openOtherOptions();
+ void openRetroDeckConfigurator();
void openQuitMenu();
diff -au1r emulationstation-de/es-app/src/views/ViewController.cpp emulationstation-de/es-app/src/views/ViewController.cpp
--- emulationstation-de/es-app/src/views/ViewController.cpp 2023-07-14 08:44:25.788696841 -0400
+++ emulationstation-de/es-app/src/views/ViewController.cpp 2023-07-17 09:58:26.862373622 -0400
@@ -164,9 +164,7 @@
{
- mNoGamesErrorMessage = "NO GAME FILES WERE FOUND. EITHER PLACE YOUR GAMES IN "
- "THE CURRENTLY CONFIGURED ROM DIRECTORY OR CHANGE "
- "ITS PATH USING THE BUTTON BELOW. OPTIONALLY THE ROM "
- "DIRECTORY STRUCTURE CAN BE GENERATED WHICH WILL "
- "CREATE A TEXT FILE FOR EACH SYSTEM PROVIDING SOME "
- "INFORMATION SUCH AS THE SUPPORTED FILE EXTENSIONS.\n"
- "THIS IS THE CURRENTLY CONFIGURED ROM DIRECTORY:\n";
+ mNoGamesErrorMessage = "RETRODECK COULD NOT FIND ANY ROM FILES. "
+ "PLEASE PLACE YOUR ROM FILES INTO THE APPROPRIATE "
+ "SYSTEM SUBFOLDER IN THE CONFIGURED ROM DIRECTORY "
+ "AND RUN RETRODECK AGAIN TO SCAN YOUR LIBRARY.\n"
+ "THE CURRENTLY CONFIGURED ROM DIRECTORY IS:\n";
@@ -179,90 +177,3 @@
mNoGamesMessageBox = new GuiMsgBox(
- HelpStyle(), mNoGamesErrorMessage + mRomDirectory, "CHANGE ROM DIRECTORY",
- [this] {
- std::string currentROMDirectory;
-#if defined(_WIN64)
- currentROMDirectory = Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
-#else
- currentROMDirectory = FileData::getROMDirectory();
-#endif
- if (Settings::getInstance()->getBool("VirtualKeyboard")) {
- mWindow->pushGui(new GuiTextEditKeyboardPopup(
- HelpStyle(), 0.0f, "ENTER ROM DIRECTORY PATH", currentROMDirectory,
- [this](const std::string& newROMDirectory) {
- Settings::getInstance()->setString("ROMDirectory",
- Utils::String::trim(newROMDirectory));
- Settings::getInstance()->saveFile();
-#if defined(_WIN64)
- mRomDirectory =
- Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
-#else
- mRomDirectory = FileData::getROMDirectory();
-#endif
- mNoGamesMessageBox->changeText(mNoGamesErrorMessage + mRomDirectory);
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "ROM DIRECTORY SETTING SAVED, RESTART\n"
- "THE APPLICATION TO RESCAN THE SYSTEMS",
- "OK", nullptr, "", nullptr, "", nullptr,
- true, true));
- },
- false, "SAVE", "SAVE CHANGES?", "Currently configured path:",
- currentROMDirectory, "LOAD CURRENTLY CONFIGURED PATH",
- "CLEAR (LEAVE BLANK TO RESET TO DEFAULT PATH)"));
- }
- else {
- mWindow->pushGui(new GuiTextEditPopup(
- HelpStyle(), "ENTER ROM DIRECTORY PATH", currentROMDirectory,
- [this](const std::string& newROMDirectory) {
- Settings::getInstance()->setString("ROMDirectory",
- Utils::String::trim(newROMDirectory));
- Settings::getInstance()->saveFile();
-#if defined(_WIN64)
- mRomDirectory =
- Utils::String::replace(FileData::getROMDirectory(), "/", "\\");
-#else
- mRomDirectory = FileData::getROMDirectory();
-#endif
- mNoGamesMessageBox->changeText(mNoGamesErrorMessage + mRomDirectory);
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "ROM DIRECTORY SETTING SAVED, RESTART\n"
- "THE APPLICATION TO RESCAN THE SYSTEMS",
- "OK", nullptr, "", nullptr, "", nullptr,
- true));
- },
- false, "SAVE", "SAVE CHANGES?", "Currently configured path:",
- currentROMDirectory, "LOAD CURRENTLY CONFIGURED PATH",
- "CLEAR (LEAVE BLANK TO RESET TO DEFAULT PATH)"));
- }
- },
- "CREATE DIRECTORIES",
- [this] {
- mWindow->pushGui(new GuiMsgBox(
- HelpStyle(),
- "THIS WILL CREATE DIRECTORIES FOR ALL THE\n"
- "GAME SYSTEMS DEFINED IN es_systems.xml\n\n"
- "THIS MAY CREATE A LOT OF FOLDERS SO IT'S\n"
- "ADVICED TO REMOVE THE ONES YOU DON'T NEED\n\n"
- "PROCEED?",
- "YES",
- [this] {
- if (!SystemData::createSystemDirectories()) {
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "THE SYSTEM DIRECTORIES WERE SUCCESSFULLY\n"
- "GENERATED, EXIT THE APPLICATION AND PLACE\n"
- "YOUR GAMES IN THE NEWLY CREATED FOLDERS",
- "OK", nullptr, "", nullptr, "", nullptr,
- true));
- }
- else {
- mWindow->pushGui(new GuiMsgBox(HelpStyle(),
- "ERROR CREATING THE SYSTEM DIRECTORIES,\n"
- "PERMISSION PROBLEMS OR DISK FULL?\n\n"
- "SEE THE LOG FILE FOR MORE DETAILS",
- "OK", nullptr, "", nullptr, "", nullptr,
- true));
- }
- },
- "NO", nullptr, "", nullptr, true));
- },
- "QUIT",
+ HelpStyle(), mNoGamesErrorMessage + mRomDirectory, "QUIT",
[] {
@@ -272,3 +183,3 @@
},
- true, false,
+ "", nullptr, "", nullptr, true, false,
(mRenderer->getIsVerticalOrientation() ?
diff -au1r emulationstation-de/es-core/src/Window.cpp emulationstation-de/es-core/src/Window.cpp
--- emulationstation-de/es-core/src/Window.cpp 2023-07-14 08:44:25.805371841 -0400
+++ emulationstation-de/es-core/src/Window.cpp 2023-07-14 08:52:32.335181878 -0400
@@ -165,3 +165,3 @@
progressBarRect.barPosY = mSplashTextPositions.y + (progressBarRect.barHeight * 2.0f);
- progressBarRect.color = 0x777777FF;
+ progressBarRect.color = 0xC858E6FF;
mProgressBarRectangles.emplace_back(progressBarRect);