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XargonWan
7ef3628995
* ES-DE: outsourced * RetroArch: migrated to AppImage * XEMU: migrated to AppImage * MELONDS: migrated to AppImage * RPCS3: migrated to AppImage * MANIFEST: avoid overwriting native libraries * MANIFEST: fixing ES-DE * MANIFEST: fixed and normalized /app with FLATPAK_DEST * MANIFEST: cleanup * MANIFEST: fixed RetroArch * PPSSPP: added wanted sdl module * ES-DE: moved repo * PPSSPP: outsourced * PPSSPP: fixed link * MANIFEST: fixing copy actions * PCSX2: removing troublesome file * DOLPHIN: outsourced * SOLARUS: outsourced * MANIFEST: lowercased rpcs3 sha * MANIFEST: trying to figure out automation_task_list * MANIFEST: fixed primehack placeholders * REVERT ME: RUNNER CHANGED * XEMU: moved on the bottom just to see if something changes * DUCKSTATION: wrong cp target * MANFEST: moved thir party libraries in /app/usr/local/lib * MANFEST: removing dolphin debug libraries * MANFEST: removing primehack debug libraries * MANFEST: removing primehack pkgconfig libraries * MANFEST: removing cemu lib * SOLARUS: removing errored libs * MAME: reverted to its original state as it's not coming with libraries * RYUJINX: fixing chmod command * GZDOOM: outsourced * MANIFEST: added debug for checking out where tf is our icon * Submodules cleanup * GZDOOM: cleanup * FRAMEWORK: moved third party libs into /app/retrodeck/lib * MANIFEST: added retrodeck-pre-build commands * MANIFEST: module renamed * ES-DE: re-removed 'files/lib/girepository-1.0' * GLOBAL: pathing the retrodeck components provided libraries * RPCS3: moved bufgix in the proper module * MANIFEST: moved component libraries into /app/retrodeck/lib * MANIFEST: removing some debug cleanups * MANIFEST: desktop file don't need to be executable * ES-DE: re-adding libpoppler * ES--DE: moved to the end to overwrite older libraries * RYUJINX: fixed manifest * MANIFEST: injecting needed libraries and discarding the troublesome ones * MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more * MelonDS: outsourced but self built in QT6 * MANIFEST: automated the third party libs manager * MANIFEST: fixed melonds build * Ryujinx: downgraded to the older but working version * MANIFEST: removed debug code * WORKFLOW: running on self-hosted again * MANIFEST: including debug and pkgconfig's librareis * MANIFEST: removing pkgconfig's librareis * MANIFEST: cannot move so copy and remove * MANIFEST: cannot move so copy and remove - fix * Toying with automation file to make it work again * PRE_BUILD_AUTOMATION: testing a different script * PRE_BUILD_AUTOMATION: adding new sha function * MAME: fixing link * MANIFEST: tweaks * ATL: fixing ES-DE entry * PPSSPP: fixed hash * SOLARUS: fixing debug libs copy command * APDATA: updated * SOLARUS: that's not the library you're looking for * GZDOOM: removing debug even here * Revamped codename wordlist * MANIFEST: following symlinks during library copy * WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker * Manually adding missing libraries * More codenames * CEMU: added wrapper + RPCS3 fixes * THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit) * emu: fixed dest filename for the wrapper * Cemu: fixing wrapper installation * MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues * MANIFEST: adding llvm doesn't change the situation, removed * MANIFEST: trying to add vulkan * MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken) * VULKAN: testing some libraries * VULKAN: trying to add shaderc * Manifest: renaming es-de module to stick with the repo name for updating purposes * Migrated to the new latest links * MAME: frixed url * PCSX2: updated to 2.1.55 * Reverting workfolw edits * WORKFLOW: targetting the old repo for the release * WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year * MISSING_LIBS: trying to fetch libshaderc * MAIN_WORKLFOW: updating actions versions [skip ci]
30 lines
1.6 KiB
Plaintext
30 lines
1.6 KiB
Plaintext
RetroArch - N64 - Mupen64Plus-Next
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The directory 'texture_packs/RetroArch-Mupen64Plus/' corresponds to the '/retroarch/system/Mupen64plus/' folder.
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Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
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To enable Texture Packs in the Mupen64Plus-Next core for certain games, follow these steps:
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1. Open the RetroArch Quick Menu.
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2. Navigate to Core Options -> GLideN64.
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3. Set 'Use High-Res Textures', 'Cache Textures', 'Use High-Res Full Alpha Channel', and 'Use Hi-Res Storage' to On.
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4. Save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options.
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Optionally, you can set 'Use High-Res Texture Cache Compression' to On to compress uncompressed HD Textures into .hts files.
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To add texture packs that can be used by the Mupen64Plus-Next Core:
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Note: On the Steam Deck, this could be easier to do in Desktop Mode.
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1. All texture packs go into the 'texture_packs//RetroArch-Mupen64Plus/hires_texture/' or 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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2. The texture pack must be extracted from .zip or other compressed format into a folder.
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For compressed textures stored in .hts files, place them in the 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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For uncompressed textures stored in loose folders or files, place them in the 'texture_packs/RetroArch-Mupen64Plus/hires_texture/' folder.
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Related wiki article can be found here:
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https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-mupen64plus-texture-pack/
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The RetroDECK Team |