mirror of
https://github.com/RetroDECK/RetroDECK.git
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XargonWan
7ef3628995
* ES-DE: outsourced * RetroArch: migrated to AppImage * XEMU: migrated to AppImage * MELONDS: migrated to AppImage * RPCS3: migrated to AppImage * MANIFEST: avoid overwriting native libraries * MANIFEST: fixing ES-DE * MANIFEST: fixed and normalized /app with FLATPAK_DEST * MANIFEST: cleanup * MANIFEST: fixed RetroArch * PPSSPP: added wanted sdl module * ES-DE: moved repo * PPSSPP: outsourced * PPSSPP: fixed link * MANIFEST: fixing copy actions * PCSX2: removing troublesome file * DOLPHIN: outsourced * SOLARUS: outsourced * MANIFEST: lowercased rpcs3 sha * MANIFEST: trying to figure out automation_task_list * MANIFEST: fixed primehack placeholders * REVERT ME: RUNNER CHANGED * XEMU: moved on the bottom just to see if something changes * DUCKSTATION: wrong cp target * MANFEST: moved thir party libraries in /app/usr/local/lib * MANFEST: removing dolphin debug libraries * MANFEST: removing primehack debug libraries * MANFEST: removing primehack pkgconfig libraries * MANFEST: removing cemu lib * SOLARUS: removing errored libs * MAME: reverted to its original state as it's not coming with libraries * RYUJINX: fixing chmod command * GZDOOM: outsourced * MANIFEST: added debug for checking out where tf is our icon * Submodules cleanup * GZDOOM: cleanup * FRAMEWORK: moved third party libs into /app/retrodeck/lib * MANIFEST: added retrodeck-pre-build commands * MANIFEST: module renamed * ES-DE: re-removed 'files/lib/girepository-1.0' * GLOBAL: pathing the retrodeck components provided libraries * RPCS3: moved bufgix in the proper module * MANIFEST: moved component libraries into /app/retrodeck/lib * MANIFEST: removing some debug cleanups * MANIFEST: desktop file don't need to be executable * ES-DE: re-adding libpoppler * ES--DE: moved to the end to overwrite older libraries * RYUJINX: fixed manifest * MANIFEST: injecting needed libraries and discarding the troublesome ones * MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more * MelonDS: outsourced but self built in QT6 * MANIFEST: automated the third party libs manager * MANIFEST: fixed melonds build * Ryujinx: downgraded to the older but working version * MANIFEST: removed debug code * WORKFLOW: running on self-hosted again * MANIFEST: including debug and pkgconfig's librareis * MANIFEST: removing pkgconfig's librareis * MANIFEST: cannot move so copy and remove * MANIFEST: cannot move so copy and remove - fix * Toying with automation file to make it work again * PRE_BUILD_AUTOMATION: testing a different script * PRE_BUILD_AUTOMATION: adding new sha function * MAME: fixing link * MANIFEST: tweaks * ATL: fixing ES-DE entry * PPSSPP: fixed hash * SOLARUS: fixing debug libs copy command * APDATA: updated * SOLARUS: that's not the library you're looking for * GZDOOM: removing debug even here * Revamped codename wordlist * MANIFEST: following symlinks during library copy * WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker * Manually adding missing libraries * More codenames * CEMU: added wrapper + RPCS3 fixes * THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit) * emu: fixed dest filename for the wrapper * Cemu: fixing wrapper installation * MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues * MANIFEST: adding llvm doesn't change the situation, removed * MANIFEST: trying to add vulkan * MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken) * VULKAN: testing some libraries * VULKAN: trying to add shaderc * Manifest: renaming es-de module to stick with the repo name for updating purposes * Migrated to the new latest links * MAME: frixed url * PCSX2: updated to 2.1.55 * Reverting workfolw edits * WORKFLOW: targetting the old repo for the release * WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year * MISSING_LIBS: trying to fetch libshaderc * MAIN_WORKLFOW: updating actions versions [skip ci]
17 lines
1.1 KiB
XML
17 lines
1.1 KiB
XML
<?xml version="1.0"?>
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<gameList>
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<game>
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<path>./doom1.wad</path>
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<name>DOOM</name>
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<desc>In Doom, a nameless space marine is posted to a Martian base where secret teleportation experiments are being conducted. One of these experiments goes horribly wrong and "something fragging evil" starts pouring out of the gateways, killing or possessing all the base personnel!
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Responding to a frantic distress call from the overrun scientists, the Martian marine unit is quickly sent to Phobos to investigate, where you, the space marine, are left to guard the hangar with only a pistol while the rest of the group proceed inside to discover their worst nightmare. As you advance further, terrifying screams echo through the vast halls, followed by a disturbing silence ... it seems, all your buddies are dead and you're all on your own now - fight back, exterminate every evil creature and get your ticket back home to earth!</desc>
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<rating>0.9</rating>
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<releasedate>19930101T000000</releasedate>
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<developer>id Software</developer>
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<publisher>GT Interactive</publisher>
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<genre>Shooter / 1st person</genre>
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<players>1-4</players>
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</game>
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</gameList>
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