.. |
steam-sync
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feat/steam-rom-manager (#860)
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2024-10-28 02:01:44 +01:00 |
050_save_migration.sh
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SAVE_MIGRATION: quoted some paths [skip ci]
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2024-07-20 23:39:10 +09:00 |
checks.sh
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POST_UPDATE: even on PR [skip ci]
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2024-09-08 09:17:08 +09:00 |
cloud_sync.sh
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Fixed some spelling and grammar
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2024-03-12 20:01:47 +01:00 |
compression.sh
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feat/single feature file (#887)
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2024-08-15 16:42:40 +02:00 |
configurator_functions.sh
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Removed need for BIOS tmp file for Godot (#919)
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2024-08-25 02:42:09 +02:00 |
dialogs.sh
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Replace standard zenity commands with new rd_zenity function.
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2024-06-28 16:07:35 -04:00 |
framework.sh
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SRM: feeding it with Steam user data
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2024-11-28 14:38:31 +09:00 |
global.sh
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STEAM_SYNC: rewrite to allow multi game blocks launcher adding
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2024-12-02 14:24:33 +09:00 |
logger.sh
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LOGGER: added log rotation
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2024-11-30 22:39:30 +09:00 |
multi_user.sh
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feat/lighter manifest (#844)
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2024-08-05 03:45:21 +02:00 |
other_functions.sh
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LOGGER: fixed blank newlines
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2024-11-28 15:01:21 +09:00 |
post_update.sh
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LOG: removing old ES-DE logs folders
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2024-11-29 11:38:19 +09:00 |
prepare_component.sh
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PORTMASTER: initializing config even to set Dracula color scheme
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2024-11-30 23:01:23 +09:00 |
presets.sh
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Reverse $preset and $choice argument order for make_preset_changes() to avoid having to send a null array if all systems are being disabled.
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2024-11-14 08:39:51 -05:00 |
run_game.sh
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RUN_GAME: escaping '
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2024-09-18 15:35:56 +09:00 |
steam_sync.sh
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STEAM_SYNC: rewrite to allow multi game blocks launcher adding
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2024-12-02 14:24:33 +09:00 |