RetroDECK/functions/other_functions.sh

1229 lines
50 KiB
Bash

#!/bin/bash
directory_browse() {
# This function browses for a directory and returns the path chosen
# USAGE: path_to_be_browsed_for=$(directory_browse $action_text)
local path_selected=false
while [ $path_selected == false ]
do
local target="$(rd_zenity --file-selection --title="Choose $1" --directory)"
if [ ! -z "$target" ] #yes
then
rd_zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
--text="Directory $target chosen, is this correct?"
if [ $? == 0 ]
then
path_selected=true
echo "$target"
break
fi
else
rd_zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
--text="No directory selected. Do you want to exit the selection process?"
if [ $? == 0 ]
then
break
fi
fi
done
}
file_browse() {
# This function browses for a file and returns the path chosen
# USAGE: file_to_be_browsed_for=$(file_browse $action_text)
local file_selected=false
while [ $file_selected == false ]
do
local target="$(rd_zenity --file-selection --title="Choose $1")"
if [ ! -z "$target" ] #yes
then
rd_zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
--text="File $target chosen, is this correct?"
if [ $? == 0 ]
then
file_selected=true
echo "$target"
break
fi
else
rd_zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" \
--text="No file selected. Do you want to exit the selection process?"
if [ $? == 0 ]
then
break
fi
fi
done
}
verify_space() {
# Function used for verifying adequate space before moving directories around
# USAGE: verify_space $source_dir $dest_dir
# Function returns "true" if there is enough space, "false" if there is not
source_size=$(du -sk "$1" | awk '{print $1}')
source_size=$((source_size+(source_size/10))) # Add 10% to source size for safety
dest_avail=$(df -k --output=avail "$2" | tail -1)
if [[ $source_size -ge $dest_avail ]]; then
echo "false"
else
echo "true"
fi
}
move() {
# Function to move a directory from one parent to another
# USAGE: move $source_dir $dest_dir
source_dir="$(echo $1 | sed 's![^/]$!&/!')" # Add trailing slash if it is missing
dest_dir="$(echo $2 | sed 's![^/]$!&/!')" # Add trailing slash if it is missing
log d "Moving \"$source_dir\" to \"$dest_dir\""
(
rsync -a --remove-source-files --ignore-existing --mkpath "$source_dir" "$dest_dir" # Copy files but don't overwrite conflicts
find "$source_dir" -type d -empty -delete # Cleanup empty folders that were left behind
) |
rd_zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Move in Progress" \
--text="Moving directory $(basename "$1") to new location of $2, please wait."
if [[ -d "$source_dir" ]]; then # Some conflicting files remain
rd_zenity --icon-name=net.retrodeck.retrodeck --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Utility - Move Directories" \
--text="There were some conflicting files that were not moved.\n\nAll files that could be moved are in the new location,\nany files that already existed at the new location have not been moved and will need to be handled manually."
fi
}
create_dir() {
# A simple function that creates a directory checking if is still there while logging the activity
# If -d it will delete it prior the creation
if [[ "$1" == "-d" ]]; then
# If "force" flag is provided, delete the directory first
shift # Remove the first argument (-f)
if [[ -e "$1" ]]; then
rm -rf "$1" # Forcefully delete the directory
log d "Found \"$1\", deleting it."
fi
fi
if [[ ! -d "$1" ]]; then
mkdir -p "$1" # Create directory if it doesn't exist
log d "Created directory: $1"
else
log d "Directory \"$1\" already exists, skipping."
fi
}
download_file() {
# Function to download file from the Internet, with Zenity progress bar
# USAGE: download_file $source_url $file_dest $file_name
# source_url is the location the file is downloaded from
# file_dest is the destination the file should be in the filesystem, needs filename included!
# file_name is a user-readable file name or description to be put in the Zenity dialog
(
wget "$1" -O "$2" -q
) |
rd_zenity --progress \
--title="Downloading File" \
--text="Downloading $3..." \
--pulsate \
--auto-close
}
update_rd_conf() {
# This function will import a default retrodeck.cfg file and update it with any current settings. This will allow us to expand the file over time while retaining current user settings.
# USAGE: update_rd_conf
# STAGE 1: For current files that haven't been broken into sections yet, where every setting name is unique
conf_read # Read current settings into memory
mv -f $rd_conf $rd_conf_backup # Backup config file before update
cp $rd_defaults $rd_conf # Copy defaults file into place
conf_write # Write old values into new default file
# STAGE 2: To handle presets sections that use duplicate setting names
generate_single_patch $rd_defaults $rd_conf_backup $rd_update_patch retrodeck # Create a patch file for differences between defaults and current user settings
sed -i '/change^^version/d' $rd_update_patch # Remove version line from temporary patch file
deploy_single_patch $rd_defaults $rd_update_patch $rd_conf # Re-apply user settings to defaults file
set_setting_value $rd_conf "version" "$hard_version" retrodeck # Set version of currently running RetroDECK to updated retrodeck.cfg
rm -f $rd_update_patch # Cleanup temporary patch file
conf_read # Read all settings into memory
# STAGE 3: Eliminate any preset incompatibility with existing user settings and new defaults
# Fetch incompatible presets from JSON and create a lookup list
incompatible_presets=$(jq -r '
.incompatible_presets | to_entries[] |
[
"\(.key):\(.value)",
"\(.value):\(.key)"
] | join("\n")
' $features)
while IFS= read -r current_setting_line # Read the existing retrodeck.cfg
do
if [[ (! -z "$current_setting_line") && (! "$current_setting_line" == "#"*) && (! "$current_setting_line" == "[]") ]]; then # If the line has a valid entry in it
if [[ ! -z $(grep -o -P "^\[.+?\]$" <<< "$current_setting_line") ]]; then # If the line is a section header
local current_section=$(sed 's^[][]^^g' <<< $current_setting_line) # Remove brackets from section name
else
if [[ ! ("$current_section" == "" || "$current_section" == "paths" || "$current_section" == "options" || "$current_section" == "cheevos" || "$current_section" == "cheevos_hardcore") ]]; then
local system_name=$(get_setting_name "$current_setting_line" "retrodeck") # Read the variable name from the current line
local system_enabled=$(get_setting_value "$rd_conf" "$system_name" "retrodeck" "$current_section") # Read the variables value from active retrodeck.cfg
local default_setting=$(get_setting_value "$rd_defaults" "$system_name" "retrodeck" "$current_section") # Read the variable value from the retrodeck defaults
if [[ "$system_enabled" == "true" ]]; then
while IFS=: read -r preset_being_checked known_incompatible_preset; do
if [[ "$current_section" == "$preset_being_checked" ]]; then
if [[ $(get_setting_value "$rd_conf" "$system_name" "retrodeck" "$known_incompatible_preset") == "true" ]]; then
set_setting_value "$rd_conf" "$system_name" "false" "retrodeck" "$current_section"
fi
fi
done <<< "$incompatible_presets"
fi
fi
fi
fi
done < $rd_conf
}
conf_read() {
# This function will read the RetroDECK config file into memory
# USAGE: conf_read
while IFS= read -r current_setting_line # Read the existing retrodeck.cfg
do
if [[ (! -z "$current_setting_line") && (! "$current_setting_line" == "#"*) && (! "$current_setting_line" == "[]") ]]; then # If the line has a valid entry in it
if [[ ! -z $(grep -o -P "^\[.+?\]$" <<< "$current_setting_line") ]]; then # If the line is a section header
local current_section=$(sed 's^[][]^^g' <<< $current_setting_line) # Remove brackets from section name
else
if [[ "$current_section" == "" || "$current_section" == "paths" || "$current_section" == "options" ]]; then
local current_setting_name=$(get_setting_name "$current_setting_line" "retrodeck") # Read the variable name from the current line
local current_setting_value=$(get_setting_value "$rd_conf" "$current_setting_name" "retrodeck" "$current_section") # Read the variables value from retrodeck.cfg
declare -g "$current_setting_name=$current_setting_value" # Write the current setting name and value to memory
fi
fi
fi
done < $rd_conf
}
conf_write() {
# This function will update the RetroDECK config file with matching variables from memory
# USAGE: conf_write
while IFS= read -r current_setting_line # Read the existing retrodeck.cfg
do
if [[ (! -z "$current_setting_line") && (! "$current_setting_line" == "#"*) && (! "$current_setting_line" == "[]") ]]; then # If the line has a valid entry in it
if [[ ! -z $(grep -o -P "^\[.+?\]$" <<< "$current_setting_line") ]]; then # If the line is a section header
local current_section=$(sed 's^[][]^^g' <<< $current_setting_line) # Remove brackets from section name
else
if [[ "$current_section" == "" || "$current_section" == "paths" || "$current_section" == "options" ]]; then
local current_setting_name=$(get_setting_name "$current_setting_line" "retrodeck") # Read the variable name from the current line
local current_setting_value=$(get_setting_value "$rd_conf" "$current_setting_name" "retrodeck" "$current_section") # Read the variables value from retrodeck.cfg
local memory_setting_value=$(eval "echo \$${current_setting_name}") # Read the variable names' value from memory
if [[ ! "$current_setting_value" == "$memory_setting_value" && ! -z "$memory_setting_value" ]]; then # If the values are different...
set_setting_value "$rd_conf" "$current_setting_name" "$memory_setting_value" "retrodeck" "$current_section" # Update the value in retrodeck.cfg
fi
fi
fi
fi
done < $rd_conf
}
dir_prep() {
# This script is creating a symlink preserving old folder contents and moving them in the new one
# Call me with:
# dir prep "real dir" "symlink location"
real="$(realpath -s $1)"
symlink="$(realpath -s $2)"
log d "Preparing directory $symlink in $real"
# if the symlink dir is already a symlink, unlink it first, to prevent recursion
if [ -L "$symlink" ];
then
log d "$symlink is already a symlink, unlinking to prevent recursives"
unlink "$symlink"
fi
# if the dest dir exists we want to backup it
if [ -d "$symlink" ];
then
log d "$symlink found"
mv -f "$symlink" "$symlink.old"
fi
# if the real dir is already a symlink, unlink it first
if [ -L "$real" ];
then
log d "$real is already a symlink, unlinking to prevent recursives" #DEBUG
unlink "$real"
fi
# if the real dir doesn't exist we create it
if [ ! -d "$real" ];
then
log d "$real not found, creating it" #DEBUG
create_dir "$real"
fi
# creating the symlink
log d "linking $real in $symlink" #DEBUG
create_dir "$(dirname "$symlink")" # creating the full path except the last folder
ln -svf "$real" "$symlink"
# moving everything from the old folder to the new one, delete the old one
if [ -d "$symlink.old" ];
then
log d "Moving the data from $symlink.old to $real" #DEBUG
mv -f "$symlink.old"/{.[!.],}* "$real"
log d "Removing $symlink.old" #DEBUG
rm -rf "$symlink.old"
fi
log i "$symlink is now $real"
}
rd_zenity() {
# This function replaces the standard 'zenity' command and filters out annoying GTK errors on Steam Deck
zenity 2> >(grep -v 'Gtk' >&2) "$@"
}
update_rpcs3_firmware() {
create_dir "$roms_folder/ps3/tmp"
chmod 777 "$roms_folder/ps3/tmp"
download_file "$rpcs3_firmware" "$roms_folder/ps3/tmp/PS3UPDAT.PUP" "RPCS3 Firmware"
rpcs3 --installfw "$roms_folder/ps3/tmp/PS3UPDAT.PUP"
rm -rf "$roms_folder/ps3/tmp"
}
update_vita3k_firmware() {
download_file "http://dus01.psv.update.playstation.net/update/psv/image/2022_0209/rel_f2c7b12fe85496ec88a0391b514d6e3b/PSVUPDAT.PUP" "/tmp/PSVUPDAT.PUP" "Vita3K Firmware file: PSVUPDAT.PUP"
download_file "http://dus01.psp2.update.playstation.net/update/psp2/image/2019_0924/sd_8b5f60b56c3da8365b973dba570c53a5/PSP2UPDAT.PUP?dest=us" "/tmp/PSP2UPDAT.PUP" "Vita3K Firmware file: PSP2UPDAT.PUP"
Vita3K --firmware /tmp/PSVUPDAT.PUP
Vita3K --firmware /tmp/PSP2UPDAT.PUP
}
backup_retrodeck_userdata() {
create_dir "$backups_folder"
zip -rq9 "$backups_folder/$(date +"%0m%0d")_retrodeck_userdata.zip" "$saves_folder" "$states_folder" "$bios_folder" "$media_folder" "$themes_folder" "$logs_folder" "$screenshots_folder" "$mods_folder" "$texture_packs_folder" "$borders_folder" > $logs_folder/$(date +"%0m%0d")_backup_log.log
}
make_name_pretty() {
# This function will take an internal system name (like "gbc") and return a pretty version for user display ("Nintendo GameBoy Color")
# If the name is nout found it only returns the short name such as "gbc"
# USAGE: make_name_pretty "system name"
local system_name="$1"
# Use jq to parse the JSON and find the pretty name
local pretty_name=$(jq -r --arg name "$system_name" '.system[$name].name // $name' "$features")
echo "$pretty_name"
}
finit_browse() {
# Function for choosing data directory location during first/forced init
path_selected=false
while [ $path_selected == false ]
do
local target="$(rd_zenity --file-selection --title="Choose RetroDECK data directory location" --directory)"
if [[ ! -z "$target" ]]; then
if [[ -w "$target" ]]; then
rd_zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
--cancel-label="No" \
--ok-label "Yes" \
--text="Your RetroDECK data folder will be:\n\n$target/retrodeck\n\nis that ok?"
if [ $? == 0 ] #yes
then
path_selected=true
echo "$target/retrodeck"
break
else
rd_zenity --question --no-wrap --window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" --cancel-label="No" --ok-label "Yes" --text="Do you want to quit?"
if [ $? == 0 ] # yes, quit
then
quit_retrodeck
fi
fi
fi
else
rd_zenity --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--ok-label "Quit" \
--text="No location was selected. Please run RetroDECK again to retry."
quit_retrodeck
fi
done
}
finit_user_options_dialog() {
finit_available_options=()
while IFS="^" read -r enabled option_name option_desc option_tag || [[ -n "$enabled" ]];
do
if [[ ! $enabled == "#"* ]] && [[ ! -z "$enabled" ]]; then
finit_available_options=("${finit_available_options[@]}" "$enabled" "$option_name" "$option_desc" "$option_tag")
fi
done < $finit_options_list
local choices=$(rd_zenity \
--list --width=1200 --height=720 \
--checklist --hide-column=4 --ok-label="Confirm Selections" --extra-button="Enable All" \
--separator=" " --print-column=4 \
--text="Choose which options to enable:" \
--column "Enabled?" \
--column "Option" \
--column "Description" \
--column "option_flag" \
"${finit_available_options[@]}")
echo "${choices[*]}"
}
finit() {
# Force/First init, depending on the situation
log i "Executing finit"
# Internal or SD Card?
local finit_dest_choice=$(configurator_destination_choice_dialog "RetroDECK data" "Welcome to the first setup of RetroDECK.\nPlease carefully read each message prompted during the installation process to avoid any unwanted misconfigurations.\n\nWhere do you want your RetroDECK data folder to be located?\nIn this location a \"retrodeck\" folder will be created.\nThis is the folder that you will use to contain all your important files, such as your own ROMs, BIOSs, Saves and Scraped Data." )
log i "Choice is $finit_dest_choice"
case "$finit_dest_choice" in
"Quit" | "" ) # Back or X button quits
rm -f "$rd_conf" # Cleanup unfinished retrodeck.cfg if first install is interrupted
log i "Now quitting"
quit_retrodeck
;;
"Internal Storage" ) # Internal
log i "Internal selected"
rdhome="$HOME/retrodeck"
if [[ -L "$rdhome" ]]; then #Remove old symlink from existing install, if it exists
unlink "$rdhome"
fi
;;
"SD Card" )
log i "SD Card selected"
if [ ! -d "$sdcard" ] # SD Card path is not existing
then
log e "SD card not found"
rd_zenity --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--ok-label "Browse" \
--text="SD Card was not found in the default location.\nPlease choose the SD Card root.\nA retrodeck folder will be created starting from the directory that you selected."
rdhome="$(finit_browse)" # Calling the browse function
if [[ -z "$rdhome" ]]; then # If user hit the cancel button
rm -f "$rd_conf" # Cleanup unfinished retrodeck.cfg if first install is interrupted
exit 2
fi
elif [ ! -w "$sdcard" ] #SD card found but not writable
then
log e "SD card found but not writable"
rd_zenity --error --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--ok-label "Quit" \
--text="SD card was found but is not writable\nThis can happen with cards formatted on PC.\nPlease format the SD card through the Steam Deck's Game Mode and run RetroDECK again."
rm -f "$rd_conf" # Cleanup unfinished retrodeck.cfg if first install is interrupted
log i "Now quitting"
quit_retrodeck
else
rdhome="$sdcard/retrodeck"
fi
;;
"Custom Location" )
log i "Custom Location selected"
rd_zenity --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK" \
--ok-label "Browse" \
--text="Please choose the root folder for the RetroDECK data.\nA retrodeck folder will be created starting from the directory that you selected."
rdhome="$(finit_browse)" # Calling the browse function
if [[ -z "$rdhome" ]]; then # If user hit the cancel button
rm -f "$rd_conf" # Cleanup unfinished retrodeck.cfg if first install is interrupted
exit 2
fi
;;
esac
log i "\"retrodeck\" folder will be located in \"$rdhome\""
prepare_component "reset" "retrodeck" # Parse the [paths] section of retrodeck.cfg and set the value of / create all needed folders
conf_write # Write the new values to retrodeck.cfg
configurator_generic_dialog "RetroDECK Initial Setup" "The next dialog will be a list of optional actions to take during the initial setup.\n\nIf you choose to not do any of these now, they can be done later through the Configurator."
local finit_options_choices=$(finit_user_options_dialog)
if [[ "$finit_options_choices" =~ (rpcs3_firmware|Enable All) ]]; then # Additional information on the firmware install process, as the emulator needs to be manually closed
configurator_generic_dialog "RPCS3 Firmware Install" "You have chosen to install the RPCS3 firmware during the RetroDECK first setup.\n\nThis process will take several minutes and requires network access.\n\nRPCS3 will be launched automatically at the end of the RetroDECK setup process.\nOnce the firmware is installed, please close the emulator to finish the process."
fi
if [[ "$finit_options_choices" =~ (vita3k_firmware|Enable All) ]]; then # Additional information on the firmware install process, as the emulator needs to be manually closed
configurator_generic_dialog "Vita3K Firmware Install" "You have chosen to install the Vita3K firmware during the RetroDECK first setup.\n\nThis process will take several minutes and requires network access.\n\nVita3K will be launched automatically at the end of the RetroDECK setup process.\nOnce the firmware is installed, please close the emulator to finish the process."
fi
rd_zenity --icon-name=net.retrodeck.retrodeck --info --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" --title "RetroDECK" \
--text="RetroDECK will now install the needed files, which can take up to one minute.\nRetroDECK will start once the process is completed.\n\nPress OK to continue."
(
prepare_component "reset" "all"
build_retrodeck_current_presets
deploy_helper_files
# Optional actions based on user choices
if [[ "$finit_options_choices" =~ (rpcs3_firmware|Enable All) ]]; then
if [[ $(check_network_connectivity) == "true" ]]; then
update_rpcs3_firmware
fi
fi
if [[ "$finit_options_choices" =~ (vita3k_firmware|Enable All) ]]; then
if [[ $(check_network_connectivity) == "true" ]]; then
update_vita3k_firmware
fi
fi
if [[ "$finit_options_choices" =~ (rd_controller_profile|Enable All) ]]; then
install_retrodeck_controller_profile
fi
if [[ "$finit_options_choices" =~ (rd_prepacks|Enable All) ]]; then
install_retrodeck_starterpack
fi
) |
rd_zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Finishing Initialization" \
--text="RetroDECK is finishing the initial setup process, please wait."
create_lock
}
install_retrodeck_starterpack() {
# This function will install the roms, gamelists and metadata for the RetroDECK Starter Pack, a curated selection of games the creators of RetroDECK enjoy.
# USAGE: install_retrodeck_starterpack
## DOOM section ##
cp /app/retrodeck/extras/doom1.wad "$roms_folder/doom/doom1.wad" # No -f in case the user already has it
create_dir "/var/config/ES-DE/gamelists/doom"
if [[ ! -f "/var/config/ES-DE/gamelists/doom/gamelist.xml" ]]; then # Don't overwrite an existing gamelist
cp "/app/retrodeck/rd_prepacks/doom/gamelist.xml" "/var/config/ES-DE/gamelists/doom/gamelist.xml"
fi
create_dir "$media_folder/doom"
unzip -oq "/app/retrodeck/rd_prepacks/doom/doom.zip" -d "$media_folder/doom/"
}
install_retrodeck_controller_profile() {
# This function will install the needed files for the custom RetroDECK controller profile
# NOTE: These files need to be stored in shared locations for Steam, outside of the normal RetroDECK folders and should always be an optional user choice
# BIGGER NOTE: As part of this process, all emulators will need to have their configs hard-reset to match the controller mappings of the profile
# USAGE: install_retrodeck_controller_profile
if [[ -d "$HOME/.steam/steam/controller_base/templates/" || -d "$HOME/.var/app/com.valvesoftware.Steam/.steam/steam/controller_base/templates/" ]]; then
if [[ -d "$HOME/.steam/steam/controller_base/templates/" ]]; then # If a normal binary Steam install exists
rsync -rlD --mkpath "/app/retrodeck/binding_icons/" "$HOME/.steam/steam/tenfoot/resource/images/library/controller/binding_icons/"
rsync -rlD --mkpath "$config/retrodeck/controller_configs/" "$HOME/.steam/steam/controller_base/templates/"
fi
if [[ -d "$HOME/.var/app/com.valvesoftware.Steam/.steam/steam/controller_base/templates/" ]]; then # If a Flatpak Steam install exists
rsync -rlD --mkpath "/app/retrodeck/binding_icons/" "$HOME/.var/app/com.valvesoftware.Steam/.steam/steam/tenfoot/resource/images/library/controller/binding_icons/"
rsync -rlD --mkpath "$config/retrodeck/controller_configs/" "$HOME/.var/app/com.valvesoftware.Steam/.steam/steam/controller_base/templates/"
fi
else
configurator_generic_dialog "RetroDECK Controller Profile Install" "The target directories for the controller profile do not exist.\n\nThis may happen if you do not have Steam installed or the location is does not have permission to be read."
fi
}
create_lock() {
# creating RetroDECK's lock file and writing the version in the config file
version=$hard_version
touch "$lockfile"
conf_write
}
update_splashscreens() {
# This script will purge any existing ES graphics and reload them from RO space into somewhere ES will look for it
# USAGE: update_splashscreens
log i "Updating splash screen"
rm -rf /var/config/ES-DE/resources/graphics
rsync -rlD --mkpath "/app/retrodeck/graphics/" "/var/config/ES-DE/resources/graphics/"
}
deploy_helper_files() {
# This script will distribute helper documentation files throughout the filesystem according to the JSON configuration
# USAGE: deploy_helper_files
# Extract helper files information using jq
helper_files=$(jq -r '.helper_files | to_entries | map("\(.value.filename)^\(.value.location)")[]' "$features")
# Iterate through each helper file entry
while IFS='^' read -r file dest; do
if [[ ! -z "$file" ]] && [[ ! -z "$dest" ]]; then
eval current_dest="$dest"
cp -f "$helper_files_folder/$file" "$current_dest/$file"
fi
done <<< "$helper_files"
}
splash_screen() {
# This function will replace the RetroDECK startup splash screen with a different image if the day and time match a listing in the JSON data.
# USAGE: splash_screen
current_day=$(date +"%m%d") # Read the current date in a format that can be calculated in ranges
current_time=$(date +"%H%M") # Read the current time in a format that can be calculated in ranges
# Read the JSON file and extract splash screen data using jq
splash_screen=$(jq -r --arg current_day "$current_day" --arg current_time "$current_time" '
.splash_screens | to_entries[] |
select(
($current_day | tonumber) >= (.value.start_date | tonumber) and
($current_day | tonumber) <= (.value.end_date | tonumber) and
($current_time | tonumber) >= (.value.start_time | tonumber) and
($current_time | tonumber) <= (.value.end_time | tonumber)
) | .value.filename' $features)
# Determine the splash file to use
if [[ -n "$splash_screen" ]]; then
new_splash_file="$splashscreen_dir/$splash_screen"
else
new_splash_file="$default_splash_file"
fi
cp -f "$new_splash_file" "$current_splash_file" # Deploy assigned splash screen
}
install_release() {
# Logging the release tag and URL
log d "Attempting to install release: $1 from repo $update_repo"
# Construct the URL for the flatpak file
if [ "$(get_setting_value "$rd_conf" "update_repo" "retrodeck" "options")" == "RetroDECK" ]; then
iscooker=""
else
iscooker="-cooker"
fi
local flatpak_url="https://github.com/$git_organization_name/$update_repo/releases/download/$1/RetroDECK$iscooker.flatpak"
log d "Constructed flatpak URL: $flatpak_url"
# Confirm installation with the user
zenity --question --icon-name=net.retrodeck.retrodeck --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Updater" \
--text="$1 will be now installed.\nThe update process may take several minutes.\n\nAfter the update is complete, RetroDECK will close. When you run it again, you will be using the latest version.\n\nDo you want to continue?"
rc=$? # Capture return code
if [[ $rc == "1" ]]; then # If the user clicks "Cancel"
return 0
fi
(
mkdir -p "$rdhome/RetroDECK_Updates"
# Download the flatpak file
wget -P "$rdhome/RetroDECK_Updates" $flatpak_url -O "$rdhome/RetroDECK_Updates/RetroDECK$iscooker.flatpak"
# Check if the download was successful
if [[ $? -ne 0 ]]; then
configurator_generic_dialog "Error" "Failed to download the flatpak file. Please check the release tag and try again."
return 1
fi
# Remove the current version before installing the new one to avoid duplicates
flatpak-spawn --host flatpak remove --noninteractive -y net.retrodeck.retrodeck
# Install the new version
flatpak-spawn --host flatpak install --user --bundle --noninteractive -y "$rdhome/RetroDECK_Updates/RetroDECK$iscooker.flatpak"
# Cleanup old bundles to save space
rm -rf "$rdhome/RetroDECK_Updates"
) |
zenity --icon-name=net.retrodeck.retrodeck --progress --no-cancel --pulsate --auto-close \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Updater" \
--text="RetroDECK is updating to the selected version, please wait."
configurator_generic_dialog "RetroDECK Online Update" "The update process is now complete!\n\nRetroDECK will now quit."
quit_retrodeck
}
ponzu() {
# This function is used to extract some specific appimages
# Check if any of the specified files exist
# If RetroDECK is reset Ponzu must re-cooked
log d "Checking for Ponzu"
local tmp_folder="/tmp/extracted"
local ponzu_files=("$rdhome"/ponzu/Citra*.AppImage "$rdhome"/ponzu/citra*.AppImage "$rdhome"/ponzu/Yuzu*.AppImage "$rdhome"/ponzu/yuzu*.AppImage)
local data_dir
local appimage
local executable
# if the binaries are found, ponzu should be set as true into the retrodeck config
if [ -f "/var/data/ponzu/Citra/bin/citra-qt" ]; then
log d "Citra binaries has already been installed, checking for updates and forcing the setting as true."
set_setting_value $rd_conf "akai_ponzu" "true" retrodeck "options"
fi
if [ -f "/var/data/ponzu/Yuzu/bin/yuzu" ]; then
log d "Yuzu binaries has already been installed, checking for updates and forcing the setting as true."
set_setting_value $rd_conf "kiroi_ponzu" "true" retrodeck "options"
fi
# Loop through all ponzu files
for ponzu_file in "${ponzu_files[@]}"; do
# Check if the current ponzu file exists
if [ -f "$ponzu_file" ]; then
if [[ "$ponzu_file" == *itra* ]]; then
log i "Found akai ponzu! Elaborating it"
data_dir="/var/data/ponzu/Citra"
local message="Akai ponzu is served, enjoy"
elif [[ "$ponzu_file" == *uzu* ]]; then
log i "Found kiroi ponzu! Elaborating it"
data_dir="/var/data/ponzu/Yuzu"
local message="Kiroi ponzu is served, enjoy"
else
log e "AppImage not recognized, not a ponzu ingredient!"
exit 1
fi
appimage="$ponzu_file"
chmod +x "$ponzu_file"
create_dir "$data_dir"
log d "Moving AppImage in \"$data_dir\""
mv "$appimage" "$data_dir"
cd "$data_dir"
local filename=$(basename "$ponzu_file")
log d "Setting appimage=$data_dir/$filename"
appimage="$data_dir/$filename"
log d "Extracting AppImage"
"$appimage" --appimage-extract
create_dir "$tmp_folder"
log d "Cleaning up"
cp -r squashfs-root/* "$tmp_folder"
rm -rf *
if [[ "$ponzu_file" == *itra* ]]; then
mv "$tmp_folder/usr/"** .
executable="$data_dir/bin/citra"
log d "Making $executable and $executable-qt executable"
chmod +x "$executable"
chmod +x "$executable-qt"
prepare_component "reset" "citra"
set_setting_value $rd_conf "akai_ponzu" "true" retrodeck "options"
elif [[ "$ponzu_file" == *uzu* ]]; then
mv "$tmp_folder/usr/"** .
executable="$data_dir/bin/yuzu"
log d "Making $executable executable"
chmod +x "$executable"
prepare_component "reset" "yuzu"
set_setting_value $rd_conf "kiroi_ponzu" "true" retrodeck "options"
fi
cd -
log i "$message"
rm -rf "$tmp_folder"
fi
done
rm -rf "$rdhome/ponzu"
}
ponzu_remove() {
# Call me with yuzu or citra and I will remove them
if [[ "$1" == "citra" ]]; then
if [[ $(configurator_generic_question_dialog "Ponzu - Remove Citra" "Do you really want to remove Citra binaries?\n\nYour games and saves will not be deleted.") == "true" ]]; then
log i "Ponzu: removing Citra"
rm -rf "/var/data/ponzu/Citra"
set_setting_value $rd_conf "akai_ponzu" "false" retrodeck "options"
configurator_generic_dialog "Ponzu - Remove Citra" "Done, Citra is now removed from RetroDECK"
fi
elif [[ "$1" == "yuzu" ]]; then
if [[ $(configurator_generic_question_dialog "Ponzu - Remove Yuzu" "Do you really want to remove Yuzu binaries?\n\nYour games and saves will not be deleted.") == "true" ]]; then
log i "Ponzu: removing Yuzu"
rm -rf "/var/data/ponzu/Yuzu"
set_setting_value $rd_conf "kiroi_ponzu" "false" retrodeck "options"
configurator_generic_dialog "Ponzu - Remove Yuzu" "Done, Yuzu is now removed from RetroDECK"
fi
else
log e "Ponzu: \"$1\" is not a vaild choice for removal, quitting"
fi
configurator_retrodeck_tools_dialog
}
release_selector() {
log d "Fetching releases from GitHub API for repository $cooker_repository_name"
# Fetch the main release from the RetroDECK repository
log d "Fetching latest main release from GitHub API for repository RetroDECK"
local main_release=$(curl -s https://api.github.com/repos/$git_organization_name/RetroDECK/releases/latest)
if [[ -z "$main_release" ]]; then
log e "Failed to fetch the main release"
configurator_generic_dialog "Error" "Unable to fetch the main release. Please check your network connection or try again later."
return 1
fi
main_tag_name=$(echo "$main_release" | jq -r '.tag_name')
main_published_at=$(echo "$main_release" | jq -r '.published_at')
# Convert published_at to human-readable format for the main release
main_human_readable_date=$(date -d "$main_published_at" +"%d %B %Y %H:%M")
# Add the main release as the first entry in the release array
local release_array=("Main Release" "$main_tag_name" "$main_human_readable_date")
# Fetch all releases from the Cooker repository
local releases=$(curl -s https://api.github.com/repos/$git_organization_name/$cooker_repository_name/releases)
if [[ -z "$releases" ]]; then
log e "Failed to fetch releases or no releases available"
configurator_generic_dialog "Error" "Unable to fetch releases. Please check your network connection or try again later."
return 1
fi
# Loop through each release and add to the release array
while IFS= read -r release; do
tag_name=$(echo "$release" | jq -r '.tag_name')
published_at=$(echo "$release" | jq -r '.published_at')
# Convert published_at to human-readable format
human_readable_date=$(date -d "$published_at" +"%d %B %Y %H:%M")
# Ensure fields are properly aligned for Zenity
release_array+=("Cooker Channel" "$tag_name" "$human_readable_date")
done < <(echo "$releases" | jq -c '.[]' | sort -t: -k3,3r)
if [[ ${#release_array[@]} -eq 0 ]]; then
configurator_generic_dialog "RetroDECK Updater" "No available releases found, exiting."
log d "No available releases found"
return 1
fi
log d "Showing available releases"
# Display releases in a Zenity list dialog with three columns
selected_release=$(
rd_zenity --list \
--icon-name=net.retrodeck.retrodeck \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Cooker Releases - Select Release" \
--column="Branch" --column="Release Tag" --column="Published Date" --width=1280 --height=800 \
--separator="|" --print-column='ALL' "${release_array[@]}"
)
log i "Selected release: $selected_release"
if [[ -z "$selected_release" ]]; then
log d "No release selected, user exited."
return 1
fi
# Parse the selected release using the pipe separator
IFS='|' read -r selected_branch selected_tag selected_date <<< "$selected_release"
selected_branch=$(echo "$selected_branch" | xargs) # Trim any extra spaces
selected_tag=$(echo "$selected_tag" | xargs)
selected_date=$(echo "$selected_date" | xargs)
log d "Selected branch: $selected_branch, release: $selected_tag, date: $selected_date"
rd_zenity --question --icon-name=net.retrodeck.retrodeck --no-wrap \
--window-icon="/app/share/icons/hicolor/scalable/apps/net.retrodeck.retrodeck.svg" \
--title "RetroDECK Configurator Cooker Release - Confirm Selection" \
--text="Are you sure you want to install the following release?\n\n$selected_branch: \"$selected_tag\"\nPublished on $selected_date?"
if [[ $? -eq 0 ]]; then
log d "User confirmed installation of release $selected_tag"
if echo "$selected_release" | grep -q "Main Release"; then
set_setting_value $rd_conf "update_repo" "$main_repository_name" retrodeck "options"
log i "Switching to main channel"
else
set_setting_value $rd_conf "update_repo" "$cooker_repository_name" retrodeck "options"
log i "Switching to cooker channel"
fi
set_setting_value "$rd_conf" "branch" "$selected_branch" "retrodeck" "options"
log d "Set branch to $selected_branch in configuration"
install_release $selected_tag
else
log d "User canceled installation"
return 0
fi
}
quit_retrodeck() {
log i "Quitting ES-DE"
pkill -f "es-de"
log i "Shutting down RetroDECK's framework"
pkill -f "retrodeck"
log i "See you next time"
}
start_retrodeck() {
splash_screen # Check if today has a surprise splashscreen and load it if so
ponzu
log i "Starting RetroDECK v$version"
es-de
}
run_game() {
# Initialize variables
emulator=""
system=""
manual_mode=false
es_systems="/app/share/es-de/resources/systems/linux/es_systems.xml"
# Parse options
while getopts ":e:s:m" opt; do # Use `m` for manual mode flag
case ${opt} in
e )
emulator=$OPTARG
;;
s )
system=$OPTARG
;;
m )
manual_mode=true
log i "Run game: manual mode enabled"
;;
\? )
echo "Usage: $0 --run [-e emulator] [-s system] [-m manual] game"
exit 1
;;
esac
done
shift $((OPTIND -1))
# Check for game argument
if [[ -z "$1" ]]; then
log e "Game path is required."
log i "Usage: $0 start [-e emulator] [-s system] [-m manual] game"
exit 1
fi
game=$1
# If no system is provided, extract it from the game path
if [[ -z "$system" ]]; then
system=$(echo "$game" | grep -oP '(?<=roms/)[^/]+')
fi
log d "Game: \"$game\""
log d "System: \"$system\""
# Try finding the <altemulator> inside the specific game block
altemulator=$(xmllint --recover --xpath "string(//game[path='$game']/altemulator)" "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
if [[ -n "$altemulator" ]]; then
log d "Alternate emulator found in <altemulator>: $altemulator"
emulator_name=$(echo "$altemulator" | sed -e 's/ (Standalone)//') # Strip " (Standalone)" from name
emulator=$(find_emulator "$emulator_name")
if [[ -n "$emulator" ]]; then
log d "Using alternate emulator: $emulator"
else
log e "No valid path found for emulator: $altemulator"
exit 1
fi
else
# Try to fetch <alternativeEmulator> from anywhere in the document
alternative_emulator=$(xmllint --recover --xpath 'string(//alternativeEmulator/label)' "$rdhome/ES-DE/gamelists/$system/gamelist.xml" 2>/dev/null)
if [[ -n "$alternative_emulator" ]]; then
log d "Alternate emulator found in <alternativeEmulator> header: $alternative_emulator"
# Find the emulator name from the label in es_systems.xml
emulator_name=$(find_emulator_name_from_label "$alternative_emulator")
if [[ -n "$emulator_name" ]]; then
# Pass the extracted emulator name to find_emulator function
emulator=$(find_emulator "$emulator_name")
fi
if [[ -n "$emulator" ]]; then
log d "Using alternate emulator from <alternativeEmulator>: $emulator"
else
log e "No valid path found for emulator: $alternative_emulator"
exit 1
fi
else
log i "No alternate emulator found in game block or header, proceeding to auto mode."
fi
fi
# If an emulator is found, substitute placeholders in the command before running
if [[ -n "$emulator" ]]; then
# Ensure command substitution
find_system_commands "$emulator"
# TODO: almost there, we need just to start the emulator without Zenity: maybe we have to edit THAT function to pass the emulator to run
log d "Final command: $command"
eval "$command"
else
log e "No emulator found or selected. Exiting."
return 1
fi
# If the emulator is not specified or manual mode is set, ask the user to select it via Zenity
if [[ -z "$emulator" && "$manual_mode" == true ]]; then
emulator=$(find_system_commands)
fi
# If emulator is still not set, fall back to the first available emulator
if [[ -z "$emulator" ]]; then
emulator=$(get_first_emulator)
fi
}
# Function to extract commands from es_systems.xml and present them in Zenity
find_system_commands() {
local system_name=$system
# Use xmllint to extract the system commands from the XML
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
if [ -z "$system_section" ]; then
log e "System not found: $system_name"
exit 1
fi
# Extract commands and labels
commands=$(echo "$system_section" | xmllint --xpath "//command" - 2>/dev/null)
# Prepare Zenity command list
command_list=()
while IFS= read -r line; do
label=$(echo "$line" | sed -n 's/.*label="\([^"]*\)".*/\1/p')
command=$(echo "$line" | sed -n 's/.*<command[^>]*>\(.*\)<\/command>.*/\1/p')
# Substitute placeholders in the command
command=$(substitute_placeholders "$command")
# Add label and command to Zenity list (label first, command second)
command_list+=("$label" "$command")
done <<< "$commands"
# Check if there's only one command
if [ ${#command_list[@]} -eq 2 ]; then
log d "Only one command found for $system_name, running it directly: ${command_list[1]}"
selected_command="${command_list[1]}"
else
# Show the list with Zenity and return the **command** (second column) selected
selected_command=$(zenity --list \
--title="Select an emulator for $system_name" \
--column="Emulator" --column="Hidden Command" "${command_list[@]}" \
--width=800 --height=400 --print-column=2 --hide-column=2)
fi
echo "$selected_command"
}
# Function to substitute placeholders in the command
substitute_placeholders() {
local cmd="$1"
local rom_path="$game"
local rom_dir=$(dirname "$rom_path")
# Strip all file extensions from the base name
local base_name=$(basename "$rom_path")
base_name="${base_name%%.*}"
local file_name=$(basename "$rom_path")
local rom_raw="$rom_path"
local rom_dir_raw="$rom_dir"
local es_path=""
local emulator_path=""
# Manually replace %EMULATOR_*% placeholders
while [[ "$cmd" =~ (%EMULATOR_[A-Z0-9_]+%) ]]; do
placeholder="${BASH_REMATCH[1]}"
emulator_path=$(replace_emulator_placeholder "$placeholder")
cmd="${cmd//$placeholder/$emulator_path}"
done
# Substitute %BASENAME% and other placeholders
cmd="${cmd//"%BASENAME%"/"'$base_name'"}"
cmd="${cmd//"%FILENAME%"/"'$file_name'"}"
cmd="${cmd//"%ROMRAW%"/"'$rom_raw'"}"
cmd="${cmd//"%ROMPATH%"/"'$rom_dir'"}"
# Ensure paths are quoted correctly
cmd="${cmd//"%ROM%"/"'$rom_path'"}"
cmd="${cmd//"%GAMEDIR%"/"'$rom_dir'"}"
cmd="${cmd//"%GAMEDIRRAW%"/"'$rom_dir_raw'"}"
cmd="${cmd//"%CORE_RETROARCH%"/"/var/config/retroarch/cores"}"
log d "Command after %BASENAME% and other substitutions: $cmd"
# Now handle %INJECT% after %BASENAME% has been substituted
cmd=$(handle_inject_placeholder "$cmd")
echo "$cmd"
}
# Function to replace %EMULATOR_SOMETHING% with the actual path of the emulator
replace_emulator_placeholder() {
local placeholder=$1
# Extract emulator name from placeholder without changing case
local emulator_name="${placeholder//"%EMULATOR_"/}" # Extract emulator name after %EMULATOR_
emulator_name="${emulator_name//"%"/}" # Remove the trailing %
# Use the find_emulator function to get the emulator path using the correct casing
local emulator_exec=$(find_emulator "$emulator_name")
if [[ -z "$emulator_exec" ]]; then
log e "Emulator '$emulator_name' not found."
exit 1
fi
echo "$emulator_exec"
}
# Function to handle the %INJECT% placeholder
handle_inject_placeholder() {
local cmd="$1"
local rom_dir=$(dirname "$game") # Get the ROM directory based on the game path
# Find and process all occurrences of %INJECT%='something'.extension
while [[ "$cmd" =~ (%INJECT%=\'([^\']+)\')(.[^ ]+)? ]]; do
inject_file="${BASH_REMATCH[2]}" # Extract the quoted file name
extension="${BASH_REMATCH[3]}" # Extract the extension (if any)
inject_file_full_path="$rom_dir/$inject_file$extension" # Form the full path
log d "Found inject part: %INJECT%='$inject_file'$extension"
# Check if the file exists
if [[ -f "$inject_file_full_path" ]]; then
# Read the content of the file and replace newlines with spaces
inject_content=$(cat "$inject_file_full_path" | tr '\n' ' ')
log i "File \"$inject_file_full_path\" found. Replacing %INJECT% with content."
# Escape special characters in the inject part for the replacement
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
# Replace the entire %INJECT%=...'something'.extension part with the file content
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part|$inject_content|g")
log d "Replaced cmd: $cmd"
else
log e "File \"$inject_file_full_path\" not found. Removing %INJECT% placeholder."
# Use sed to remove the entire %INJECT%=...'something'.extension
escaped_inject_part=$(printf '%s' "%INJECT%='$inject_file'$extension" | sed 's/[]\/$*.^[]/\\&/g')
cmd=$(echo "$cmd" | sed "s|$escaped_inject_part||g")
log d "sedded cmd: $cmd"
fi
done
log d "Returning the command with injected content: $cmd"
echo "$cmd"
}
# Function to get the first available emulator in the list
get_first_emulator() {
local system_name=$system
system_section=$(xmllint --xpath "//system[name='$system_name']" "$es_systems" 2>/dev/null)
if [ -z "$system_section" ]; then
log e "System not found: $system_name"
exit 1
fi
# Extract the first command and use it as the selected emulator
first_command=$(echo "$system_section" | xmllint --xpath "string(//command[1])" - 2>/dev/null)
if [[ -n "$first_command" ]]; then
# Substitute placeholders in the command
first_command=$(substitute_placeholders "$first_command")
log d "Automatically selected the first emulator: $first_command"
echo "$first_command"
else
log e "No command found for the system: $system_name"
return 1
fi
}
find_emulator() {
local emulator_name=$1
local found_path=""
local es_find_rules="/app/share/es-de/resources/systems/linux/es_find_rules.xml"
# Search the es_find_rules.xml file for the emulator
emulator_section=$(xmllint --xpath "//emulator[@name='$emulator_name']" "$es_find_rules" 2>/dev/null)
if [ -z "$emulator_section" ]; then
log e "Emulator not found: $emulator_name"
return 1
fi
# Search systempath entries
while IFS= read -r line; do
command_path=$(echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
if [ -x "$(command -v $command_path)" ]; then
found_path=$command_path
break
fi
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='systempath']/entry" - 2>/dev/null)"
# If not found, search staticpath entries
if [ -z "$found_path" ]; then
while IFS= read -r line; do
command_path=$(eval echo "$line" | sed -n 's/.*<entry>\(.*\)<\/entry>.*/\1/p')
if [ -x "$command_path" ]; then
found_path=$command_path
break
fi
done <<< "$(echo "$emulator_section" | xmllint --xpath "//rule[@type='staticpath']/entry" - 2>/dev/null)"
fi
if [ -z "$found_path" ]; then
log e "No valid path found for emulator: $emulator_name"
return 1
else
log d "Found emulator: \"$found_path\""
echo "$found_path"
return 0
fi
}
# Function to find the emulator name from the label in es_systems.xml
find_emulator_name_from_label() {
local label="$1"
# Search for the emulator matching the label in the es_systems.xml file
extracted_emulator_name=$(xmllint --recover --xpath "string(//system[name='$system']/command[@label='$label']/text())" "$es_systems" 2>/dev/null | sed 's/%//g' | sed 's/EMULATOR_//g' | cut -d' ' -f1)
if [[ -n "$extracted_emulator_name" ]]; then
log d "Found emulator by label: $extracted_emulator_name"
echo "$extracted_emulator_name"
else
log e "Emulator name not found for label: $label"
return 1
fi
}