mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-25 07:25:38 +00:00
458 lines
9.3 KiB
INI
458 lines
9.3 KiB
INI
[UI]
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SettingsVersion = 1
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MainWindowGeometry = AdnQywADAAAAAAAAAAAAAAAAA7UAAAJ/AAAAAAAAAAAAAAO1AAACfwAAAAAAAAAABQAAAAAAAAAAAAAAA7UAAAJ/
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MainWindowState = AAAA/wAAAAD9AAAAAAAAA7YAAAJXAAAABAAAAAQAAAAIAAAACPwAAAABAAAAAgAAAAEAAAAOAHQAbwBvAGwAQgBhAHIAAAAAAP////8AAAAAAAAAAA==
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PauseOnFocusLoss = true
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StartFullscreen = true
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ConfirmShutdown = false
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[EmuCore]
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CdvdVerboseReads = false
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CdvdDumpBlocks = false
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CdvdShareWrite = false
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EnablePatches = true
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EnableCheats = false
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EnablePINE = false
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EnableWideScreenPatches = false
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EnableNoInterlacingPatches = false
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EnableRecordingTools = true
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EnableGameFixes = true
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SaveStateOnShutdown = false
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ConsoleToStdio = false
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HostFs = false
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PatchBios = false
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PatchRegion =
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BackupSavestate = true
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SavestateZstdCompression = true
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McdEnableEjection = true
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McdFolderAutoManage = true
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GzipIsoIndexTemplate = $(f).pindex.tmp
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BlockDumpSaveDirectory =
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[EmuCore/Speedhacks]
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EECycleRate = 0
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EECycleSkip = 0
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fastCDVD = false
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IntcStat = true
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WaitLoop = true
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vuFlagHack = true
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vuThread = true
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vu1Instant = true
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[EmuCore/CPU]
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FPU.DenormalsAreZero = true
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FPU.FlushToZero = true
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FPU.Roundmode = 3
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AffinityControlMode = 0
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VU.DenormalsAreZero = true
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VU.FlushToZero = true
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VU.Roundmode = 3
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[EmuCore/CPU/Recompiler]
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EnableEE = true
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EnableIOP = true
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EnableEECache = false
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EnableVU0 = true
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EnableVU1 = true
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vuOverflow = true
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vuExtraOverflow = false
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vuSignOverflow = false
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vuUnderflow = false
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fpuOverflow = true
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fpuExtraOverflow = false
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fpuFullMode = false
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StackFrameChecks = false
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PreBlockCheckEE = false
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PreBlockCheckIOP = false
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[EmuCore/GS]
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VsyncQueueSize = 2
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FrameLimitEnable = true
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VsyncEnable = 0
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FramerateNTSC = 59.940000
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FrameratePAL = 50.000000
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SyncToHostRefreshRate = false
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AspectRatio = Auto 4:3/3:2
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FMVAspectRatioSwitch = Off
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Zoom = 100.000000
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StretchY = 100.000000
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CropLeft = 0
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CropTop = 0
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CropRight = 0
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CropBottom = 0
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pcrtc_antiblur = true
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disable_interlace_offset = false
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pcrtc_offsets = false
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pcrtc_overscan = false
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IntegerScaling = false
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linear_present = true
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UseDebugDevice = false
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UseBlitSwapChain = false
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disable_shader_cache = false
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DisableDualSourceBlend = false
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DisableFramebufferFetch = false
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ThreadedPresentation = false
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SkipDuplicateFrames = false
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OsdShowMessages = true
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OsdShowSpeed = false
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OsdShowFPS = false
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OsdShowCPU = false
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OsdShowGPU = false
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OsdShowResolution = false
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OsdShowGSStats = false
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OsdShowIndicators = true
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HWDisableReadbacks = false
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accurate_date = true
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paltex = false
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autoflush_sw = true
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preload_frame_with_gs_data = false
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wrap_gs_mem = false
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mipmap = true
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UserHacks = false
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UserHacks_align_sprite_X = false
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UserHacks_AutoFlush = false
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UserHacks_CPU_FB_Conversion = false
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UserHacks_DisableDepthSupport = false
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UserHacks_DisablePartialInvalidation = false
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UserHacks_Disable_Safe_Features = false
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UserHacks_merge_pp_sprite = false
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UserHacks_WildHack = false
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UserHacks_TextureInsideRt = false
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fxaa = false
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ShadeBoost = false
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shaderfx = false
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dump = false
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save = false
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savef = false
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savet = false
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savez = false
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DumpReplaceableTextures = false
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DumpReplaceableMipmaps = false
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DumpTexturesWithFMVActive = false
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DumpDirectTextures = true
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DumpPaletteTextures = true
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LoadTextureReplacements = false
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LoadTextureReplacementsAsync = true
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PrecacheTextureReplacements = false
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deinterlace = 7
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OsdScale = 250
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Renderer = -1
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upscale_multiplier = 1
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mipmap_hw = -1
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accurate_blending_unit = 1
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crc_hack_level = -1
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filter = 2
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texture_preloading = 2
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GSDumpCompression = 1
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dithering_ps2 = 2
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MaxAnisotropy = 0
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extrathreads = 2
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extrathreads_height = 4
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TVShader = 0
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UserHacks_SkipDraw_Start = 0
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UserHacks_SkipDraw_End = 0
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UserHacks_Half_Bottom_Override = -1
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UserHacks_HalfPixelOffset = 0
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UserHacks_round_sprite_offset = 0
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UserHacks_TCOffsetX = 0
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UserHacks_TCOffsetY = 0
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UserHacks_CPUSpriteRenderBW = 0
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UserHacks_TriFilter = -1
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OverrideTextureBarriers = -1
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OverrideGeometryShaders = -1
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ShadeBoost_Brightness = 50
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ShadeBoost_Contrast = 50
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ShadeBoost_Saturation = 50
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saven = 0
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savel = 5000
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Adapter =
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shaderfx_conf = shaders/GS_FX_Settings.ini
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shaderfx_glsl = shaders/GS.fx
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[SPU2/Mixing]
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Interpolation = 5
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FinalVolume = 100
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VolumeAdjustC = 0.000000
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VolumeAdjustFL = 0.000000
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VolumeAdjustFR = 0.000000
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VolumeAdjustBL = 0.000000
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VolumeAdjustBR = 0.000000
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VolumeAdjustSL = 0.000000
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VolumeAdjustSR = 0.000000
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VolumeAdjustLFE = 0.000000
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[SPU2/Output]
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OutputModule = cubeb
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Latency = 100
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SynchMode = 0
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SpeakerConfiguration = 0
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DplDecodingLevel = 0
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[DEV9/Eth]
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EthEnable = false
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EthApi = Unset
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EthDevice =
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EthLogDNS = false
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InterceptDHCP = false
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PS2IP = 0.0.0.0
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Mask = 0.0.0.0
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Gateway = 0.0.0.0
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DNS1 = 0.0.0.0
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DNS2 = 0.0.0.0
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AutoMask = true
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AutoGateway = true
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ModeDNS1 = Auto
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ModeDNS2 = Auto
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[DEV9/Eth/Hosts]
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Count = 0
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[DEV9/Hdd]
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HddEnable = false
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HddFile = DEV9hdd.raw
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HddSizeSectors = 83886080
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[EmuCore/Gamefixes]
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VuAddSubHack = false
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FpuMulHack = false
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FpuNegDivHack = false
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XgKickHack = false
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EETimingHack = false
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SoftwareRendererFMVHack = false
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SkipMPEGHack = false
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OPHFlagHack = false
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DMABusyHack = false
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VIFFIFOHack = false
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VIF1StallHack = false
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GIFFIFOHack = false
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GoemonTlbHack = false
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IbitHack = false
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VUSyncHack = false
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VUOverflowHack = false
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BlitInternalFPSHack = false
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[EmuCore/Profiler]
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Enabled = false
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RecBlocks_EE = true
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RecBlocks_IOP = true
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RecBlocks_VU0 = true
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RecBlocks_VU1 = true
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[EmuCore/Debugger]
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ShowDebuggerOnStart = false
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AlignMemoryWindowStart = true
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FontWidth = 8
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FontHeight = 12
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WindowWidth = 0
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WindowHeight = 0
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MemoryViewBytesPerRow = 16
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[EmuCore/TraceLog]
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Enabled = false
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EE.bitset = 0
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IOP.bitset = 0
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[Filenames]
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BIOS =
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[Framerate]
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NominalScalar = 1.000000
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TurboScalar = 2.000000
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SlomoScalar = 0.500000
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[MemoryCards]
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Slot1_Enable = true
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Slot1_Filename = Mcd001.ps2
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Slot2_Enable = true
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Slot2_Filename = Mcd002.ps2
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Multitap1_Slot2_Enable = false
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Multitap1_Slot2_Filename = Mcd-Multitap1-Slot02.ps2
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Multitap1_Slot3_Enable = false
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Multitap1_Slot3_Filename = Mcd-Multitap1-Slot03.ps2
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Multitap1_Slot4_Enable = false
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Multitap1_Slot4_Filename = Mcd-Multitap1-Slot04.ps2
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Multitap2_Slot2_Enable = false
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Multitap2_Slot2_Filename = Mcd-Multitap2-Slot02.ps2
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Multitap2_Slot3_Enable = false
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Multitap2_Slot3_Filename = Mcd-Multitap2-Slot03.ps2
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Multitap2_Slot4_Enable = false
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Multitap2_Slot4_Filename = Mcd-Multitap2-Slot04.ps2
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[Folders]
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Bios = RETRODECKHOMEDIR/bios
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Snapshots = RETRODECKHOMEDIR/screenshots
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SaveStates = RETRODECKHOMEDIR/states/ps2/pcsx2
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MemoryCards = RETRODECKHOMEDIR/saves/ps2/pcsx2/memcards
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Logs = logs
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Cheats = cheats
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CheatsWS = cheats_ws
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CheatsNI = cheats_ni
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Cache = cache
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Textures = textures
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InputProfiles = inputprofiles
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[InputSources]
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SDL = true
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SDLControllerEnhancedMode = false
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XInput = false
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RawInput = false
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[Hotkeys]
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OpenPauseMenu = Keyboard/Control & Keyboard/M
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PreviousSaveStateSlot = Keyboard/Control & Keyboard/J
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NextSaveStateSlot = Keyboard/Control & Keyboard/K
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TogglePause = Keyboard/Control & Keyboard/P
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SaveStateToSlot = Keyboard/Control & Keyboard/S
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LoadStateFromSlot = Keyboard/Control & Keyboard/A
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ToggleFullscreen = Keyboard/Control & Keyboard/Return
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ToggleFrameLimit = Keyboard/Control & Keyboard/Z
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HoldTurbo = Keyboard/Control & Keyboard/NumpadPlus
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IncreaseSpeed = Keyboard/Control & Keyboard/1
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DecreaseSpeed = Keyboard/Control & Keyboard/2
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Screenshot = Keyboard/Control & Keyboard/X
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ToggleVideoCapture = Keyboard/Control & Keyboard/V
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IncreaseUpscaleMultiplier = Keyboard/Control & Keyboard/U
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DecreaseUpscaleMultiplier = Keyboard/Control & Keyboard/Y
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CycleAspectRatio = Keyboard/Control & Keyboard/W
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ShutdownVM = Keyboard/Control & Keyboard/Q
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ResetVM = Keyboard/Control & Keyboard/R
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[Pad]
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MultitapPort1 = false
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MultitapPort2 = false
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PointerXScale = 8.000000
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PointerYScale = 8.000000
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PointerXInvert = false
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PointerYInvert = false
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[Pad1]
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Type = DualShock2
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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Up = SDL-0/DPadUp
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Right = SDL-0/DPadRight
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Down = SDL-0/DPadDown
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Left = SDL-0/DPadLeft
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Triangle = SDL-0/Y
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Circle = SDL-0/B
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Cross = SDL-0/A
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Square = SDL-0/X
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Select = SDL-0/Back
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Start = SDL-0/Start
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L1 = SDL-0/LeftShoulder
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L2 = SDL-0/+LeftTrigger
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R1 = SDL-0/RightShoulder
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R2 = SDL-0/+RightTrigger
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L3 = SDL-0/LeftStick
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R3 = SDL-0/RightStick
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LUp = SDL-0/-LeftY
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LRight = SDL-0/+LeftX
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LDown = SDL-0/+LeftY
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LLeft = SDL-0/-LeftX
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RUp = SDL-0/-RightY
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RRight = SDL-0/+RightX
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RDown = SDL-0/+RightY
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RLeft = SDL-0/-RightX
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SmallMotor = SDL-0/SmallMotor
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LargeMotor = SDL-0/LargeMotor
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[Pad2]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[Pad3]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[Pad4]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[Pad5]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[Pad6]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[Pad7]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[Pad8]
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Type = None
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Deadzone = 0.000000
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AxisScale = 1.330000
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LargeMotorScale = 1.000000
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SmallMotorScale = 1.000000
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PressureModifier = 0.500000
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[GameList]
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RecursivePaths = RETRODECKHOMEDIR/roms/ps2
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[Achievements]
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Enabled = false
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ChallengeMode = false
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Username =
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Token =
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LoginTimestamp =
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