extends Node3D func _ready(): """ Main entry point for the application. """ print("[main] Entering _ready function") if not RetroHost: push_error("[main] RetroHost singleton not found!") return var rom_path = "res://roms/megadrive/Sonic the Hedgehog.bin" var core_path = "genesis_plus_gx_libretro" print("[main] Starting emulation with core: ", core_path, ", ROM: ", rom_path) var success = RetroHost.load_core(core_path) if success: print("[main] Core loaded successfully.") else: print("[main] Failed to load core.") return var rom_file = FileAccess.open(rom_path, FileAccess.READ) if not rom_file: print("[main] Failed to open ROM file.") return var rom_data = rom_file.get_buffer(rom_file.get_length()) rom_file.close() if RetroHost.load_game(rom_data): print("[main] ROM loaded successfully.") else: print("[main] Failed to load ROM.")