mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-28 16:45:42 +00:00
XargonWan
7ef3628995
* ES-DE: outsourced * RetroArch: migrated to AppImage * XEMU: migrated to AppImage * MELONDS: migrated to AppImage * RPCS3: migrated to AppImage * MANIFEST: avoid overwriting native libraries * MANIFEST: fixing ES-DE * MANIFEST: fixed and normalized /app with FLATPAK_DEST * MANIFEST: cleanup * MANIFEST: fixed RetroArch * PPSSPP: added wanted sdl module * ES-DE: moved repo * PPSSPP: outsourced * PPSSPP: fixed link * MANIFEST: fixing copy actions * PCSX2: removing troublesome file * DOLPHIN: outsourced * SOLARUS: outsourced * MANIFEST: lowercased rpcs3 sha * MANIFEST: trying to figure out automation_task_list * MANIFEST: fixed primehack placeholders * REVERT ME: RUNNER CHANGED * XEMU: moved on the bottom just to see if something changes * DUCKSTATION: wrong cp target * MANFEST: moved thir party libraries in /app/usr/local/lib * MANFEST: removing dolphin debug libraries * MANFEST: removing primehack debug libraries * MANFEST: removing primehack pkgconfig libraries * MANFEST: removing cemu lib * SOLARUS: removing errored libs * MAME: reverted to its original state as it's not coming with libraries * RYUJINX: fixing chmod command * GZDOOM: outsourced * MANIFEST: added debug for checking out where tf is our icon * Submodules cleanup * GZDOOM: cleanup * FRAMEWORK: moved third party libs into /app/retrodeck/lib * MANIFEST: added retrodeck-pre-build commands * MANIFEST: module renamed * ES-DE: re-removed 'files/lib/girepository-1.0' * GLOBAL: pathing the retrodeck components provided libraries * RPCS3: moved bufgix in the proper module * MANIFEST: moved component libraries into /app/retrodeck/lib * MANIFEST: removing some debug cleanups * MANIFEST: desktop file don't need to be executable * ES-DE: re-adding libpoppler * ES--DE: moved to the end to overwrite older libraries * RYUJINX: fixed manifest * MANIFEST: injecting needed libraries and discarding the troublesome ones * MANIFEST: injecting needed libraries and discarding the troublesome ones - adding more * MelonDS: outsourced but self built in QT6 * MANIFEST: automated the third party libs manager * MANIFEST: fixed melonds build * Ryujinx: downgraded to the older but working version * MANIFEST: removed debug code * WORKFLOW: running on self-hosted again * MANIFEST: including debug and pkgconfig's librareis * MANIFEST: removing pkgconfig's librareis * MANIFEST: cannot move so copy and remove * MANIFEST: cannot move so copy and remove - fix * Toying with automation file to make it work again * PRE_BUILD_AUTOMATION: testing a different script * PRE_BUILD_AUTOMATION: adding new sha function * MAME: fixing link * MANIFEST: tweaks * ATL: fixing ES-DE entry * PPSSPP: fixed hash * SOLARUS: fixing debug libs copy command * APDATA: updated * SOLARUS: that's not the library you're looking for * GZDOOM: removing debug even here * Revamped codename wordlist * MANIFEST: following symlinks during library copy * WORKFLOW: moving down the artifact preparation for fltahub as we don't even need it in cooker * Manually adding missing libraries * More codenames * CEMU: added wrapper + RPCS3 fixes * THE GREAT FOLDER MOVE (aka let's see how much things I can break in a single commit) * emu: fixed dest filename for the wrapper * Cemu: fixing wrapper installation * MANIFEST: trying to add LLVM to solve PCSX2, Duckstation issues * MANIFEST: adding llvm doesn't change the situation, removed * MANIFEST: trying to add vulkan * MANIFEST: trying to add vulkan - removed as it should be already in (and that's broken) * VULKAN: testing some libraries * VULKAN: trying to add shaderc * Manifest: renaming es-de module to stick with the repo name for updating purposes * Migrated to the new latest links * MAME: frixed url * PCSX2: updated to 2.1.55 * Reverting workfolw edits * WORKFLOW: targetting the old repo for the release * WORKFLOW: updated some actions to a newever version to avoid deprecation at the end of the year * MISSING_LIBS: trying to fetch libshaderc * MAIN_WORKLFOW: updating actions versions [skip ci]
238 lines
6.8 KiB
YAML
238 lines
6.8 KiB
YAML
Core:
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PPU Decoder: Recompiler (LLVM)
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PPU Threads: 2
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PPU Debug: false
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PPU Calling History: false
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Save LLVM logs: false
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Use LLVM CPU: ""
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Max LLVM Compile Threads: 0
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PPU LLVM Greedy Mode: false
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LLVM Precompilation: true
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Thread Scheduler Mode: Operating System
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Set DAZ and FTZ: false
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SPU Decoder: Recompiler (LLVM)
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SPU Reservation Busy Waiting Percentage: 0
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SPU GETLLAR Busy Waiting Percentage: 100
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SPU Debug: false
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MFC Debug: false
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Preferred SPU Threads: 1
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SPU delay penalty: 3
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SPU loop detection: false
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Max SPURS Threads: 6
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SPU Block Size: Mega
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Accurate SPU DMA: false
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Accurate SPU Reservations: true
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Accurate Cache Line Stores: false
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Accurate RSX reservation access: false
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RSX FIFO Accuracy: Fast
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SPU Verification: true
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SPU Cache: true
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SPU Profiler: false
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MFC Commands Shuffling Limit: 0
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MFC Commands Timeout: 0
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MFC Commands Shuffling In Steps: false
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Enable TSX: Disabled
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XFloat Accuracy: Approximate
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Accurate PPU 128-byte Reservation Op Max Length: 0
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Stub PPU Traps: 0
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Full Width AVX-512: false
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PPU LLVM Java Mode Handling: true
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Use Accurate DFMA: true
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PPU Set Saturation Bit: false
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PPU Accurate Non-Java Mode: false
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PPU Fixup Vector NaN Values: false
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PPU Accurate Vector NaN Values: false
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PPU Set FPCC Bits: false
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Debug Console Mode: false
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Hook static functions: false
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Libraries Control:
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[]
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HLE lwmutex: false
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SPU LLVM Lower Bound: 0
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SPU LLVM Upper Bound: 18446744073709551615
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TSX Transaction First Limit: 800
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TSX Transaction Second Limit: 2000
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Clocks scale: 100
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SPU Wake-Up Delay: 0
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SPU Wake-Up Delay Thread Mask: 63
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Max CPU Preempt Count: 0
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Allow RSX CPU Preemptions: true
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Sleep Timers Accuracy: As Host
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Usleep Time Addend: 0
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Performance Report Threshold: 500
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Enable Performance Report: false
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Assume External Debugger: false
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VFS:
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Enable /host_root/: false
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Initialize Directories: true
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Limit disk cache size: false
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Disk cache maximum size (MB): 5120
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Empty /dev_hdd0/tmp/: true
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Video:
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Renderer: Vulkan
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Resolution: 1280x720
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Aspect ratio: 16:9
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Frame limit: 30
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Second Frame Limit: 0
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MSAA: Auto
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Shader Mode: Async Shader Recompiler
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Shader Precision: Auto
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Write Color Buffers: false
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Write Depth Buffer: false
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Read Color Buffers: false
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Read Depth Buffer: false
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Handle RSX Memory Tiling: false
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Log shader programs: false
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VSync: false
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Debug output: false
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Debug overlay: false
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Renderdoc Compatibility Mode: false
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Use GPU texture scaling: false
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Stretch To Display Area: false
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Force High Precision Z buffer: false
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Strict Rendering Mode: false
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Disable ZCull Occlusion Queries: false
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Disable Video Output: false
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Disable Vertex Cache: false
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Disable FIFO Reordering: false
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Enable Frame Skip: false
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Force CPU Blit: false
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Disable On-Disk Shader Cache: false
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Disable Vulkan Memory Allocator: false
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Use full RGB output range: true
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Strict Texture Flushing: false
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Multithreaded RSX: false
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Relaxed ZCULL Sync: false
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Force Hardware MSAA Resolve: false
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3D Display Mode: Disabled
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Debug Program Analyser: false
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Accurate ZCULL stats: true
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Consecutive Frames To Draw: 1
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Consecutive Frames To Skip: 1
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Resolution Scale: 100
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Anisotropic Filter Override: 0
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Texture LOD Bias Addend: 0
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Minimum Scalable Dimension: 16
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Shader Compiler Threads: 0
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Driver Recovery Timeout: 1000000
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Driver Wake-Up Delay: 1
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Vblank Rate: 60
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Vblank NTSC Fixup: false
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DECR memory layout: false
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Allow Host GPU Labels: false
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Disable MSL Fast Math: false
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Output Scaling Mode: Bilinear
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Vulkan:
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Adapter: AMD Custom GPU 0405 (RADV VANGOGH)
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Force FIFO present mode: false
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Force primitive restart flag: false
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Exclusive Fullscreen Mode: Automatic
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Asynchronous Texture Streaming 2: false
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FidelityFX CAS Sharpening Intensity: 50
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Asynchronous Queue Scheduler: Fast
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VRAM allocation limit (MB): 65536
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Performance Overlay:
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Enabled: false
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Enable Framerate Graph: false
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Enable Frametime Graph: false
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Framerate datapoints: 50
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Frametime datapoints: 170
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Detail level: Medium
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Framerate graph detail level: All
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Frametime graph detail level: All
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Metrics update interval (ms): 350
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Font size (px): 10
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Position: Top Left
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Font: n023055ms.ttf
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Horizontal Margin (px): 50
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Vertical Margin (px): 50
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Center Horizontally: false
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Center Vertically: false
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Opacity (%): 70
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Body Color (hex): "#FFE138FF"
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Body Background (hex): "#002339FF"
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Title Color (hex): "#F26C24FF"
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Title Background (hex): "#00000000"
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Shader Loading Dialog:
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Allow custom background: true
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Darkening effect strength: 30
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Blur effect strength: 0
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Audio:
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Renderer: Cubeb
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Audio Provider: CellAudio
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RSXAudio Avport: HDMI 0
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Dump to file: false
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Convert to 16 bit: false
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Audio Format: Stereo
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Audio Formats: 0
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Audio Channel Layout: Automatic
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Audio Device: "@@@default@@@"
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Master Volume: 100
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Enable Buffering: true
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Desired Audio Buffer Duration: 100
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Enable Time Stretching: true
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Disable Sampling Skip: false
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Time Stretching Threshold: 75
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Microphone Type: "Null"
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Microphone Devices: "@@@@@@@@@@@@"
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Music Handler: Qt
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Input/Output:
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Keyboard: Basic
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Mouse: Basic
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Camera: "Null"
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Camera type: Unknown
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Camera flip: None
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Camera ID: Default
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Move: Mouse
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Buzz emulated controller: "Null"
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Turntable emulated controller: "Null"
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GHLtar emulated controller: "Null"
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GameTablet emulated controller: Disabled
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Pad handler mode: Single-threaded
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Keep pads connected: false
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Pad handler sleep (microseconds): 1000
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Background input enabled: true
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Show move cursor: false
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Lock overlay input to player one: false
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Emulated Midi devices: Keyboardßßß@@@Keyboardßßß@@@Keyboardßßß@@@
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Load SDL GameController Mappings: true
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System:
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License Area: SCEE
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Language: English (US)
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Keyboard Type: English keyboard (US standard)
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Enter button assignment: Enter with cross
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Console time offset (s): 0
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System Name: RPCS3-960
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PSID high: 0
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PSID low: 0
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HDD Model Name: ""
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HDD Serial Number: ""
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Net:
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Internet enabled: Disconnected
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IP address: 0.0.0.0
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Bind address: 0.0.0.0
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DNS address: 8.8.8.8
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IP swap list: ""
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UPNP Enabled: false
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PSN status: Disconnected
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Savestate:
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Start Paused: false
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Suspend Emulation Savestate Mode: true
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Compatible Savestate Mode: false
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Inspection Mode Savestates: false
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Save Disc Game Data: false
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Miscellaneous:
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Automatically start games after boot: true
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Exit RPCS3 when process finishes: true
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Pause emulation on RPCS3 focus loss: false
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Start games in fullscreen mode: true
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Prevent display sleep while running games: true
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Show trophy popups: true
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Show shader compilation hint: true
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Show PPU compilation hint: true
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Use native user interface: true
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GDB Server: 127.0.0.1:2345
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Silence All Logs: false
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Window Title Format: "FPS: %F | %R | %V | %T [%t]"
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Pause Emulation During Home Menu: true
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Log: {} |