mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-23 14:35:39 +00:00
44 lines
1.7 KiB
Markdown
44 lines
1.7 KiB
Markdown
# Texture Packs: Citra - 3DS
|
|
The `~/retrodeck/texture_packs/citra/` represents the `/load/textures` folder in Citra.
|
|
|
|
**Note:** <br>
|
|
Some texture packs could made for a specific version or region of a game. Make sure you have the right game and textures for it.
|
|
|
|
**Note:**<br>
|
|
`TITLEID` is different for every game.
|
|
|
|
## Enable Custom Textures
|
|
* Open up Citra inside `RetroDECK Configurator` by pressing `Open Emulator` - `Citra`.
|
|
* Press `Emulation` -> `Configure` -> `Graphics` -> `Use Custom Textures` and set it to `On`.
|
|
|
|
|
|
## How do I add texture packs?
|
|
|
|
**Requirements:** Texture pack files <br>
|
|
|
|
**NOTE:** On the Steam Deck this could be easier to do in `Desktop Mode`.
|
|
|
|
|
|
There are two ways of adding texture packs into Citra
|
|
|
|
|
|
### From Citra
|
|
1. Extract any texture files from compressed `.zip` or any other format to folders.
|
|
2. Open up Citra inside `RetroDECK Configurator` by pressing `Open Emulator` - `Citra`.
|
|
3. Right click on the game you want to add textures into.
|
|
4. Click on `Open Custom Textures Location`.
|
|
5. Paste the texture folders inside that directory, each folder is stored by the `TITLLEID` of the game.
|
|
6. Quit Citra
|
|
|
|
### From the texture folder directly
|
|
|
|
1. Extract any texture pack files from compressed `.zip` or any other format into folders.
|
|
2. Go into `~/retrodeck/texture_packs/citra/`. The folders are all named by `TITLEID`.
|
|
3. Move textures into the right `~/retrodeck/texture_packs/citra/<TITLEID>` folder.
|
|
|
|
Example:
|
|
|
|
* You have a `.zip` file for a game that contains the `/load/textures/0000001000` folders.
|
|
* All you need to do is take the TITLEID folder: `0000001000` and put it into `~/retrodeck/texture_packs/citra/`
|
|
* So the end result looks like: `~/retrodeck/texture_packs/citra/0000001000`
|