RetroDECK/tools/configurator/scripts/TabTools.gd
MonkeyX 9b6a496bf5
Godot logging (#972)
* Fix features.json, add srm launcher

* Logging

* Set correct logging levels
2024-11-28 20:16:44 +00:00

59 lines
2.1 KiB
GDScript

extends Control
@onready var http_request: HTTPRequest = HTTPRequest.new()
func _ready():
add_child(http_request)
http_request.request_completed.connect(_on_request_completed)
_connect_signals()
#%backup_user_button.text += " - " + class_functions.rdhome + "/backup"
func _connect_signals() -> void:
%check_conn_button.pressed.connect(check_internet_connection)
%backup_user_button.pressed.connect(run_function.bind(%backup_user_button, "Start User Backup"))
%srm_button.pressed.connect(run_function.bind(%srm_button,""))
func run_function(button: Button, message: String) -> void:
class_functions.logger("d",message)
match button.name:
"backup_user_button":
_run_backup(button)
"srm_button":
_run_srm()
func _run_srm() -> void:
var launch = "steam-rom-manager"
var _run_result = await class_functions.run_thread_command(launch,[], true)
func _run_backup(button: Button) -> void:
var original_txt = button.text
%progress_bar_backup.visible = true
button.text = "Backup Running"
var parameters = ["backup_retrodeck_userdata"]
var run_result = await class_functions.run_thread_command(class_functions.wrapper_command, parameters, true)
if run_result["exit_code"] == 0:
button.text = "Backup Complete - " + class_functions.rdhome + "/backup"
class_functions.logger("d","User Backup Completed")
await class_functions.wait(3.0)
button.text = original_txt
%progress_bar_backup.visible = false
else:
button.text = "Backup Failed"
class_functions.logger("e","User Backup Failed. " + run_result["exit_code"])
%progress_bar_backup.visible = false
func check_internet_connection():
class_functions.logger("i","Check Internet Connection")
%check_conn_button.text = "CHECK CONNECTION"
http_request.request("https://retrodeck.net/")
func _on_request_completed(_result, response_code, _headers, _body):
if response_code == 200:
class_functions.logger("i","Internet Connection Succesful")
%check_conn_button.button_pressed = true
%check_conn_button.text += " - CONNECTED"
else:
class_functions.logger("d","Internet Connection Failed")
%check_conn_button.button_pressed = false
%check_conn_button.text += " - NOT CONNECTED: " + str(response_code)