[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://btjfn6kcnmq1p" path="res://.godot/imported/wall.obj-af807d527d00d7b79eb3c065786a5726.mesh" [deps] files=["res://.godot/imported/wall.obj-af807d527d00d7b79eb3c065786a5726.mesh"] source_file="res://assets/kenney_mini-arcade/Models/OBJ format/wall.obj" dest_files=["res://.godot/imported/wall.obj-af807d527d00d7b79eb3c065786a5726.mesh", "res://.godot/imported/wall.obj-af807d527d00d7b79eb3c065786a5726.mesh"] [params] generate_tangents=true scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) optimize_mesh=true force_disable_mesh_compression=false