mirror of
https://github.com/RetroDECK/RetroQUEST.git
synced 2025-04-21 01:24:06 +00:00
28 lines
734 B
GDScript
28 lines
734 B
GDScript
extends Node3D
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@onready var tex_rect = get_node("TextureRect")
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func _ready():
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# Loads the core, the argument is the dll name inside the libretro-cores folder. WITHOUT THE .DLL
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RetroHost.load_core("dosbox_pure_libretro")
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#RetroHost.load_core("vice_x64sc_libretro")
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func _process(delta):
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# Run one iteration of the core
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RetroHost.run()
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# Retrieve the framebuffer image
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var frame_buffer = RetroHost.get_frame_buffer()
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if(!frame_buffer):
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return
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# Fuckery to display the image
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var img_tex = ImageTexture.create_from_image(frame_buffer)
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$MeshInstance3D.get_surface_override_material(0).albedo_texture = img_tex
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return
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func _input(event):
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# Forward input events to the frontend (duh)
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RetroHost.forward_input(event)
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