XargonWan
fc9c5549c6
* SRM: adding Steam ROM Manager * SRM: adding electron base * Fixed SRM Fixed launching script of SRM * Updated for srm * Standard config for srm * Update with srm in place of boilr * Update with srm in place of boilr * Added steam-sync option * PREPARE_COMPONENTS: removing spaces from steam rom manager * SRM: adding it ot reset cli, boilr cleanup * SRM: boilr cleanup [skip ci] * Update and fixed script * Modified steam sync works * Update configurator.sh * STEAM_SYNC: fixing gameslist location * SRM: fixed path, whoops * Added file for resetting the configuration * Modified with external reset function * Modified with external reset function * Added msgbox during fav sync * STEAM_SYNC: fixed some texts * Modified if for remove everything if no favorite games * Fixed removing the games when no favs * STEAM_ROM_MANAGER: added to features.json * STEAM_ROM_MANAGER: casing names descriptions * Fixed some error * Moved away the creation of .sync folder * Uploaded standard exception * Added reset userExceptions * Revert missing entrypoint * STEAM_SYNC_SH: checkpoint, addToSteam is working * STEAM_SYNC_SH: fixed bad launcher filename generation * STEAM_SYNC_SH: fixed game names, unified in a single function, code cleanup * STEAM_SYNC_SH: removed deprecated commands [skip ci] * STEAM_SYNC_SH: fixed launcher with correct command [skip ci] * STEAM_SYNC_SH: added prepare_component [skip ci] * STEAM_SYNC_SH: code cleanup [skip ci] * STEAM_SYNC_SH: moved it on retrodeck quit instead of retrodeck start [skip ci] * STEAM_SYNC_SH: updated userConfigurations.json [skip ci] * STEAM_SYNC_SH: code cleanup * Triggering build * STEAM_SYNC: globalized steamsync_folder variable * STEAM_SYNC: standardized script name * STEAM_SYNC: fixing array * STEAM_SYNC: fixing array -part2 * POST_UPDATE: enhanced for steam_rom_manager * STEAM_SYNC: this variable is not correct here * STEAM_SYNC: fixing configuration * STEAM_SYNC: adding more sanitized games cases * STEAM_SYNC: fix framwork was shutting down before steam_sync * MANIFEST: fixed SRM wrapper to accept args * STEAM_SYNC: fixing SRM preparation * STEAM_SYNC: using run_game to build the launchers * STEAM_SYNC: added system to run_game be sure * STEAM_SYNC_SH: removed unused config file * FEATURES: indentation fix * PREPARE_COMPONENT: comments * STEAM_SYNC_SH: general optimization and bugfixes * STEAM_SYNC_SH: migrated launcher to the new run_game * FEATURES: rebased from cooker * FEATURES: fmt [skip ci] * STEAM_SYNC: using new start command + cleanup * STEAM_SYNC: migrated launches to .desktop files * STEAM_SYNC: reverted .desktop files * STEAM_SYNC: romed -s from launcher * STEAM_SYNC: comments for calling quit function [skip ci] * Create file only if does not exists + fixed syntax * Added full shortcut clean * Fixed check if file exists * Added remove no fav game * Fixed comment error and +x chmod --------- Co-authored-by: Lx32 <loxenfabula@gmail.com> |
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.github | ||
automation_tools | ||
config | ||
developer_toolbox | ||
functions | ||
old | ||
rd-submodules/ryujinx | ||
res | ||
tools | ||
.gitattributes | ||
.gitignore | ||
LICENSE | ||
net.retrodeck.retrodeck.appdata.xml | ||
net.retrodeck.retrodeck.Configurator.desktop | ||
net.retrodeck.retrodeck.desktop | ||
net.retrodeck.retrodeck.yml | ||
other_licenses.txt | ||
README.md | ||
retrodeck.sh |
RetroDECK on your device!
Instead of having several different emulators, engines and frontends on your Linux/SteamOS system you only need one: RetroDECK.
The RetroDECK Wiki & FAQ
Please check out the these links for even more information:
How do I start using RetroDECK?
Basically just download it from Flathub, put your roms/games and needed bioses and just play.
Read our getting started guide here:
What devices/systems does RetroDECK support:
RetroDECK currently supports:
- Steam Deck
- Linux Desktop
For more information read up here:
What is RetroDECK?
RetroDECK is a EmulationStation Desktop Edition (ES-DE) powered Linux Flatpak application that thanks to its RetroDECK Framework
it builds-in and manage a variety of emulators and other software that allows you to play your favorite retro (and even not-so-retro) games in one complete package.
So what does that mean?
It means that RetroDECK provides all the emulators, systems and a frontend. RetroDECK configures them for you and puts them into one application you can download from Flathub.
By being one application RetroDECK can put all important files in one location for all the emulators, instead of having them spread out over your entire system and even add features on top to orchestrate them seamlessly.
The RetroDECK Framework
As previously mentioned, RetroDECK also adds the RetroDECK Framework
on top of the emulators and ES-DE interface which allows deeper integrations between emulators and easier exposure to a variety of features that you otherwise need to set on a per emulator basis to create a uniformity between them.
The RetroDECK Configurator
is a Utility
that exposes some parts of the RetroDECK Framework
to the RetroDECK users.
What can the RetroDECK Framework and by extent the RetroDECK Configurator do?
It can help with:
- Compressing games
- Easier
Texture Pack
andMod
management - File management
- Tools for troubleshooting (BIOS Checker, Multi-File Structure Checker, Partial or full reset of functions)
- Auto installing some free BIOSes
- Install prebuilt Steam Input profiles for devices like the Steam Deck and external controllers
- Easier management of
mods
,roms
,texture_packs
,scraped media
,screenshots
,saves / states
gamelists
and more - Give access to global presets that can be activated to configure things over many emulators in one go like:
RetroAchievements
Borders
Widescreen Mode
Swaping A/B X/Y for Nintendo Games
For our long term vision you can check out the following wiki page: RetroDECK: Visions and Goals
How to get support?
Use the supports channels on Discord 🤝-community-support
and 🆘-support
.
The RetroDECK community:
Website
Wiki
Discord
Lemmy
Subreddit
Is RetroDECK in Beta?
Yes, here you can read more about the beta period:
Can I contribute to the project?
Yes, off course!
Read up here on how to help out, there is something for everyone:
How to: Contribute to RetroDECK
Our repositories:
Name | Description |
---|---|
RetroDECK | This one, our main repo where the core of the project is |
Cooker | Where we publish our test build, no code is hosted here |
RetroDECK/Wiki | Where our wiki source code is |
RetroDECK-website | Where our website source code is |
RetroDECK on Flathub | Our little space in Flathub's organization |
RetroDECK/MAME | MAME is big to build, so it's pre-built here and then imported in the build |
RetroDECK/ES-DE | This is where we store our patched fork of ES-DE |
And many more, for the full list please check our repositories page on GitHub.
The RetroDECK Wiki
Please check out the Wiki for even more information.
The FAQ
The RetroDECK FAQ on the wiki has a vast variety of questions and answers.
How to get support?
Use the supports channels on Discord.