mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2025-04-10 19:15:12 +00:00
169 lines
8.4 KiB
Bash
169 lines
8.4 KiB
Bash
#!/bin/bash
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steam_sync() {
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# This function looks for favorited games in all ES-DE gamelists and builds a manifest of any found.
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# It then compares the new manifest to the existing one (if it exists) and runs an SRM sync if there are differences
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# If all favorites were removed from ES-DE, it will remove all existing entries from Steam and then remove the favorites manifest entirely
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# If there is no existing manifest, this is a first time sync and games are synced automatically
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# USAGE: steam_sync
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log "i" "Starting Steam Sync"
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create_dir "$steamsync_folder"
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if [[ ! -d "$srm_userdata" ]]; then
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log "e" "Steam ROM Manager configuration not initialized! Initializing now."
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prepare_component "reset" "steam-rom-manager"
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fi
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# Prepare fresh log file
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echo > "$srm_log"
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# Prepare new favorites manifest
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echo "[]" > "${retrodeck_favorites_file}.new" # Initialize favorites JSON file
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# Static definitions for all JSON objects
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target="flatpak"
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launch_command="run net.retrodeck.retrodeck"
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startIn=""
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for system_path in "$rdhome/ES-DE/gamelists/"*/; do
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# Skip the CLEANUP folder
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if [[ "$system_path" == *"/CLEANUP/"* ]]; then
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continue
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fi
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# Skip folders with no gamelists
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if [[ ! -f "${system_path}gamelist.xml" ]]; then
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continue
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fi
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system=$(basename "$system_path") # Extract the folder name as the system name
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gamelist="${system_path}gamelist.xml"
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# Use AWK instead of xmlstarlet because ES-DE can create invalid XML structures in some cases
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system_favorites=$(awk 'BEGIN { RS="</game>"; FS="\n" }
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/<favorite>true<\/favorite>/ {
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if (match($0, /<path>([^<]+)<\/path>/, arr))
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print arr[1]
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}' "$gamelist")
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while read -r game_path; do
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local game="${game_path#./}" # Remove leading ./
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if [[ -f "$roms_folder/$system/$game" ]]; then # Validate file exists and isn't a stale ES-DE entry for a removed file
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# Construct launch options with the rom path in quotes, to handle spaces
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local game_title=$(awk -v search_path="$game_path" 'BEGIN { RS="</game>"; FS="\n" }
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/<path>/ {
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if (match($0, /<path>([^<]+)<\/path>/, path) && path[1] == search_path) {
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if (match($0, /<name>([^<]+)<\/name>/, name))
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print name[1]
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}
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}' "$gamelist")
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local launchOptions="$launch_command -s $system \"$roms_folder/$system/$game\""
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jq --arg title "$game_title" --arg target "$target" --arg launchOptions "$launchOptions" \
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'. += [{"title": $title, "target": $target, "launchOptions": $launchOptions}]' "${retrodeck_favorites_file}.new" > "${retrodeck_favorites_file}.tmp" \
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&& mv "${retrodeck_favorites_file}.tmp" "${retrodeck_favorites_file}.new"
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fi
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done <<< "$system_favorites"
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done
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if [[ -f "$retrodeck_favorites_file" && -f "${retrodeck_favorites_file}.new" ]]; then
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# Look for favorites removed between steam_sync runs, if any
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removed_items=$(jq -n \
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--slurpfile source "$retrodeck_favorites_file" \
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--slurpfile target "${retrodeck_favorites_file}.new" \
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'[$source[0][] | select(. as $item | ($target[0] | map(. == $item) | any | not))]')
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fi
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if [[ -f "$retrodeck_favorites_file" && -f "${retrodeck_favorites_file}.new" ]]; then
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# Look for new favorites added between steam_sync runs, if any
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added_items=$(jq -n \
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--slurpfile source "${retrodeck_favorites_file}.new" \
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--slurpfile target "$retrodeck_favorites_file" \
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'[$source[0][] | select(. as $item | ($target[0] | map(. == $item) | any | not))]')
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fi
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# Check if there are any missing objects
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if [[ "$(echo "$removed_items" | jq 'length')" -gt 0 ]]; then
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log d "Some favorites were removed between sync, writing to $retrodeck_removed_favorites"
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echo "$removed_items" > "$retrodeck_removed_favorites"
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fi
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# Check if any new favorites were added
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if [[ "$(echo "$added_items" | jq 'length')" -gt 0 ]]; then
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log d "Some new favorites were added between sync, writing to $retrodeck_added_favorites"
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echo "$added_items" > "$retrodeck_added_favorites"
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fi
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# Decide if sync needs to happen
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if [[ -f "$retrodeck_favorites_file" ]]; then # If an existing favorites manifest exists
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if [[ ! "$(cat "${retrodeck_favorites_file}.new" | jq 'length')" -gt 0 ]]; then # If all favorites were removed from all gamelists, meaning new manifest is empty
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log i "No favorites were found in current ES-DE gamelists, removing old entries"
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steam_sync_remove
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# Old manifest cleanup
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rm "$retrodeck_favorites_file"
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rm "${retrodeck_favorites_file}.new"
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else # The new favorites manifest is not empty
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if cmp -s "$retrodeck_favorites_file" "${retrodeck_favorites_file}.new"; then # See if the favorites manifests are the same, meaning there were no changes
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log i "ES-DE favorites have not changed, no need to sync again"
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rm "${retrodeck_favorites_file}.new"
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else
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log d "New and old manifests are different, running sync"
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if [[ -f "$retrodeck_removed_favorites" ]]; then # If some favorites were removed between syncs
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log d "Some favorites removed between syncs, removing unfavorited games"
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# Load removed favorites as manifest and run SRM remove
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mv "$retrodeck_removed_favorites" "$retrodeck_favorites_file"
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steam_sync_remove
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fi
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if [[ -f "$retrodeck_added_favorites" ]]; then # If some new favorites were added between syncs
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log d "Some new favorites added between syncs, adding new favorited games"
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# Load added favorites as manifest and run SRM add
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mv "$retrodeck_added_favorites" "$retrodeck_favorites_file"
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steam_sync_add
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fi
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# Make new favorites manifest the current one
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mv "${retrodeck_favorites_file}.new" "$retrodeck_favorites_file"
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fi
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fi
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elif [[ "$(cat "${retrodeck_favorites_file}.new" | jq 'length')" -gt 0 ]]; then # No existing favorites manifest was found, so check if new manifest has entries
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log d "First time building favorites manifest, running sync"
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mv "${retrodeck_favorites_file}.new" "$retrodeck_favorites_file"
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steam_sync_add
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fi
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}
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steam_sync_add() {
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if [[ "$CONFIGURATOR_GUI" == "zenity" ]]; then
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(
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steam-rom-manager disable --names "RetroDECK Launcher" >> "$srm_log" 2>&1
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steam-rom-manager enable --names "RetroDECK Steam Sync" >> "$srm_log" 2>&1
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steam-rom-manager add >> "$srm_log" 2>&1
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) |
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rd_zenity --progress \
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--title="Syncing with Steam" \
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--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
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--text="<span foreground='$purple'><b>\t\t\t\tAdding new favorited games to Steam</b></span>\n\n<b>NOTE: </b>This operation may take some time depending on the size of your library.\nFeel free to leave this in the background and switch to another application.\n\n" \
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--pulsate --width=500 --height=150 --auto-close --no-cancel
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else
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steam-rom-manager disable --names "RetroDECK Launcher" >> "$srm_log" 2>&1
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steam-rom-manager enable --names "RetroDECK Steam Sync" >> "$srm_log" 2>&1
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steam-rom-manager add >> "$srm_log" 2>&1
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fi
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}
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steam_sync_remove() {
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if [[ "$CONFIGURATOR_GUI" == "zenity" ]]; then
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(
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steam-rom-manager disable --names "RetroDECK Launcher" >> "$srm_log" 2>&1
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steam-rom-manager enable --names "RetroDECK Steam Sync" >> "$srm_log" 2>&1
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steam-rom-manager remove >> "$srm_log" 2>&1
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) |
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rd_zenity --progress \
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--title="Syncing with Steam" \
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--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
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--text="<span foreground='$purple'><b>\t\t\t\tRemoving unfavorited games from Steam</b></span>\n\n<b>NOTE: </b>This operation may take some time depending on the size of your library.\nFeel free to leave this in the background and switch to another application.\n\n" \
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--pulsate --width=500 --height=150 --auto-close --no-cancel
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else
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steam-rom-manager disable --names "RetroDECK Launcher" >> "$srm_log" 2>&1
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steam-rom-manager enable --names "RetroDECK Steam Sync" >> "$srm_log" 2>&1
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steam-rom-manager remove >> "$srm_log" 2>&1
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fi
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}
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