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https://github.com/RetroDECK/RetroDECK.git
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53 lines
2.2 KiB
Bash
53 lines
2.2 KiB
Bash
#!/bin/bash
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find_empty_rom_folders() {
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# This function will build an array of all the system subfolders in $roms_folder which are either empty or contain only systeminfo.txt for easy removal
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if [[ -f "$godot_empty_roms_folders" ]]; then
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rm -f "$godot_empty_roms_folders" # Godot data transfer temp files
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fi
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touch "$godot_empty_roms_folders"
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empty_rom_folders_list=()
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all_empty_folders=()
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# Extract helper file names using jq and populate the all_helper_files array
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all_helper_files=($(jq -r '.helper_files | to_entries | .[] | .value.filename' "$features"))
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for system in $(find "$roms_folder" -mindepth 1 -maxdepth 1 -type d -printf '%f\n')
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do
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local dir="$roms_folder/$system"
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local files=$(ls -A1 "$dir")
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local count=$(ls -A "$dir" | wc -l)
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if [[ $count -eq 0 ]]; then
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# Directory is empty
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empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
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all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
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echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
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elif [[ $count -eq 1 ]] && [[ "$(basename "${files[0]}")" == "systeminfo.txt" ]]; then
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# Directory contains only systeminfo.txt
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empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
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all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
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echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
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elif [[ $count -eq 2 ]] && [[ "$files" =~ "systeminfo.txt" ]]; then
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contains_helper_file="false"
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for helper_file in "${all_helper_files[@]}" # Compare helper file list to dir file list
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do
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if [[ "$files" =~ "$helper_file" ]]; then
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contains_helper_file="true" # Helper file was found
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break
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fi
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done
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if [[ "$contains_helper_file" == "true" ]]; then
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# Directory contains only systeminfo.txt and a helper file
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empty_rom_folders_list=("${empty_rom_folders_list[@]}" "false" "$(realpath $dir)")
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all_empty_folders=("${all_empty_folders[@]}" "$(realpath $dir)")
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echo "$(realpath $dir)" >> "$godot_empty_roms_folders" # Godot data transfer temp file
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fi
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fi
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done
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}
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