RetroDECK/functions
XargonWan 102c72fd6c
Some checks failed
Build RetroDECK / Build_RetroDECK (push) Has been cancelled
Build RetroDECK / GitHub-publish (push) Has been cancelled
Merge pull request #979 from Cohee1207/bug/fix-cue-leftover
Make sure .cue file is removed after compression
2024-12-06 14:50:22 +09:00
..
050_save_migration.sh SAVE_MIGRATION: quoted some paths [skip ci] 2024-07-20 23:39:10 +09:00
checks.sh POST_UPDATE: even on PR [skip ci] 2024-09-08 09:17:08 +09:00
cloud_sync.sh Fixed some spelling and grammar 2024-03-12 20:01:47 +01:00
compression.sh Make sure .cue file is removed after compression 2024-12-05 20:43:27 +02:00
configurator_functions.sh Removed need for BIOS tmp file for Godot (#919) 2024-08-25 02:42:09 +02:00
dialogs.sh Replace standard zenity commands with new rd_zenity function. 2024-06-28 16:07:35 -04:00
framework.sh GET_STEAM_USER: logging cleanup [skip ci] 2024-12-04 14:55:19 +09:00
global.sh STEAM_SYNC: rewrite to allow multi game blocks launcher adding 2024-12-02 14:24:33 +09:00
logger.sh LOGGER: added log rotation 2024-11-30 22:39:30 +09:00
multi_user.sh feat/lighter manifest (#844) 2024-08-05 03:45:21 +02:00
other_functions.sh LOGGER: fixed blank newlines 2024-11-28 15:01:21 +09:00
post_update.sh LOG: removing old ES-DE logs folders 2024-11-29 11:38:19 +09:00
prepare_component.sh PORTMASTER: initializing config even to set Dracula color scheme 2024-11-30 23:01:23 +09:00
presets.sh Reverse $preset and $choice argument order for make_preset_changes() to avoid having to send a null array if all systems are being disabled. 2024-11-14 08:39:51 -05:00
run_game.sh RUN_GAME: added a zenity fallback if system is not found [TO TEST] 2024-12-06 14:46:07 +09:00
steam_sync.sh STEAM_SYNC: rewrite to allow multi game blocks launcher adding 2024-12-02 14:24:33 +09:00