mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-24 23:15:39 +00:00
XargonWan
7ef3628995
* ES-DE: outsourced * RetroArch: migrated to AppImage * XEMU: migrated to AppImage * MELONDS: migrated to AppImage * RPCS3: migrated to AppImage * MANIFEST: avoid overwriting native libraries * MANIFEST: fixing ES-DE * MANIFEST: fixed and normalized /app with FLATPAK_DEST * MANIFEST: cleanup * MANIFEST: fixed RetroArch * PPSSPP: added wanted sdl module * ES-DE: moved repo * PPSSPP: outsourced * PPSSPP: fixed link * MANIFEST: fixing copy actions * PCSX2: removing troublesome file * DOLPHIN: outsourced * SOLARUS: outsourced * MANIFEST: lowercased rpcs3 sha * MANIFEST: trying to figure out automation_task_list * MANIFEST: fixed primehack placeholders * REVERT ME: RUNNER CHANGED * XEMU: moved on the bottom just to see if something changes * DUCKSTATION: wrong cp target * MANFEST: moved thir party libraries in /app/usr/local/lib * MANFEST: removing dolphin debug libraries * MANFEST: removing primehack debug libraries * MANFEST: removing primehack pkgconfig libraries * MANFEST: removing cemu lib * SOLARUS: removing errored libs * MAME: reverted to its original state as it's not coming with libraries * RYUJINX: fixing chmod command * GZDOOM: outsourced * MANIFEST: added debug for checking out where tf is our icon * Submodules cleanup * GZDOOM: cleanup * FRAMEWORK: moved third party libs into /app/retrodeck/lib * MANIFEST: added retrodeck-pre-build commands * MANIFEST: module renamed * ES-DE: re-removed 'files/lib/girepository-1.0' * GLOBAL: pathing the retrodeck components provided libraries * RPCS3: moved bufgix in the proper module * MANIFEST: moved component libraries into /app/retrodeck/lib * MANIFEST: removing some debug cleanups * MANIFEST: desktop file don't need to be executable * ES-DE: re-adding libpoppler * ES--DE: moved to the end to overwrite older libraries * RYUJINX: fixed manifest * MANIFEST: injecting needed libraries and discarding the troublesome ones * MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more * MelonDS: outsourced but self built in QT6 * MANIFEST: automated the third party libs manager * MANIFEST: fixed melonds build * Ryujinx: downgraded to the older but working version * MANIFEST: removed debug code * WORKFLOW: running on self-hosted again * MANIFEST: including debug and pkgconfig's librareis * MANIFEST: removing pkgconfig's librareis * MANIFEST: cannot move so copy and remove * MANIFEST: cannot move so copy and remove - fix * Toying with automation file to make it work again * PRE_BUILD_AUTOMATION: testing a different script * PRE_BUILD_AUTOMATION: adding new sha function * MAME: fixing link * MANIFEST: tweaks * ATL: fixing ES-DE entry * PPSSPP: fixed hash * SOLARUS: fixing debug libs copy command * APDATA: updated * SOLARUS: that's not the library you're looking for * GZDOOM: removing debug even here * Revamped codename wordlist * MANIFEST: following symlinks during library copy * WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker * Manually adding missing libraries * More codenames * CEMU: added wrapper + RPCS3 fixes * THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit) * emu: fixed dest filename for the wrapper * Cemu: fixing wrapper installation * MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues * MANIFEST: adding llvm doesn't change the situation, removed * MANIFEST: trying to add vulkan * MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken) * VULKAN: testing some libraries * VULKAN: trying to add shaderc * Manifest: renaming es-de module to stick with the repo name for updating purposes * Migrated to the new latest links * MAME: frixed url * PCSX2: updated to 2.1.55 * Reverting workfolw edits * WORKFLOW: targetting the old repo for the release * WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year * MISSING_LIBS: trying to fetch libshaderc * MAIN_WORKLFOW: updating actions versions [skip ci]
146 lines
4.1 KiB
Plaintext
146 lines
4.1 KiB
Plaintext
// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// Configuration for pico-8
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//
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// config.txt is read on startup and saved on exit.
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// To generate the default config.txt, delete this file.
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//
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// :: Video Settings
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window_size 0 0 // window width, height
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screen_size 0 0 // screen width, height (stretched to window)
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show_fps 0 // Draw frames per second in the corner
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// :: Window Settings
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windowed 0 // 1 to start up in windowed mode
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window_position -1 -1 // x and y position of window (-1, -1 to let the window manager decide)
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frameless 0 // 1 to use a window with no frame
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fullscreen_method 1 // 0 maximized window (linux) 1 borderless desktop-sized window 2 hardware fullscreen (warning: erratic behaviour under some drivers)
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blit_method 0 // 0 auto 1 software (slower but sometimes more reliable) 2 hardware (can do filtered scaling)
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// :: System Settings
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foreground_sleep_ms 2 // number of milliseconds to sleep each frame. Try 10 to conserve battery power
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background_sleep_ms 10 // number of milliseconds to sleep each frame when running in the background
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sessions 1 // number of times program has been run
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// (scancode) hold this key down and left-click to simulate right-click
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rmb_key 0 // 0 for none 226 for LALT
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// Desktop for saving screenshots etc. Defaults to $HOME/Desktop
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desktop_path
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// 1 to allow controller input even when application is in background
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read_controllers_in_background 0
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// :: Audio Settings (use "volume" for PICO-8)
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sound_volume 256 // 0..256
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music_volume 256 // 0..256
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// :: usually 1024. Try 2048 if you get choppy sound
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mix_buffer_size 1024
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// :: map scancodes. Format: 44=47,80=89,.. (scancode a, scancode b -- when press a, generates b)
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// run the program with -scancodes to determine which scancodes to use
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map_scancodes
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// :: pico-8
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version 0.2.5g
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// audio volume: 0..256
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volume 256
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// Location of pico-8's root folder
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root_path /home/deck/.lexaloffle/pico-8/carts/
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// Location of cartridge save data
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cdata_path /home/deck/.lexaloffle/pico-8/cdata/
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// Specify which player index joystick control begins at (0..7)
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joystick_index 0
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// Custom keyboard scancodes for buttons. player0 0..6, player1 0..5
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button_keys 0 0 0 0 0 0 0 0 0 0 0 0 0
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// Play notes as they are plotted in frequency mode
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live_notes 0
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// iff 1: when using keyboard cursor, snap to closest pixel / map cel
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cursor_snap 0
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// 0 default 1 dark blue background in code editor 2 black background in code editor 3 gray background in code editor
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gui_theme 0
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// scale of screenshots and gifs // 2 means 256x256
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screenshot_scale 3
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gif_scale 3
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// maximum gif length in seconds (0..120; 0 means no gif recording)
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gif_len 16
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// when 1, reset the recording when pressing ctrl-9 (useful for creating a non-overlapping sequence)
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gif_reset_mode 0
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// 0 for off. 1 for auto. 2 to allow control of a cart's framerate due to host machine's cpu capacity
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host_framerate_control 1
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// filter splore cartridges
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// 0 off 1 on (exclude cartridge tagged as 'mature' by community)
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splore_filter 0
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// tab display width (1 ~ 4 spaces)
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tab_width 1
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// 0 off 1 on: draw tab characters as small vertical lines
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draw_tabs 0
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// 0 off 1 on: record the current cartridge and editor view every 3 seconds (see [appdata]/activity.log.txt)
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record_activity_log 1
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// 0 off 1 on: allow F6..F9 (alternative: ctrl 6..9)
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allow_function_keys 1
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// 0 off 1 on: automatically check for a newer version of a BBS cart each time it is run.
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check_for_cart_updates 1
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// hide mouse cursor for n seconds when typing.
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auto_hide_mouse_cursor 5
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// 0 off 1 on: backup with a new timestamped filename on every run
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// normally not needed -- was used for debugging crash-on-run
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aggressive_backups 0
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// back up cartridge in editor every n minutes when not idle (0 for no periodic backups)
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periodic_backups 20
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// global screen transformations:
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// 129 flip horizontally
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// 130 flip vertically
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// 133 rotate CW 90 degrees
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// 134 rotate CW 180 degrees
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// 135 rotate CW 270 degrees
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transform_screen 0
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// 0 off > 1: colour to draw pixel grid in the gfx editor at zoom:8 and zoom:4 (16 for black)
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gfx_grid_lines 0
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