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https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-23 06:25:39 +00:00
50 lines
1.8 KiB
GDScript
50 lines
1.8 KiB
GDScript
extends MarginContainer
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var rd_web_button:= Button.new()
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var rd_changelog_button:= Button.new()
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var rd_wiki_button:= Button.new()
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var rd_credits_button:= Button.new()
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var rd_donate_button:= Button.new()
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var rd_contactus_button:= Button.new()
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var rd_licenses_button:= Button.new()
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var app_data:= AppData.new()
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var button_array: Array = [rd_web_button, rd_changelog_button, rd_wiki_button, rd_credits_button, rd_donate_button, rd_contactus_button, rd_licenses_button]
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var web_id: Array = ["rd_web", "rd_changelog", "rd_wiki", "rd_credits", "rd_donate", "rd_contactus", "rd_licenses"]
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func _ready():
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#tk_about = class_functions.import_csv_data("res://tk_about.txt")
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app_data = data_handler.app_data
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_connect_signals()
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create_buttons()
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func _connect_signals() -> void:
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for i in button_array.size():
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button_array[i].pressed.connect(_about_button_pressed.bind(web_id[i], button_array[i]))
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func _about_button_pressed(id: String, button: Button) -> void:
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var tmp_txt = button.text
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if class_functions.desktop_mode != "gamescope":
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class_functions.logger("i","Loading website for " + id)
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class_functions.launch_help(button.editor_description)
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else:
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button.text = "Help only in Desktop Mode"
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await class_functions.wait(3.0)
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button.text = tmp_txt
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func create_buttons() -> void:
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for i in button_array.size():
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var button = button_array[i]
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%GridContainer.add_child(button)
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var id = web_id[i]
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if id in app_data.about_links:
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var web_data: Link = app_data.about_links[id]
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_setup_button(button, web_data)
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func _setup_button(button: Button, web_data: Link) -> void:
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button.text = web_data.name
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button.tooltip_text = web_data.description
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button.icon = ResourceLoader.load(web_data.icon)
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button.editor_description = web_data.url
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button.icon_alignment = HORIZONTAL_ALIGNMENT_LEFT
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button.vertical_icon_alignment = VERTICAL_ALIGNMENT_CENTER
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