RetroDECK/incconfigs/Duckstation/settings.ini
2024-03-03 09:30:15 +01:00

372 lines
7.1 KiB
INI

[Main]
SettingsVersion = 3
EmulationSpeed = 1.000000
FastForwardSpeed = 0.000000
TurboSpeed = 0.000000
SyncToHostRefreshRate = false
IncreaseTimerResolution = true
InhibitScreensaver = true
StartPaused = false
StartFullscreen = false
PauseOnFocusLoss = true
PauseOnMenu = true
SaveStateOnExit = false
ConfirmPowerOff = false
LoadDevicesFromSaveStates = true
ApplyGameSettings = true
AutoLoadCheats = true
DisableAllEnhancements = false
RewindEnable = false
RewindFrequency = 10.000000
RewindSaveSlots = 10
RunaheadFrameCount = 0.000000
ControllerBackend = SDL
ControllerEnhancedMode = false
EnableDiscordPresence = false
[Console]
Region = Auto
Enable8MBRAM = false
[CPU]
ExecutionMode = Recompiler
OverclockNumerator = 1
OverclockDenominator = 1
OverclockEnable = false
RecompilerMemoryExceptions = false
RecompilerBlockLinking = true
ICache = false
FastmemMode = true
[GPU]
Renderer = Vulkan
Adapter = AMD RADV VANGOGH
ResolutionScale = 3
Multisamples = 1
UseDebugDevice = false
UseSoftwareRendererForReadbacks = false
UseSoftwareRendererForReadbacks = false
PerSampleShading = false
UseThread = true
ThreadedPresentation = true
TrueColor = true
ScaledDithering = true
TextureFilter = Nearest
DownsampleMode = Disabled
DisableInterlacing = true
ForceNTSCTimings = false
WidescreenHack = false
ChromaSmoothing24Bit = false
PGXPEnable = false
PGXPCulling = true
PGXPTextureCorrection = true
PGXPVertexCache = false
PGXPCPU = false
PGXPPreserveProjFP = false
PGXPTolerance = -1.000000
PGXPDepthBuffer = false
PGXPDepthClearThreshold = 300.000000
[Display]
CropMode = Overscan
ActiveStartOffset = 0
ActiveEndOffset = 0
LineStartOffset = 0
LineEndOffset = 0
AspectRatio = Auto (Game Native)
CustomAspectRatioNumerator = 4
Force4_3For24Bit = false
LinearFiltering = true
IntegerScaling = false
Stretch = false
PostProcessing = false
ShowOSDMessages = true
ShowFPS = false
ShowVPS = false
ShowSpeed = false
ShowResolution = false
ShowCPU = false
ShowGPU = false
ShowStatusIndicators = true
ShowInputs = false
ShowEnhancements = false
Fullscreen = false
VSync = true
DisplayAllFrames = false
PostProcessChain =
MaxFPS = 0.000000
InternalResolutionScreenshots = false
[CDROM]
ReadaheadSectors = 8
RegionCheck = false
LoadImageToRAM = false
LoadImagePatches = false
MuteCDAudio = false
ReadSpeedup = 1
SeekSpeedup = 1
[Audio]
Backend = Cubeb
OutputVolume = 100
FastForwardVolume = 100
BufferSize = 2048
Resampling = true
OutputMuted = 0
Sync = true
DumpOnBoot = false
[BIOS]
SearchDirectory = /run/media/mmcblk0p1/retrodeck/bios
PathNTSCU =
PathNTSCJ =
PathPAL =
PatchTTYEnable = false
PatchFastBoot = false
[MemoryCards]
Card1Type = PerGameTitle
Card2Type = None
UsePlaylistTitle = true
Card1Path = /run/media/mmcblk0p1/retrodeck/saves/psx/duckstation/memcards/shared_card_1.mcd
Card2Path = /run/media/mmcblk0p1/retrodeck/saves/psx/duckstation/memcards/shared_card_2.mcd
Directory = /run/media/mmcblk0p1/retrodeck/saves/psx/duckstation/memcards
[ControllerPorts]
ControllerSettingsMigrated = true
MultitapMode = Disabled
PointerXScale = 8
PointerYScale = 8
PointerXInvert = false
PointerYInvert = false
[Logging]
LogLevel = Info
LogFilter =
LogToConsole = true
LogToDebug = false
LogToWindow = false
LogToFile = false
[Debug]
ShowVRAM = false
DumpCPUToVRAMCopies = false
DumpVRAMToCPUCopies = false
ShowGPUState = false
ShowCDROMState = false
ShowSPUState = false
ShowTimersState = false
ShowMDECState = false
ShowDMAState = false
[TextureReplacements]
EnableVRAMWriteReplacements = false
PreloadTextures = false
DumpVRAMWrites = false
DumpVRAMWriteForceAlphaChannel = true
DumpVRAMWriteWidthThreshold = 128
DumpVRAMWriteHeightThreshold = 128
[Hacks]
DMAMaxSliceTicks = 1000
DMAHaltTicks = 100
GPUFIFOSize = 16
GPUMaxRunAhead = 128
[Cheevos]
Enabled = false
TestMode = false
UnofficialTestMode = false
UseFirstDiscFromPlaylist = true
RichPresence = true
ChallengeMode = false
Leaderboards = true
Notifications = true
SoundEffects = true
PrimedIndicators = true
Username =
Token =
LoginTimestamp =
[UI]
MainWindowGeometry = AdnQywADAAAAAAhwAAABXwAAC48AAAQKAAAIcAAAAXwAAAuPAAAECgAAAAAAAAAACgAAAAhwAAABfAAAC48AAAQK
MainWindowState = AAAA/wAAAAD9AAAAAAAAAyAAAAI9AAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIBAAAAAP////8AAAAAAAAAAA==
[GameList]
RecursivePaths = /run/media/mmcblk0p1/retrodeck/roms/psx
[InputSources]
SDL = true
SDLControllerEnhancedMode = false
XInput = false
RawInput = false
[Pad1]
Type = AnalogController
Up = SDL-0/DPadUp
Right = SDL-0/DPadRight
Down = SDL-0/DPadDown
Left = SDL-0/DPadLeft
Triangle = SDL-0/Y
Circle = SDL-0/B
Cross = SDL-0/A
Square = SDL-0/X
Select = SDL-0/Back
Start = SDL-0/Start
L1 = SDL-0/LeftShoulder
R1 = SDL-0/RightShoulder
L2 = SDL-0/+LeftTrigger
R2 = SDL-0/+RightTrigger
Analog = Keyboard/F6
L3 = SDL-0/LeftStick
R3 = SDL-0/RightStick
LLeft = SDL-0/-LeftX
LRight = SDL-0/+LeftX
LDown = SDL-0/+LeftY
LUp = SDL-0/-LeftY
RLeft = SDL-0/-RightX
RRight = SDL-0/+RightX
RDown = SDL-0/+RightY
RUp = SDL-0/-RightY
SmallMotor = SDL-0/SmallMotor
LargeMotor = SDL-0/LargeMotor
[Pad2]
Type = AnalogController
Up = SDL-1/DPadUp
Right = SDL-1/DPadRight
Down = SDL-1/DPadDown
Left = SDL-1/DPadLeft
Triangle = SDL-1/Y
Circle = SDL-1/B
Cross = SDL-1/A
Square = SDL-1/X
Select = SDL-1/Back
Start = SDL-1/Start
Analog = SDL-1/Guide
L1 = SDL-1/LeftShoulder
R1 = SDL-1/RightShoulder
L2 = SDL-1/+LeftTrigger
R2 = SDL-1/+RightTrigger
L3 = SDL-1/LeftStick
R3 = SDL-1/RightStick
LLeft = SDL-1/-LeftX
LRight = SDL-1/+LeftX
LDown = SDL-1/+LeftY
LUp = SDL-1/-LeftY
RLeft = SDL-1/-RightX
RRight = SDL-1/+RightX
RDown = SDL-1/+RightY
RUp = SDL-1/-RightY
SmallMotor = SDL-1/SmallMotor
LargeMotor = SDL-1/LargeMotor
[Pad3]
Type = AnalogController
Up = SDL-2/DPadUp
Right = SDL-2/DPadRight
Down = SDL-2/DPadDown
Left = SDL-2/DPadLeft
Triangle = SDL-2/Y
Circle = SDL-2/B
Cross = SDL-2/A
Square = SDL-2/X
Select = SDL-2/Back
Start = SDL-2/Start
Analog = SDL-2/Guide
L1 = SDL-2/LeftShoulder
R1 = SDL-2/RightShoulder
L2 = SDL-2/+LeftTrigger
R2 = SDL-2/+RightTrigger
L3 = SDL-2/LeftStick
R3 = SDL-2/RightStick
LLeft = SDL-2/-LeftX
LRight = SDL-2/+LeftX
LDown = SDL-2/+LeftY
LUp = SDL-2/-LeftY
RLeft = SDL-2/-RightX
RRight = SDL-2/+RightX
RDown = SDL-2/+RightY
RUp = SDL-2/-RightY
SmallMotor = SDL-2/SmallMotor
LargeMotor = SDL-2/LargeMotor
[Pad4]
Type = AnalogController
Up = SDL-3/DPadUp
Right = SDL-3/DPadRight
Down = SDL-3/DPadDown
Left = SDL-3/DPadLeft
Triangle = SDL-3/Y
Circle = SDL-3/B
Cross = SDL-3/A
Square = SDL-3/X
Select = SDL-3/Back
Start = SDL-3/Start
Analog = SDL-3/Guide
L1 = SDL-3/LeftShoulder
R1 = SDL-3/RightShoulder
L2 = SDL-3/+LeftTrigger
R2 = SDL-3/+RightTrigger
L3 = SDL-3/LeftStick
R3 = SDL-3/RightStick
LLeft = SDL-3/-LeftX
LRight = SDL-3/+LeftX
LDown = SDL-3/+LeftY
LUp = SDL-3/-LeftY
RLeft = SDL-3/-RightX
RRight = SDL-3/+RightX
RDown = SDL-3/+RightY
RUp = SDL-3/-RightY
SmallMotor = SDL-3/SmallMotor
LargeMotor = SDL-3/LargeMotor
[Pad5]
Type = None
[Pad6]
Type = None
[Pad7]
Type = None
[Pad8]
Type = None
[Hotkeys]
FastForward = Keyboard/Tab
TogglePause = Keyboard/Space
Screenshot = Keyboard/F10
ToggleFullscreen = Keyboard/F11
OpenPauseMenu = Keyboard/Escape
LoadSelectedSaveState = Keyboard/F1
SaveSelectedSaveState = Keyboard/F2
SelectPreviousSaveStateSlot = Keyboard/F3
SelectNextSaveStateSlot = Keyboard/F4