2016-03-21 04:10:14 +00:00
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#include "Model.h"
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namespace New3D {
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NodeAttributes::NodeAttributes()
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{
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currentTexOffsetX = 0;
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currentTexOffsetY = 0;
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2016-06-10 10:18:47 +00:00
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currentPage = 0;
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2016-03-21 04:10:14 +00:00
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}
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bool NodeAttributes::Push()
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{
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//=============
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NodeAttribs na;
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//=============
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// check for overflow
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if (m_vecAttribs.size() >= 128) {
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return false;
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}
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2016-06-10 10:18:47 +00:00
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na.page = currentPage;
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2016-03-21 04:10:14 +00:00
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na.texOffsetX = currentTexOffsetX;
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na.texOffsetY = currentTexOffsetY;
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m_vecAttribs.push_back(na);
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return true;
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}
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bool NodeAttributes::Pop()
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{
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if (m_vecAttribs.empty()) {
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return false; // check for underflow
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}
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2016-06-10 10:18:47 +00:00
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auto last = &m_vecAttribs.back();
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currentPage = last->page;
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currentTexOffsetX = last->texOffsetX;
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currentTexOffsetY = last->texOffsetY;
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2016-03-21 04:10:14 +00:00
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m_vecAttribs.pop_back();
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return true;
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}
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bool NodeAttributes::StackLimit()
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{
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return m_vecAttribs.size() >= 1024;
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}
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void NodeAttributes::Reset()
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{
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2016-06-10 10:18:47 +00:00
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currentPage = 0;
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2016-03-21 04:10:14 +00:00
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currentTexOffsetX = 0;
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currentTexOffsetY = 0;
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m_vecAttribs.clear();
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}
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} // New3D
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