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https://github.com/RetroDECK/RetroDECK.git
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d1ccc36067
* On branch cooker Changes to be committed: modified: ../config/retrodeck/reference_lists/features.json modified: configurator.sh modified: configurator/TabContainer.gd modified: configurator/assets/themes/accesible_theme.tres modified: configurator/assets/themes/modern_theme.tres modified: configurator/assets/themes/retro_theme.tres modified: configurator/main.tscn modified: configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Signal test * s * Oops Data Recovery On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Sliding Rekku On branch cooker Changes to be committed: modified: tools/configurator/Rekku.gd modified: tools/configurator/main.gd modified: tools/configurator/main.tscn * Using less tabs? On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Generic Save experiment On branch cooker Changes to be committed: modified: tools/configurator/main.gd modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * Let it flow On branch feat/godot Changes to be committed: new file: .github/workflows/build-godot.yml modified: tools/configurator/main.tscn modified: tools/configurator/res/pixel_ui_theme/RetroDECKTheme.tres * On branch feat/godot Changes to be committed: modified: .github/workflows/build-godot.yml * FLow 2.0 * Flow 2.1 * Flow 2.2 * Flow 2.3 * Flow 2.4 * Flow 2.5 * Flow 2.6 * Flow 2.7 * Flow 2.8 * Flow 2.9 * Flow 2.9 * Flow 2.91 * Flow 2.92 * Emualtor==System * FFS revert! * Progress on Cores at last! * Progress on Cores at lastgit add .! * Functions * Bios change * Removed need for BIOS tmp file for Godot * Rotten the core! * Push TEst * fixed duplicate * fixed duplicate * Tidied Bios reading * Rekku assistant * Icons and System Tab work * Generic buttons please * Generic buttons pleases * Generic buttons please2 * Rekku gets the saw * Dialogues * Fixed link to json file * Feat/godot (#927) * Tidied parameter code * Tricky bios dialogue! * Mini change * Tidying icons * And then there were 5! * Time to Cook * INITOOL: added * SET_SETTING_VALUE: edited to use initool * Revert "SET_SETTING_VALUE: edited to use initool" This reverts commitb56916c2b0
. * Revert "INITOOL: added" This reverts commit127bcdb6cd
. * POST_UPDATE: update_rd_conf to include steam_sync * INJECT_FRAMEWORK: added force args [skip ci] * Progress buttons * Reset! --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com> --------- Co-authored-by: Rekku <rekku@retrodeck.net> Co-authored-by: XargonWan <XargonWan@gmail.com>
57 lines
2.4 KiB
GDScript
57 lines
2.4 KiB
GDScript
extends TabContainer
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var icon_width: int = 32
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func _ready():
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focusFirstFocusableChild() #grab focus on first element to enable controller focusing
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%TabContainer.add_theme_icon_override("decrement",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0797.png"))
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%TabContainer.add_theme_icon_override("decrement_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0763.png"))
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%TabContainer.add_theme_icon_override("increment",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png"))
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%TabContainer.add_theme_icon_override("increment_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0764.png"))
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set_tab_icon(0, ResourceLoader.load("res://assets/icons/pixelitos/128/map-globe.png"))
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set_tab_icon_max_width(0,icon_width)
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set_tab_icon(1, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-windows.png"))
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set_tab_icon_max_width(1,icon_width)
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set_tab_icon(2, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-system-monitor.png"))
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set_tab_icon_max_width(2,icon_width)
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set_tab_icon(3, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-session-services.png"))
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set_tab_icon_max_width(3,icon_width)
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set_tab_icon(4, ResourceLoader.load("res://assets/icons/pixelitos/128/help-about.png"))
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set_tab_icon_max_width(4,icon_width)
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#%TK_GRAPHICS.name="BOB"
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connect_focus_signals(self)
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func connect_focus_signals(node):
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for child in node.get_children():
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if child is Button:
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child.focus_entered.connect(_on_Button_focus_entered.bind(child))
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elif child is Control:
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connect_focus_signals(child)
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func _on_Button_focus_entered(button: Button):
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if button:
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%AudioStreamPlayer2D.play()
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func _input(event):
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if (event.is_action_pressed("next_tab")):
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self.select_next_available()
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focusFirstFocusableChild()
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if (event.is_action_pressed("previous_tab")):
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self.select_previous_available()
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focusFirstFocusableChild()
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func focusFirstFocusableChild():
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var children = findElements(get_current_tab_control(), "Control")
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for n: Control in children:
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if (n.focus_mode == FOCUS_ALL):
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n.grab_focus.call_deferred()
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break
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func findElements(node: Node, className: String, result: Array = []) -> Array:
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if node.is_class(className):
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result.push_back(node)
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for child in node.get_children():
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result = findElements(child, className, result)
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return result
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