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			30 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| RetroArch - N64 - Mupen64Plus-Next
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| 
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| The directory 'texture_packs/RetroArch-Mupen64Plus/' corresponds to the '/retroarch/system/Mupen64plus/' folder.
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| 
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| Please note that some texture packs may be designed for a specific version or region of the game. Ensure you have the correct ROM and textures for it.
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| 
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| To enable Texture Packs in the Mupen64Plus-Next core for certain games, follow these steps:
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| 
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| 1. Open the RetroArch Quick Menu.
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| 2. Navigate to Core Options -> GLideN64.
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| 3. Set 'Use High-Res Textures', 'Cache Textures', 'Use High-Res Full Alpha Channel', and 'Use Hi-Res Storage' to On.
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| 4. Save the current configuration for that game under Core Options -> Manage Core Options -> Save Game Options.
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| 
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| Optionally, you can set 'Use High-Res Texture Cache Compression' to On to compress uncompressed HD Textures into .hts files.
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| 
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| To add texture packs that can be used by the Mupen64Plus-Next Core:
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| 
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| Note: On the Steam Deck, this could be easier to do in Desktop Mode.
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| 
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| 1. All texture packs go into the 'texture_packs//RetroArch-Mupen64Plus/hires_texture/' or 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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| 2. The texture pack must be extracted from .zip or other compressed format into a folder.
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| 
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| For compressed textures stored in .hts files, place them in the 'texture_packs/RetroArch-Mupen64Plus/cache/' folder.
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| For uncompressed textures stored in loose folders or files, place them in the 'texture_packs/RetroArch-Mupen64Plus/hires_texture/' folder.
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| Related wiki article can be found here:
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| https://retrodeck.readthedocs.io/en/latest/wiki_emulator_guides/retroarch/retroarch-mupen64plus-texture-pack/
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| 
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| The RetroDECK Team |