RetroDECK/tools/configurator/scripts/TabContainer.gd
2024-09-25 21:07:25 +01:00

86 lines
3.6 KiB
GDScript

extends TabContainer
var icon_width: int = 32
@onready var tcount: int = get_tab_count()-2
func _ready():
focusFirstFocusableChild() #grab focus on first element to enable controller focusing
%TabContainer.add_theme_icon_override("decrement",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0797.png"))
%TabContainer.add_theme_icon_override("decrement_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0763.png"))
%TabContainer.add_theme_icon_override("increment",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0798.png"))
%TabContainer.add_theme_icon_override("increment_highlight",ResourceLoader.load("res://assets/icons/kenney_input-prompts-pixel-16/Tiles/tile_0764.png"))
if class_functions.font_select !=3:
%TabContainer.add_theme_font_size_override("font_size", class_functions.font_tab_size)
elif class_functions.font_select == 3:
%TabContainer.add_theme_font_size_override("font_size", 15)
else:
%TabContainer.add_theme_font_size_override("font_size", class_functions.font_tab_size)
set_tab_title(0, " GLOBALS ")
set_tab_title(1, " SYSTEMS ")
set_tab_title(2, " TOOLS ")
set_tab_title(3, " SETTINGS ")
set_tab_title(4, " ABOUT ")
set_tab_hidden(5, true)
set_tab_icon(0, ResourceLoader.load("res://assets/icons/pixelitos/128/map-globe.png"))
set_tab_icon_max_width(0,icon_width)
set_tab_icon(1, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-windows.png"))
set_tab_icon_max_width(1,icon_width)
set_tab_icon(2, ResourceLoader.load("res://assets/icons/pixelitos/128/utilities-system-monitor.png"))
set_tab_icon_max_width(2,icon_width)
set_tab_icon(3, ResourceLoader.load("res://assets/icons/pixelitos/128/preferences-system-session-services.png"))
set_tab_icon_max_width(3,icon_width)
set_tab_icon(4, ResourceLoader.load("res://assets/icons/pixelitos/128/help-about.png"))
set_tab_icon_max_width(4,icon_width)
connect_focus_signals(self)
%volume_effects_slider.value = class_functions.volume_effects
func connect_focus_signals(node):
for child in node.get_children():
if child is Button:
child.focus_entered.connect(_on_button_focus_entered.bind(child))
child.focus_exited.connect(_on_button_focus_exited.bind())
elif child is Control:
connect_focus_signals(child)
func _on_button_focus_exited() -> void:
%pop_rtl.visible = false
func _on_button_focus_entered(button: Button):
if button and class_functions.sound_effects:
%AudioStreamPlayer2D.volume_db = class_functions.volume_effects
%AudioStreamPlayer2D.play()
#if button and class_functions.rekku_state == false and button.has_meta("description"):
#%pop_rtl.visible = true
#%pop_rtl.text = button.get_meta("description")
elif class_functions.rekku_state == false:
%pop_rtl.visible = true
%pop_rtl.text = "Hey, there's no description"
func _input(event):
if (event.is_action_pressed("next_tab")):
if current_tab == tcount:
current_tab = 0
else:
self.select_next_available()
focusFirstFocusableChild()
if (event.is_action_pressed("previous_tab")):
if current_tab == 0:
current_tab = tcount
else:
self.select_previous_available()
focusFirstFocusableChild()
func focusFirstFocusableChild():
var children = findElements(get_current_tab_control(), "Control")
for n: Control in children:
if (n.focus_mode == FOCUS_ALL):
n.grab_focus.call_deferred()
break
func findElements(node: Node, className: String, result: Array = []) -> Array:
if node.is_class(className):
result.push_back(node)
for child in node.get_children():
result = findElements(child, className, result)
return result